mirror of
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Update docs
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@ -90,3 +90,4 @@ CTestTestfile.cmake
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_deps
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_deps
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.cmake/**
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.cmake/**
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/Common/ffmpeg/*
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/Common/ffmpeg/*
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/Docs/html/screenplay.index
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15
Docs/html/qml-fileselector-members.html
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15
Docs/html/qml-fileselector-members.html
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@ -0,0 +1,15 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<!-- FileSelector.qml -->
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<title>List of All Members for FileSelector | ScreenPlay</title>
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<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
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</head>
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<body>
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<div class="container-fullwidth nav sticky-top"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
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<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
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<h1 class="title">List of All Members for FileSelector</h1>
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<p>This is the complete list of members for <a href="qml-fileselector.html">FileSelector</a>, including inherited members.</p>
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<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
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</html>
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41
Docs/html/qml-fileselector.html
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41
Docs/html/qml-fileselector.html
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@ -0,0 +1,41 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<!-- FileSelector.qml -->
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<title>FileSelector QML Type | ScreenPlay</title>
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<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
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</head>
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<body>
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<div class="container-fullwidth nav sticky-top"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
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<div class="sidebar">
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<div class="toc">
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<h3><a name="toc">Contents</a></h3>
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<ul>
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<li class="level1"><a href="#details">Detailed Description</a></li>
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<li class="level2"><a href="#setting-default-text-and-capitalization">Setting default text and capitalization</a></li>
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</ul>
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</div>
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<div class="sidebar-content" id="sidebar-content"></div></div>
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<h1 class="title">FileSelector QML Type</h1>
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<span class="subtitle"></span>
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<!-- $$$FileSelector-brief -->
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<p>A image selector with popup preview. <a href="#details">More...</a></p>
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<!-- @@@FileSelector -->
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import </td></tr></table></div><ul>
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<li><a href="qml-fileselector-members.html">List of all members, including inherited members</a></li>
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</ul>
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<!-- $$$FileSelector-description -->
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<a name="details"></a>
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<h2 id="details">Detailed Description</h2>
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<p>Test</p>
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<p class="centerAlign"><font color="red">[Missing image rootPreview.png]</font></p><a name="setting-default-text-and-capitalization"></a>
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<h2 id="setting-default-text-and-capitalization">Setting default text and capitalization</h2>
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<p>Test</p>
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<pre class="qml"><span class="type">root</span> {
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}</pre>
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<!-- @@@FileSelector -->
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<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
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</html>
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@ -30,10 +30,10 @@
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<a name="details"></a>
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<a name="details"></a>
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<h2 id="details">Detailed Description</h2>
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<h2 id="details">Detailed Description</h2>
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<p>Test</p>
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<p>Test</p>
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<p class="centerAlign"><font color="red">[Missing image ImageSelectorPreview.png]</font></p><a name="setting-default-text-and-capitalization"></a>
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<p class="centerAlign"><font color="red">[Missing image rootPreview.png]</font></p><a name="setting-default-text-and-capitalization"></a>
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<h2 id="setting-default-text-and-capitalization">Setting default text and capitalization</h2>
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<h2 id="setting-default-text-and-capitalization">Setting default text and capitalization</h2>
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<p>Test</p>
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<p>Test</p>
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<pre class="qml"><span class="type"><a href="qml-imageselector.html">ImageSelector</a></span> {
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<pre class="qml"><span class="type">root</span> {
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}</pre>
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}</pre>
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<!-- @@@ImageSelector -->
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<!-- @@@ImageSelector -->
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@ -14,6 +14,7 @@
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<p>This is the complete list of members for <a href="screenplay-app.html">ScreenPlay::App</a>, including inherited members.</p>
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<p>This is the complete list of members for <a href="screenplay-app.html">ScreenPlay::App</a>, including inherited members.</p>
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<div class="table"><table class="propsummary">
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<div class="table"><table class="propsummary">
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<tr><td class="topAlign"><ul>
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<tr><td class="topAlign"><ul>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#App">App</a></b></span>()</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#create-prop">createChanged</a></b></span>(ScreenPlay::Create *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#create-prop">createChanged</a></b></span>(ScreenPlay::Create *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#exit">exit</a></b></span>()</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#exit">exit</a></b></span>()</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#globalVariables-prop">globalVariablesChanged</a></b></span>(ScreenPlay::GlobalVariables *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#globalVariables-prop">globalVariablesChanged</a></b></span>(ScreenPlay::GlobalVariables *)</li>
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@ -31,12 +32,14 @@
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#mainWindowEngine-prop">setMainWindowEngine</a></b></span>(QQmlApplicationEngine *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#mainWindowEngine-prop">setMainWindowEngine</a></b></span>(QQmlApplicationEngine *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#monitorListModel-prop">setMonitorListModel</a></b></span>(ScreenPlay::MonitorListModel *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#monitorListModel-prop">setMonitorListModel</a></b></span>(ScreenPlay::MonitorListModel *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#profileListModel-prop">setProfileListModel</a></b></span>(ScreenPlay::ProfileListModel *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#profileListModel-prop">setProfileListModel</a></b></span>(ScreenPlay::ProfileListModel *)</li>
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</ul></td><td class="topAlign"><ul>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#screenPlayManager-prop">setScreenPlayManager</a></b></span>(ScreenPlay::ScreenPlayManager *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#screenPlayManager-prop">setScreenPlayManager</a></b></span>(ScreenPlay::ScreenPlayManager *)</li>
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</ul></td><td class="topAlign"><ul>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">setSettings</a></b></span>(ScreenPlay::Settings *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">setSettings</a></b></span>(ScreenPlay::Settings *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">setUtil</a></b></span>(ScreenPlay::Util *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">setUtil</a></b></span>(ScreenPlay::Util *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#wizards-prop">setWizards</a></b></span>(ScreenPlay::Wizards *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">settingsChanged</a></b></span>(ScreenPlay::Settings *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">settingsChanged</a></b></span>(ScreenPlay::Settings *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">utilChanged</a></b></span>(ScreenPlay::Util *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">utilChanged</a></b></span>(ScreenPlay::Util *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#wizards-prop">wizardsChanged</a></b></span>(ScreenPlay::Wizards *)</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#create-prop">create</a></b></span>() const : ScreenPlay::Create *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#create-prop">create</a></b></span>() const : ScreenPlay::Create *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#globalVariables-prop">globalVariables</a></b></span>() const : ScreenPlay::GlobalVariables *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#globalVariables-prop">globalVariables</a></b></span>() const : ScreenPlay::GlobalVariables *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#init">init</a></b></span>()</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#init">init</a></b></span>()</li>
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@ -48,6 +51,7 @@
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManager</a></b></span>() const : ScreenPlay::ScreenPlayManager *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManager</a></b></span>() const : ScreenPlay::ScreenPlayManager *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">settings</a></b></span>() const : ScreenPlay::Settings *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#settings-prop">settings</a></b></span>() const : ScreenPlay::Settings *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">util</a></b></span>() const : ScreenPlay::Util *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#util-prop">util</a></b></span>() const : ScreenPlay::Util *</li>
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<li class="fn"><span class="name"><b><a href="screenplay-app.html#wizards-prop">wizards</a></b></span>() const : ScreenPlay::Wizards *</li>
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</ul>
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</ul>
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</td></tr>
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</td></tr>
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</table></div>
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</table></div>
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@ -33,6 +33,7 @@
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<a name="public-functions"></a>
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<a name="public-functions"></a>
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<h2 id="public-functions">Public Functions</h2>
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<h2 id="public-functions">Public Functions</h2>
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<div class="table"><table class="alignedsummary">
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#App">App</a></b>()</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Create *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#create-prop">create</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Create *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#create-prop">create</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::GlobalVariables *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#globalVariables-prop">globalVariables</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::GlobalVariables *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#globalVariables-prop">globalVariables</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#init">init</a></b>()</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#init">init</a></b>()</td></tr>
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@ -44,6 +45,7 @@
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::ScreenPlayManager *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManager</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::ScreenPlayManager *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManager</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Settings *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">settings</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Settings *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">settings</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Util *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">util</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Util *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">util</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> ScreenPlay::Wizards *</td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#wizards-prop">wizards</a></b>() const</td></tr>
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</table></div>
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</table></div>
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<a name="public-slots"></a>
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<a name="public-slots"></a>
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<h2 id="public-slots">Public Slots</h2>
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<h2 id="public-slots">Public Slots</h2>
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@ -60,6 +62,7 @@
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">setScreenPlayManager</a></b>(ScreenPlay::ScreenPlayManager *<i>screenPlayManager</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">setScreenPlayManager</a></b>(ScreenPlay::ScreenPlayManager *<i>screenPlayManager</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">setSettings</a></b>(ScreenPlay::Settings *<i>settings</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">setSettings</a></b>(ScreenPlay::Settings *<i>settings</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">setUtil</a></b>(ScreenPlay::Util *<i>util</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">setUtil</a></b>(ScreenPlay::Util *<i>util</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#wizards-prop">setWizards</a></b>(ScreenPlay::Wizards *<i>wizards</i>)</td></tr>
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||||||
</table></div>
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</table></div>
|
||||||
<a name="signals"></a>
|
<a name="signals"></a>
|
||||||
<h2 id="signals">Signals</h2>
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<h2 id="signals">Signals</h2>
|
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@ -74,6 +77,7 @@
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManagerChanged</a></b>(ScreenPlay::ScreenPlayManager *<i>screenPlayManager</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#screenPlayManager-prop">screenPlayManagerChanged</a></b>(ScreenPlay::ScreenPlayManager *<i>screenPlayManager</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">settingsChanged</a></b>(ScreenPlay::Settings *<i>settings</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#settings-prop">settingsChanged</a></b>(ScreenPlay::Settings *<i>settings</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">utilChanged</a></b>(ScreenPlay::Util *<i>util</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#util-prop">utilChanged</a></b>(ScreenPlay::Util *<i>util</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-app.html#wizards-prop">wizardsChanged</a></b>(ScreenPlay::Wizards *<i>wizards</i>)</td></tr>
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</table></div>
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</table></div>
|
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<a name="details"></a>
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<a name="details"></a>
|
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<!-- $$$App-description -->
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<!-- $$$App-description -->
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@ -105,13 +109,17 @@
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<!-- @@@App -->
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<!-- @@@App -->
|
||||||
<div class="func">
|
<div class="func">
|
||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
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<!-- $$$App[overload1]$$$App -->
|
||||||
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<h3 class="fn" id="App"><a name="App"></a>App::<span class="name">App</span>()</h3>
|
||||||
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<p>Constructor creates and holds all classes used by <a href="screenplay.html">ScreenPlay</a> via unique_ptr or shared_ptr.</p>
|
||||||
|
<!-- @@@App -->
|
||||||
<!-- $$$exit[overload1]$$$exit -->
|
<!-- $$$exit[overload1]$$$exit -->
|
||||||
<h3 class="fn" id="exit"><a name="exit"></a><code>[slot] </code><span class="type">void</span> App::<span class="name">exit</span>()</h3>
|
<h3 class="fn" id="exit"><a name="exit"></a><code>[slot] </code><span class="type">void</span> App::<span class="name">exit</span>()</h3>
|
||||||
<p>Tries to send the telemetry quit event before we call quit ourself.</p>
|
<p>Tries to send the telemetry quit event before we call quit ourself.</p>
|
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<!-- @@@exit -->
|
<!-- @@@exit -->
|
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<!-- $$$loadSteamPlugin[overload1]$$$loadSteamPlugin -->
|
<!-- $$$loadSteamPlugin[overload1]$$$loadSteamPlugin -->
|
||||||
<h3 class="fn" id="loadSteamPlugin"><a name="loadSteamPlugin"></a><code>[slot] </code><span class="type">bool</span> App::<span class="name">loadSteamPlugin</span>()</h3>
|
<h3 class="fn" id="loadSteamPlugin"><a name="loadSteamPlugin"></a><code>[slot] </code><span class="type">bool</span> App::<span class="name">loadSteamPlugin</span>()</h3>
|
||||||
<p>.</p>
|
<p>Loads the Steam plugin when needed. This enables to start <a href="screenplay.html">ScreenPlay</a> via OS autostart without waiting for Steam first.</p>
|
||||||
<!-- @@@loadSteamPlugin -->
|
<!-- @@@loadSteamPlugin -->
|
||||||
<!-- $$$init[overload1]$$$init -->
|
<!-- $$$init[overload1]$$$init -->
|
||||||
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> App::<span class="name">init</span>()</h3>
|
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> App::<span class="name">init</span>()</h3>
|
||||||
|
@ -12,18 +12,13 @@
|
|||||||
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
|
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
|
||||||
<h1 class="title">List of All Members for Create</h1>
|
<h1 class="title">List of All Members for Create</h1>
|
||||||
<p>This is the complete list of members for <a href="screenplay-create.html">ScreenPlay::Create</a>, including inherited members.</p>
|
<p>This is the complete list of members for <a href="screenplay-create.html">ScreenPlay::Create</a>, including inherited members.</p>
|
||||||
<div class="table"><table class="propsummary">
|
<ul>
|
||||||
<tr><td class="topAlign"><ul>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#Create-1">Create</a></b></span>()</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#Create-1">Create</a></b></span>()</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#Create">Create</a></b></span>(const std::shared_ptr<GlobalVariables> &, QObject *)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#Create">Create</a></b></span>(const std::shared_ptr<GlobalVariables> &, QObject *)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#abortAndCleanup">abortAndCleanup</a></b></span>()</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#abortAndCleanup">abortAndCleanup</a></b></span>()</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#ffmpegOutput-prop">appendFfmpegOutput</a></b></span>(QString)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#ffmpegOutput-prop">appendFfmpegOutput</a></b></span>(QString)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#createHTMLWallpaper">createHTMLWallpaper</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#createQMLWallpaper">createQMLWallpaper</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#createWallpaperStart">createWallpaperStart</a></b></span>(QString, Create::VideoCodec)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#createWallpaperStart">createWallpaperStart</a></b></span>(QString, Create::VideoCodec)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#createWidget">createWidget</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#ffmpegOutput-prop">ffmpegOutputChanged</a></b></span>(QString)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#ffmpegOutput-prop">ffmpegOutputChanged</a></b></span>(QString)</li>
|
||||||
</ul></td><td class="topAlign"><ul>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">progressChanged</a></b></span>(float)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">progressChanged</a></b></span>(float)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#saveWallpaper">saveWallpaper</a></b></span>(QString, QString, QString, QString, QString, ScreenPlay::Create::VideoCodec, QVector<QString>)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#saveWallpaper">saveWallpaper</a></b></span>(QString, QString, QString, QString, QString, ScreenPlay::Create::VideoCodec, QVector<QString>)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">setProgress</a></b></span>(float)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">setProgress</a></b></span>(float)</li>
|
||||||
@ -33,7 +28,5 @@
|
|||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">progress</a></b></span>() const : float</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#progress-prop">progress</a></b></span>() const : float</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-create.html#workingDir-prop">workingDir</a></b></span>() const : QString</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-create.html#workingDir-prop">workingDir</a></b></span>() const : QString</li>
|
||||||
</ul>
|
</ul>
|
||||||
</td></tr>
|
|
||||||
</table></div>
|
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
</html>
|
</html>
|
||||||
|
@ -44,10 +44,7 @@
|
|||||||
<div class="table"><table class="alignedsummary">
|
<div class="table"><table class="alignedsummary">
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#abortAndCleanup">abortAndCleanup</a></b>()</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#abortAndCleanup">abortAndCleanup</a></b>()</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#ffmpegOutput-prop">appendFfmpegOutput</a></b>(QString <i>ffmpegOutput</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#ffmpegOutput-prop">appendFfmpegOutput</a></b>(QString <i>ffmpegOutput</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#createHTMLWallpaper">createHTMLWallpaper</a></b>(const QString &<i>localStoragePath</i>, const QString &<i>title</i>, const QString &<i>previewThumbnail</i>, const QString &<i>license</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#createQMLWallpaper">createQMLWallpaper</a></b>(const QString &<i>localStoragePath</i>, const QString &<i>title</i>, const QString &<i>previewThumbnail</i>, const QString &<i>license</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#createWallpaperStart">createWallpaperStart</a></b>(QString <i>videoPath</i>, Create::VideoCodec <i>codec</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#createWallpaperStart">createWallpaperStart</a></b>(QString <i>videoPath</i>, Create::VideoCodec <i>codec</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#createWidget">createWidget</a></b>(const QString &<i>localStoragePath</i>, const QString &<i>title</i>, const QString &<i>previewThumbnail</i>, const QString &<i>createdBy</i>, const QString &<i>license</i>, const QString &<i>type</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#saveWallpaper">saveWallpaper</a></b>(QString <i>title</i>, QString <i>description</i>, QString <i>filePath</i>, QString <i>previewImagePath</i>, QString <i>youtube</i>, ScreenPlay::Create::VideoCodec <i>codec</i>, QVector<QString> <i>tags</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#saveWallpaper">saveWallpaper</a></b>(QString <i>title</i>, QString <i>description</i>, QString <i>filePath</i>, QString <i>previewImagePath</i>, QString <i>youtube</i>, ScreenPlay::Create::VideoCodec <i>codec</i>, QVector<QString> <i>tags</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#progress-prop">setProgress</a></b>(float <i>progress</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#progress-prop">setProgress</a></b>(float <i>progress</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#workingDir-prop">setWorkingDir</a></b>(const QString &<i>workingDir</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-create.html#workingDir-prop">setWorkingDir</a></b>(const QString &<i>workingDir</i>)</td></tr>
|
||||||
@ -78,24 +75,12 @@
|
|||||||
<!-- @@@Create -->
|
<!-- @@@Create -->
|
||||||
<!-- $$$abortAndCleanup[overload1]$$$abortAndCleanup -->
|
<!-- $$$abortAndCleanup[overload1]$$$abortAndCleanup -->
|
||||||
<h3 class="fn" id="abortAndCleanup"><a name="abortAndCleanup"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">abortAndCleanup</span>()</h3>
|
<h3 class="fn" id="abortAndCleanup"><a name="abortAndCleanup"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">abortAndCleanup</span>()</h3>
|
||||||
<p>.</p>
|
<p>This method is called when the user manually aborts the wallpaper import.</p>
|
||||||
<!-- @@@abortAndCleanup -->
|
<!-- @@@abortAndCleanup -->
|
||||||
<!-- $$$createHTMLWallpaper[overload1]$$$createHTMLWallpaperconstQString&constQString&constQString&constQString&constQVector<QString>& -->
|
|
||||||
<h3 class="fn" id="createHTMLWallpaper"><a name="createHTMLWallpaper"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">createHTMLWallpaper</span>(const <span class="type">QString</span> &<i>localStoragePath</i>, const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QString</span> &<i>license</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
|
||||||
<p>Creates a HTML wallpaper.</p>
|
|
||||||
<!-- @@@createHTMLWallpaper -->
|
|
||||||
<!-- $$$createQMLWallpaper[overload1]$$$createQMLWallpaperconstQString&constQString&constQString&constQString&constQVector<QString>& -->
|
|
||||||
<h3 class="fn" id="createQMLWallpaper"><a name="createQMLWallpaper"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">createQMLWallpaper</span>(const <span class="type">QString</span> &<i>localStoragePath</i>, const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QString</span> &<i>license</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
|
||||||
<p>.</p>
|
|
||||||
<!-- @@@createQMLWallpaper -->
|
|
||||||
<!-- $$$createWallpaperStart[overload1]$$$createWallpaperStartQStringCreate::VideoCodec -->
|
<!-- $$$createWallpaperStart[overload1]$$$createWallpaperStartQStringCreate::VideoCodec -->
|
||||||
<h3 class="fn" id="createWallpaperStart"><a name="createWallpaperStart"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">createWallpaperStart</span>(<span class="type">QString</span> <i>videoPath</i>, <span class="type">Create::VideoCodec</span> <i>codec</i>)</h3>
|
<h3 class="fn" id="createWallpaperStart"><a name="createWallpaperStart"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">createWallpaperStart</span>(<span class="type">QString</span> <i>videoPath</i>, <span class="type">Create::VideoCodec</span> <i>codec</i>)</h3>
|
||||||
<p>Starts the process.</p>
|
<p>Starts the process.</p>
|
||||||
<!-- @@@createWallpaperStart -->
|
<!-- @@@createWallpaperStart -->
|
||||||
<!-- $$$createWidget[overload1]$$$createWidgetconstQString&constQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
|
|
||||||
<h3 class="fn" id="createWidget"><a name="createWidget"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">createWidget</span>(const <span class="type">QString</span> &<i>localStoragePath</i>, const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QString</span> &<i>createdBy</i>, const <span class="type">QString</span> &<i>license</i>, const <span class="type">QString</span> &<i>type</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
|
||||||
<p>Creates a new widget.</p>
|
|
||||||
<!-- @@@createWidget -->
|
|
||||||
<!-- $$$saveWallpaper[overload1]$$$saveWallpaperQStringQStringQStringQStringQStringScreenPlay::Create::VideoCodecQVector<QString> -->
|
<!-- $$$saveWallpaper[overload1]$$$saveWallpaperQStringQStringQStringQStringQStringScreenPlay::Create::VideoCodecQVector<QString> -->
|
||||||
<h3 class="fn" id="saveWallpaper"><a name="saveWallpaper"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">saveWallpaper</span>(<span class="type">QString</span> <i>title</i>, <span class="type">QString</span> <i>description</i>, <span class="type">QString</span> <i>filePath</i>, <span class="type">QString</span> <i>previewImagePath</i>, <span class="type">QString</span> <i>youtube</i>, <span class="type">ScreenPlay::Create::VideoCodec</span> <i>codec</i>, <span class="type">QVector</span><<span class="type">QString</span>> <i>tags</i>)</h3>
|
<h3 class="fn" id="saveWallpaper"><a name="saveWallpaper"></a><code>[slot] </code><span class="type">void</span> Create::<span class="name">saveWallpaper</span>(<span class="type">QString</span> <i>title</i>, <span class="type">QString</span> <i>description</i>, <span class="type">QString</span> <i>filePath</i>, <span class="type">QString</span> <i>previewImagePath</i>, <span class="type">QString</span> <i>youtube</i>, <span class="type">ScreenPlay::Create::VideoCodec</span> <i>codec</i>, <span class="type">QVector</span><<span class="type">QString</span>> <i>tags</i>)</h3>
|
||||||
<p>When converting of the wallpaper steps where successful.</p>
|
<p>When converting of the wallpaper steps where successful.</p>
|
||||||
|
@ -66,7 +66,7 @@
|
|||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
<!-- $$$GlobalVariables[overload1]$$$GlobalVariablesQObject* -->
|
<!-- $$$GlobalVariables[overload1]$$$GlobalVariablesQObject* -->
|
||||||
<h3 class="fn" id="GlobalVariables"><a name="GlobalVariables"></a>GlobalVariables::<span class="name">GlobalVariables</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
<h3 class="fn" id="GlobalVariables"><a name="GlobalVariables"></a>GlobalVariables::<span class="name">GlobalVariables</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
<p>.</p>
|
<p>Constructs the global variabls.</p>
|
||||||
<!-- @@@GlobalVariables -->
|
<!-- @@@GlobalVariables -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
@ -85,7 +85,7 @@
|
|||||||
<!-- @@@setValueAtIndex -->
|
<!-- @@@setValueAtIndex -->
|
||||||
<!-- $$$append[overload1]$$$appendconstScreenPlay::SettingsItem&& -->
|
<!-- $$$append[overload1]$$$appendconstScreenPlay::SettingsItem&& -->
|
||||||
<h3 class="fn" id="append"><a name="append"></a><span class="type">void</span> ProjectSettingsListModel::<span class="name">append</span>(const <span class="type">ScreenPlay::SettingsItem</span> &&<i>item</i>)</h3>
|
<h3 class="fn" id="append"><a name="append"></a><span class="type">void</span> ProjectSettingsListModel::<span class="name">append</span>(const <span class="type">ScreenPlay::SettingsItem</span> &&<i>item</i>)</h3>
|
||||||
<p>.</p>
|
<p>appends an SettingsItem.</p>
|
||||||
<!-- @@@append -->
|
<!-- @@@append -->
|
||||||
<!-- $$$data[overload1]$$$dataconstQModelIndex&int -->
|
<!-- $$$data[overload1]$$$dataconstQModelIndex&int -->
|
||||||
<h3 class="fn" id="data"><a name="data"></a><code>[override virtual] </code><span class="type">QVariant</span> ProjectSettingsListModel::<span class="name">data</span>(const <span class="type">QModelIndex</span> &<i>index</i>, <span class="type">int</span> <i>role</i> = Qt::DisplayRole) const</h3>
|
<h3 class="fn" id="data"><a name="data"></a><code>[override virtual] </code><span class="type">QVariant</span> ProjectSettingsListModel::<span class="name">data</span>(const <span class="type">QModelIndex</span> &<i>index</i>, <span class="type">int</span> <i>role</i> = Qt::DisplayRole) const</h3>
|
||||||
@ -93,7 +93,7 @@
|
|||||||
<!-- @@@data -->
|
<!-- @@@data -->
|
||||||
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
||||||
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><span class="type">QJsonObject</span> ProjectSettingsListModel::<span class="name">getActiveSettingsJson</span>()</h3>
|
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><span class="type">QJsonObject</span> ProjectSettingsListModel::<span class="name">getActiveSettingsJson</span>()</h3>
|
||||||
<p>ProjectSettingsListModel::getActiveSettingsJson <b class="redFont"><code>\return</code></b></p>
|
<p>ProjectSettingsListModel::getActiveSettingsJson</p>
|
||||||
<!-- @@@getActiveSettingsJson -->
|
<!-- @@@getActiveSettingsJson -->
|
||||||
<!-- $$$init[overload1]$$$initconstInstalledType::InstalledType&constQJsonObject& -->
|
<!-- $$$init[overload1]$$$initconstInstalledType::InstalledType&constQJsonObject& -->
|
||||||
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> ProjectSettingsListModel::<span class="name">init</span>(const <span class="type">InstalledType::InstalledType</span> &<i>type</i>, const <span class="type">QJsonObject</span> &<i>properties</i>)</h3>
|
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> ProjectSettingsListModel::<span class="name">init</span>(const <span class="type">InstalledType::InstalledType</span> &<i>type</i>, const <span class="type">QJsonObject</span> &<i>properties</i>)</h3>
|
||||||
|
@ -76,7 +76,7 @@
|
|||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
<!-- $$$ScreenPlayManager[overload1]$$$ScreenPlayManagerQObject* -->
|
<!-- $$$ScreenPlayManager[overload1]$$$ScreenPlayManagerQObject* -->
|
||||||
<h3 class="fn" id="ScreenPlayManager"><a name="ScreenPlayManager"></a>ScreenPlayManager::<span class="name">ScreenPlayManager</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
<h3 class="fn" id="ScreenPlayManager"><a name="ScreenPlayManager"></a>ScreenPlayManager::<span class="name">ScreenPlayManager</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
<p>Constructor-.</p>
|
<p>Constructor that checks if another <a href="screenplay.html">ScreenPlay</a> instance is running via a localsocket. Starts a save timer to limit the amount of times to save. This is used for limiting slider small value save spam.</p>
|
||||||
<!-- @@@ScreenPlayManager -->
|
<!-- @@@ScreenPlayManager -->
|
||||||
<!-- $$$closeAllWallpapers[overload1]$$$closeAllWallpapers -->
|
<!-- $$$closeAllWallpapers[overload1]$$$closeAllWallpapers -->
|
||||||
<h3 class="fn" id="closeAllWallpapers"><a name="closeAllWallpapers"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">closeAllWallpapers</span>()</h3>
|
<h3 class="fn" id="closeAllWallpapers"><a name="closeAllWallpapers"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">closeAllWallpapers</span>()</h3>
|
||||||
@ -131,7 +131,7 @@
|
|||||||
<!-- @@@removeAllWidgets -->
|
<!-- @@@removeAllWidgets -->
|
||||||
<!-- $$$removeApp[overload1]$$$removeAppconstQString& -->
|
<!-- $$$removeApp[overload1]$$$removeAppconstQString& -->
|
||||||
<h3 class="fn" id="removeApp"><a name="removeApp"></a><code>[slot] </code><span class="type">bool</span> ScreenPlayManager::<span class="name">removeApp</span>(const <span class="type">QString</span> &<i>appID</i>)</h3>
|
<h3 class="fn" id="removeApp"><a name="removeApp"></a><code>[slot] </code><span class="type">bool</span> ScreenPlayManager::<span class="name">removeApp</span>(const <span class="type">QString</span> &<i>appID</i>)</h3>
|
||||||
<p>.</p>
|
<p>Disconnects the connection, remove</p>
|
||||||
<!-- @@@removeApp -->
|
<!-- @@@removeApp -->
|
||||||
<!-- $$$requestProjectSettingsAtMonitorIndex[overload1]$$$requestProjectSettingsAtMonitorIndexconstint -->
|
<!-- $$$requestProjectSettingsAtMonitorIndex[overload1]$$$requestProjectSettingsAtMonitorIndexconstint -->
|
||||||
<h3 class="fn" id="requestProjectSettingsAtMonitorIndex"><a name="requestProjectSettingsAtMonitorIndex"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">requestProjectSettingsAtMonitorIndex</span>(const <span class="type">int</span> <i>index</i>)</h3>
|
<h3 class="fn" id="requestProjectSettingsAtMonitorIndex"><a name="requestProjectSettingsAtMonitorIndex"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">requestProjectSettingsAtMonitorIndex</span>(const <span class="type">int</span> <i>index</i>)</h3>
|
||||||
@ -151,7 +151,7 @@
|
|||||||
<!-- @@@setWallpaperValueAtMonitorIndex -->
|
<!-- @@@setWallpaperValueAtMonitorIndex -->
|
||||||
<!-- $$$init[overload1]$$$initconststd::shared_ptr<GlobalVariables>&conststd::shared_ptr<MonitorListModel>&constint&conststd::shared_ptr<Settings>& -->
|
<!-- $$$init[overload1]$$$initconststd::shared_ptr<GlobalVariables>&conststd::shared_ptr<MonitorListModel>&constint&conststd::shared_ptr<Settings>& -->
|
||||||
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> ScreenPlayManager::<span class="name">init</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-monitorlistmodel.html">MonitorListModel</a></span>> &<i>mlm</i>, const <span class="type">int</span> &<i>telemetry</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-settings.html">Settings</a></span>> &<i>settings</i>)</h3>
|
<h3 class="fn" id="init"><a name="init"></a><span class="type">void</span> ScreenPlayManager::<span class="name">init</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-monitorlistmodel.html">MonitorListModel</a></span>> &<i>mlm</i>, const <span class="type">int</span> &<i>telemetry</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-settings.html">Settings</a></span>> &<i>settings</i>)</h3>
|
||||||
<p>.</p>
|
<p>Inits this class instead of init in the constructor. This is because we need to check first if another <a href="screenplay.html">ScreenPlay</a> instance is running. If it is not the case we call this function.</p>
|
||||||
<!-- @@@init -->
|
<!-- @@@init -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
@ -32,10 +32,11 @@
|
|||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#isLooping-prop">setIsLooping</a></b></span>(bool)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#isLooping-prop">setIsLooping</a></b></span>(bool)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#playbackRate-prop">setPlaybackRate</a></b></span>(float)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#playbackRate-prop">setPlaybackRate</a></b></span>(float)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#previewImage-prop">setPreviewImage</a></b></span>(QString)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#previewImage-prop">setPreviewImage</a></b></span>(QString)</li>
|
||||||
</ul></td><td class="topAlign"><ul>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#screenNumber-prop">setScreenNumber</a></b></span>(QVector<int>)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#screenNumber-prop">setScreenNumber</a></b></span>(QVector<int>)</li>
|
||||||
|
</ul></td><td class="topAlign"><ul>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#type-prop">setType</a></b></span>(InstalledType::InstalledType)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#type-prop">setType</a></b></span>(InstalledType::InstalledType)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">setVolume</a></b></span>(float)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">setVolume</a></b></span>(float)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#setWallpaperValue">setWallpaperValue</a></b></span>(const QString &, const QString &, const bool)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#type-prop">typeChanged</a></b></span>(InstalledType::InstalledType)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#type-prop">typeChanged</a></b></span>(InstalledType::InstalledType)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">volumeChanged</a></b></span>(float)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">volumeChanged</a></b></span>(float)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#absolutePath-prop">absolutePath</a></b></span>() const : QString</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-screenplaywallpaper.html#absolutePath-prop">absolutePath</a></b></span>() const : QString</li>
|
||||||
|
@ -63,6 +63,7 @@
|
|||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#screenNumber-prop">setScreenNumber</a></b>(QVector<int> <i>screenNumber</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#screenNumber-prop">setScreenNumber</a></b>(QVector<int> <i>screenNumber</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#type-prop">setType</a></b>(InstalledType::InstalledType <i>type</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#type-prop">setType</a></b>(InstalledType::InstalledType <i>type</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">setVolume</a></b>(float <i>volume</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#volume-prop">setVolume</a></b>(float <i>volume</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywallpaper.html#setWallpaperValue">setWallpaperValue</a></b>(const QString &<i>key</i>, const QString &<i>value</i>, const bool <i>save</i> = false)</td></tr>
|
||||||
</table></div>
|
</table></div>
|
||||||
<a name="signals"></a>
|
<a name="signals"></a>
|
||||||
<h2 id="signals">Signals</h2>
|
<h2 id="signals">Signals</h2>
|
||||||
@ -89,7 +90,7 @@
|
|||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
<!-- $$$ScreenPlayWallpaper$$$ScreenPlayWallpaperconstQVector<int>&conststd::shared_ptr<GlobalVariables>&constQString&constQString&constQString&constQString&constfloatconstfloatconstFillMode::FillModeconstInstalledType::InstalledTypeconstQJsonObject&constboolQObject* -->
|
<!-- $$$ScreenPlayWallpaper$$$ScreenPlayWallpaperconstQVector<int>&conststd::shared_ptr<GlobalVariables>&constQString&constQString&constQString&constQString&constfloatconstfloatconstFillMode::FillModeconstInstalledType::InstalledTypeconstQJsonObject&constboolQObject* -->
|
||||||
<h3 class="fn" id="ScreenPlayWallpaper-1"><a name="ScreenPlayWallpaper-1"></a>ScreenPlayWallpaper::<span class="name">ScreenPlayWallpaper</span>(const <span class="type">QVector</span><<span class="type">int</span>> &<i>screenNumber</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">QString</span> &<i>appID</i>, const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QString</span> &<i>file</i>, const <span class="type">float</span> <i>volume</i>, const <span class="type">float</span> <i>playbackRate</i>, const <span class="type">FillMode::FillMode</span> <i>fillMode</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>, const <span class="type">QJsonObject</span> &<i>properties</i>, const <span class="type">bool</span> <i>checkWallpaperVisible</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
<h3 class="fn" id="ScreenPlayWallpaper-1"><a name="ScreenPlayWallpaper-1"></a>ScreenPlayWallpaper::<span class="name">ScreenPlayWallpaper</span>(const <span class="type">QVector</span><<span class="type">int</span>> &<i>screenNumber</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">QString</span> &<i>appID</i>, const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QString</span> &<i>file</i>, const <span class="type">float</span> <i>volume</i>, const <span class="type">float</span> <i>playbackRate</i>, const <span class="type">FillMode::FillMode</span> <i>fillMode</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>, const <span class="type">QJsonObject</span> &<i>properties</i>, const <span class="type">bool</span> <i>checkWallpaperVisible</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
<p>Constructor for video Wallpaper.</p>
|
<p>Constructor for ScreenPlayWallpaper.</p>
|
||||||
<!-- @@@ScreenPlayWallpaper -->
|
<!-- @@@ScreenPlayWallpaper -->
|
||||||
<!-- $$$processError[overload1]$$$processErrorQProcess::ProcessError -->
|
<!-- $$$processError[overload1]$$$processErrorQProcess::ProcessError -->
|
||||||
<h3 class="fn" id="processError"><a name="processError"></a><code>[slot] </code><span class="type">void</span> ScreenPlayWallpaper::<span class="name">processError</span>(<span class="type">QProcess::ProcessError</span> <i>error</i>)</h3>
|
<h3 class="fn" id="processError"><a name="processError"></a><code>[slot] </code><span class="type">void</span> ScreenPlayWallpaper::<span class="name">processError</span>(<span class="type">QProcess::ProcessError</span> <i>error</i>)</h3>
|
||||||
@ -99,17 +100,21 @@
|
|||||||
<h3 class="fn" id="processExit"><a name="processExit"></a><code>[slot] </code><span class="type">void</span> ScreenPlayWallpaper::<span class="name">processExit</span>(<span class="type">int</span> <i>exitCode</i>, <span class="type">QProcess::ExitStatus</span> <i>exitStatus</i>)</h3>
|
<h3 class="fn" id="processExit"><a name="processExit"></a><code>[slot] </code><span class="type">void</span> ScreenPlayWallpaper::<span class="name">processExit</span>(<span class="type">int</span> <i>exitCode</i>, <span class="type">QProcess::ExitStatus</span> <i>exitStatus</i>)</h3>
|
||||||
<p>Prints the exit code if != 0.</p>
|
<p>Prints the exit code if != 0.</p>
|
||||||
<!-- @@@processExit -->
|
<!-- @@@processExit -->
|
||||||
|
<!-- $$$setWallpaperValue[overload1]$$$setWallpaperValueconstQString&constQString&constbool -->
|
||||||
|
<h3 class="fn" id="setWallpaperValue"><a name="setWallpaperValue"></a><code>[slot] </code><span class="type">void</span> ScreenPlayWallpaper::<span class="name">setWallpaperValue</span>(const <span class="type">QString</span> &<i>key</i>, const <span class="type">QString</span> &<i>value</i>, const <span class="type">bool</span> <i>save</i> = false)</h3>
|
||||||
|
<p>Sets a wallpaper value. We directly set the property if it is either volume, <a href="screenplay-screenplaywallpaper.html#playbackRate-prop">playbackRate</a> or <a href="screenplay-screenplaywallpaper.html#fillMode-prop">fillMode</a>. Otherwise it is a simple key, value json pair.</p>
|
||||||
|
<!-- @@@setWallpaperValue -->
|
||||||
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
||||||
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><span class="type">QJsonObject</span> ScreenPlayWallpaper::<span class="name">getActiveSettingsJson</span>()</h3>
|
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><span class="type">QJsonObject</span> ScreenPlayWallpaper::<span class="name">getActiveSettingsJson</span>()</h3>
|
||||||
<p>.</p>
|
<p>Loads the project.json that contains all settings to display the wallpaper.</p>
|
||||||
<!-- @@@getActiveSettingsJson -->
|
<!-- @@@getActiveSettingsJson -->
|
||||||
<!-- $$$replace[overload1]$$$replaceconstQString&constQString&constQString&constfloatconstFillMode::FillModeconstInstalledType::InstalledTypeconstbool -->
|
<!-- $$$replace[overload1]$$$replaceconstQString&constQString&constQString&constfloatconstFillMode::FillModeconstInstalledType::InstalledTypeconstbool -->
|
||||||
<h3 class="fn" id="replace"><a name="replace"></a><span class="type">void</span> ScreenPlayWallpaper::<span class="name">replace</span>(const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QString</span> &<i>file</i>, const <span class="type">float</span> <i>volume</i>, const <span class="type">FillMode::FillMode</span> <i>fillMode</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>, const <span class="type">bool</span> <i>checkWallpaperVisible</i>)</h3>
|
<h3 class="fn" id="replace"><a name="replace"></a><span class="type">void</span> ScreenPlayWallpaper::<span class="name">replace</span>(const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QString</span> &<i>file</i>, const <span class="type">float</span> <i>volume</i>, const <span class="type">FillMode::FillMode</span> <i>fillMode</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>, const <span class="type">bool</span> <i>checkWallpaperVisible</i>)</h3>
|
||||||
<p>.</p>
|
<p>Replaces the current wallpaper with the given one.</p>
|
||||||
<!-- @@@replace -->
|
<!-- @@@replace -->
|
||||||
<!-- $$$setSDKConnection[overload1]$$$setSDKConnectionconststd::shared_ptr<SDKConnection>& -->
|
<!-- $$$setSDKConnection[overload1]$$$setSDKConnectionconststd::shared_ptr<SDKConnection>& -->
|
||||||
<h3 class="fn" id="setSDKConnection"><a name="setSDKConnection"></a><span class="type">void</span> ScreenPlayWallpaper::<span class="name">setSDKConnection</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-sdkconnection.html">SDKConnection</a></span>> &<i>connection</i>)</h3>
|
<h3 class="fn" id="setSDKConnection"><a name="setSDKConnection"></a><span class="type">void</span> ScreenPlayWallpaper::<span class="name">setSDKConnection</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-sdkconnection.html">SDKConnection</a></span>> &<i>connection</i>)</h3>
|
||||||
<p>.</p>
|
<p>Connects to <a href="screenplay.html">ScreenPlay</a>. Start a alive ping check for every 16 seconds.</p>
|
||||||
<!-- @@@setSDKConnection -->
|
<!-- @@@setSDKConnection -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
@ -71,15 +71,15 @@
|
|||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
<!-- $$$ScreenPlayWidget[overload1]$$$ScreenPlayWidgetconstQString&conststd::shared_ptr<GlobalVariables>&constQPoint&constQString&constQString&constQJsonObject&constInstalledType::InstalledType -->
|
<!-- $$$ScreenPlayWidget[overload1]$$$ScreenPlayWidgetconstQString&conststd::shared_ptr<GlobalVariables>&constQPoint&constQString&constQString&constQJsonObject&constInstalledType::InstalledType -->
|
||||||
<h3 class="fn" id="ScreenPlayWidget"><a name="ScreenPlayWidget"></a>ScreenPlayWidget::<span class="name">ScreenPlayWidget</span>(const <span class="type">QString</span> &<i>appID</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">QPoint</span> &<i>position</i>, const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QJsonObject</span> &<i>properties</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>)</h3>
|
<h3 class="fn" id="ScreenPlayWidget"><a name="ScreenPlayWidget"></a>ScreenPlayWidget::<span class="name">ScreenPlayWidget</span>(const <span class="type">QString</span> &<i>appID</i>, const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, const <span class="type">QPoint</span> &<i>position</i>, const <span class="type">QString</span> &<i>absolutePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QJsonObject</span> &<i>properties</i>, const <span class="type">InstalledType::InstalledType</span> <i>type</i>)</h3>
|
||||||
<p>Constructor.</p>
|
<p>Constructs a ScreenPlayWidget</p>
|
||||||
<!-- @@@ScreenPlayWidget -->
|
<!-- @@@ScreenPlayWidget -->
|
||||||
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
<!-- $$$getActiveSettingsJson[overload1]$$$getActiveSettingsJson -->
|
||||||
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><code>[slot] </code><span class="type">QJsonObject</span> ScreenPlayWidget::<span class="name">getActiveSettingsJson</span>()</h3>
|
<h3 class="fn" id="getActiveSettingsJson"><a name="getActiveSettingsJson"></a><code>[slot] </code><span class="type">QJsonObject</span> ScreenPlayWidget::<span class="name">getActiveSettingsJson</span>()</h3>
|
||||||
<p>.</p>
|
<p>Loads the project.json content.</p>
|
||||||
<!-- @@@getActiveSettingsJson -->
|
<!-- @@@getActiveSettingsJson -->
|
||||||
<!-- $$$setSDKConnection[overload1]$$$setSDKConnectionconststd::shared_ptr<SDKConnection>& -->
|
<!-- $$$setSDKConnection[overload1]$$$setSDKConnectionconststd::shared_ptr<SDKConnection>& -->
|
||||||
<h3 class="fn" id="setSDKConnection"><a name="setSDKConnection"></a><span class="type">void</span> ScreenPlayWidget::<span class="name">setSDKConnection</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-sdkconnection.html">SDKConnection</a></span>> &<i>connection</i>)</h3>
|
<h3 class="fn" id="setSDKConnection"><a name="setSDKConnection"></a><span class="type">void</span> ScreenPlayWidget::<span class="name">setSDKConnection</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-sdkconnection.html">SDKConnection</a></span>> &<i>connection</i>)</h3>
|
||||||
<p>.</p>
|
<p>Connects to <a href="screenplay.html">ScreenPlay</a>. Start a alive ping check for every 16 seconds.</p>
|
||||||
<!-- @@@setSDKConnection -->
|
<!-- @@@setSDKConnection -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
@ -65,19 +65,24 @@
|
|||||||
<h2>Member Function Documentation</h2>
|
<h2>Member Function Documentation</h2>
|
||||||
<!-- $$$SDKConnection[overload1]$$$SDKConnectionQLocalSocket*QObject* -->
|
<!-- $$$SDKConnection[overload1]$$$SDKConnectionQLocalSocket*QObject* -->
|
||||||
<h3 class="fn" id="SDKConnection"><a name="SDKConnection"></a>SDKConnection::<span class="name">SDKConnection</span>(<span class="type">QLocalSocket</span> *<i>socket</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
<h3 class="fn" id="SDKConnection"><a name="SDKConnection"></a>SDKConnection::<span class="name">SDKConnection</span>(<span class="type">QLocalSocket</span> *<i>socket</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
<p>.</p>
|
<p>Constructor.</p>
|
||||||
<!-- @@@SDKConnection -->
|
<!-- @@@SDKConnection -->
|
||||||
<!-- $$$close[overload1]$$$close -->
|
<!-- $$$close[overload1]$$$close -->
|
||||||
<h3 class="fn" id="close"><a name="close"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">close</span>()</h3>
|
<h3 class="fn" id="close"><a name="close"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">close</span>()</h3>
|
||||||
<p>.</p>
|
<p>Closes the socket connection. Before it explicitly sends a quit command to make sure the wallpaper closes (fast). This also requestDecreaseWidgetCount() because Widgets.</p>
|
||||||
<!-- @@@close -->
|
<!-- @@@close -->
|
||||||
<!-- $$$readyRead[overload1]$$$readyRead -->
|
<!-- $$$readyRead[overload1]$$$readyRead -->
|
||||||
<h3 class="fn" id="readyRead"><a name="readyRead"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">readyRead</span>()</h3>
|
<h3 class="fn" id="readyRead"><a name="readyRead"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">readyRead</span>()</h3>
|
||||||
<p>.</p>
|
<p>Read incomming messages. Checks for types like:</p>
|
||||||
|
<ol class="1" type="1"><li>ping: Used to check if wallpaper is still alive</li>
|
||||||
|
<li><a href="screenplay-sdkconnection.html#appID-prop">appID</a>: First message of an app must contain the ID to match it to our list of running apps</li>
|
||||||
|
<li>command: Used mainly for requestRaise. This will get fired if the user tries to open a second <a href="screenplay.html">ScreenPlay</a> instance</li>
|
||||||
|
<li>general Json object</li>
|
||||||
|
</ol>
|
||||||
<!-- @@@readyRead -->
|
<!-- @@@readyRead -->
|
||||||
<!-- $$$sendMessage[overload1]$$$sendMessageconstQByteArray& -->
|
<!-- $$$sendMessage[overload1]$$$sendMessageconstQByteArray& -->
|
||||||
<h3 class="fn" id="sendMessage"><a name="sendMessage"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">sendMessage</span>(const <span class="type">QByteArray</span> &<i>message</i>)</h3>
|
<h3 class="fn" id="sendMessage"><a name="sendMessage"></a><code>[slot] </code><span class="type">void</span> SDKConnection::<span class="name">sendMessage</span>(const <span class="type">QByteArray</span> &<i>message</i>)</h3>
|
||||||
<p>.</p>
|
<p>Sends a message to the connected socket.</p>
|
||||||
<!-- @@@sendMessage -->
|
<!-- @@@sendMessage -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
@ -15,21 +15,28 @@
|
|||||||
<div class="table"><table class="propsummary">
|
<div class="table"><table class="propsummary">
|
||||||
<tr><td class="topAlign"><ul>
|
<tr><td class="topAlign"><ul>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#Util">Util</a></b></span>(QNetworkAccessManager *, QObject *)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#Util">Util</a></b></span>(QNetworkAccessManager *, QObject *)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#copyPreviewThumbnail">copyPreviewThumbnail</a></b></span>(QJsonObject &, const QString &, const QString &) : bool</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#copyToClipboard">copyToClipboard</a></b></span>(const QString &) const</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#copyToClipboard">copyToClipboard</a></b></span>(const QString &) const</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#debugMessages-prop">debugMessagesChanged</a></b></span>(QString)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#debugMessages-prop">debugMessagesChanged</a></b></span>(QString)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#fillArray">fillArray</a></b></span>(const QVector<QString> &) : QJsonArray</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#generateRandomString">generateRandomString</a></b></span>(quint32) : QString</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#generateRandomString">generateRandomString</a></b></span>(quint32) : QString</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#getInstalledTypeFromString">getInstalledTypeFromString</a></b></span>(const QString &) : std::optional<InstalledType::InstalledType></li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#getInstalledTypeFromString">getInstalledTypeFromString</a></b></span>(const QString &) : std::optional<InstalledType::InstalledType></li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#getSearchTypeFromInstalledType">getSearchTypeFromInstalledType</a></b></span>(const InstalledType::InstalledType) : SearchType::SearchType</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#getVersionNumberFromString">getVersionNumberFromString</a></b></span>(const QString &) : std::optional<QVersionNumber></li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#getVersionNumberFromString">getVersionNumberFromString</a></b></span>(const QString &) : std::optional<QVersionNumber></li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#logToGui">logToGui</a></b></span>(QtMsgType, const QMessageLogContext &, const QString &)</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#logToGui">logToGui</a></b></span>(QtMsgType, const QMessageLogContext &, const QString &)</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openFolderInExplorer">openFolderInExplorer</a></b></span>(const QString &) const</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openFolderInExplorer">openFolderInExplorer</a></b></span>(const QString &) const</li>
|
||||||
</ul></td><td class="topAlign"><ul>
|
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openJsonFileToObject">openJsonFileToObject</a></b></span>(const QString &) : std::optional<QJsonObject></li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openJsonFileToObject">openJsonFileToObject</a></b></span>(const QString &) : std::optional<QJsonObject></li>
|
||||||
|
</ul></td><td class="topAlign"><ul>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openJsonFileToString">openJsonFileToString</a></b></span>(const QString &) : std::optional<QString></li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#openJsonFileToString">openJsonFileToString</a></b></span>(const QString &) : std::optional<QString></li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#parseQByteArrayToQJsonObject">parseQByteArrayToQJsonObject</a></b></span>(const QByteArray &) : std::optional<QJsonObject></li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#parseQByteArrayToQJsonObject">parseQByteArrayToQJsonObject</a></b></span>(const QByteArray &) : std::optional<QJsonObject></li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#requestAllLicenses">requestAllLicenses</a></b></span>()</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#requestAllLicenses">requestAllLicenses</a></b></span>()</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#requestDataProtection">requestDataProtection</a></b></span>()</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#requestDataProtection">requestDataProtection</a></b></span>()</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#toLocal">toLocal</a></b></span>(const QString &) : QString</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#toString">toString</a></b></span>(const QStringList &) : QString</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#toString">toString</a></b></span>(const QStringList &) : QString</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#writeFile">writeFile</a></b></span>(const QString &, const QString &) : bool</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#writeFileFromQrc">writeFileFromQrc</a></b></span>(const QString &, const QString &) : bool</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#writeJsonObjectToFile">writeJsonObjectToFile</a></b></span>(const QString &, const QJsonObject &, bool) : bool</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#writeJsonObjectToFile">writeJsonObjectToFile</a></b></span>(const QString &, const QJsonObject &, bool) : bool</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#writeSettings">writeSettings</a></b></span>(const QJsonObject &, const QString &) : bool</li>
|
||||||
<li class="fn"><span class="name"><b><a href="screenplay-util.html#debugMessages-prop">debugMessages</a></b></span>() const : QString</li>
|
<li class="fn"><span class="name"><b><a href="screenplay-util.html#debugMessages-prop">debugMessages</a></b></span>() const : QString</li>
|
||||||
</ul>
|
</ul>
|
||||||
</td></tr>
|
</td></tr>
|
||||||
|
@ -39,9 +39,12 @@
|
|||||||
<a name="public-slots"></a>
|
<a name="public-slots"></a>
|
||||||
<h2 id="public-slots">Public Slots</h2>
|
<h2 id="public-slots">Public Slots</h2>
|
||||||
<div class="table"><table class="alignedsummary">
|
<div class="table"><table class="alignedsummary">
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#copyPreviewThumbnail">copyPreviewThumbnail</a></b>(QJsonObject &<i>obj</i>, const QString &<i>name</i>, const QString &<i>destination</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#copyToClipboard">copyToClipboard</a></b>(const QString &<i>text</i>) const</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#copyToClipboard">copyToClipboard</a></b>(const QString &<i>text</i>) const</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> QJsonArray </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#fillArray">fillArray</a></b>(const QVector<QString> &<i>items</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#generateRandomString">generateRandomString</a></b>(quint32 <i>length</i> = 32)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#generateRandomString">generateRandomString</a></b>(quint32 <i>length</i> = 32)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<InstalledType::InstalledType> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#getInstalledTypeFromString">getInstalledTypeFromString</a></b>(const QString &<i>type</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<InstalledType::InstalledType> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#getInstalledTypeFromString">getInstalledTypeFromString</a></b>(const QString &<i>type</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> SearchType::SearchType </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#getSearchTypeFromInstalledType">getSearchTypeFromInstalledType</a></b>(const InstalledType::InstalledType <i>type</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<QVersionNumber> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#getVersionNumberFromString">getVersionNumberFromString</a></b>(const QString &<i>str</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<QVersionNumber> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#getVersionNumberFromString">getVersionNumberFromString</a></b>(const QString &<i>str</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#logToGui">logToGui</a></b>(QtMsgType <i>type</i>, const QMessageLogContext &<i>context</i>, const QString &<i>msg</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#logToGui">logToGui</a></b>(QtMsgType <i>type</i>, const QMessageLogContext &<i>context</i>, const QString &<i>msg</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#openFolderInExplorer">openFolderInExplorer</a></b>(const QString &<i>url</i>) const</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#openFolderInExplorer">openFolderInExplorer</a></b>(const QString &<i>url</i>) const</td></tr>
|
||||||
@ -50,8 +53,12 @@
|
|||||||
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<QJsonObject> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#parseQByteArrayToQJsonObject">parseQByteArrayToQJsonObject</a></b>(const QByteArray &<i>byteArray</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> std::optional<QJsonObject> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#parseQByteArrayToQJsonObject">parseQByteArrayToQJsonObject</a></b>(const QByteArray &<i>byteArray</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#requestAllLicenses">requestAllLicenses</a></b>()</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#requestAllLicenses">requestAllLicenses</a></b>()</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#requestDataProtection">requestDataProtection</a></b>()</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#requestDataProtection">requestDataProtection</a></b>()</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#toLocal">toLocal</a></b>(const QString &<i>url</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#toString">toString</a></b>(const QStringList &<i>list</i>)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#toString">toString</a></b>(const QStringList &<i>list</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#writeFile">writeFile</a></b>(const QString &<i>text</i>, const QString &<i>absolutePath</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#writeFileFromQrc">writeFileFromQrc</a></b>(const QString &<i>qrcPath</i>, const QString &<i>absolutePath</i>)</td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#writeJsonObjectToFile">writeJsonObjectToFile</a></b>(const QString &<i>absoluteFilePath</i>, const QJsonObject &<i>object</i>, bool <i>truncate</i> = true)</td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#writeJsonObjectToFile">writeJsonObjectToFile</a></b>(const QString &<i>absoluteFilePath</i>, const QJsonObject &<i>object</i>, bool <i>truncate</i> = true)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html#writeSettings">writeSettings</a></b>(const QJsonObject &<i>obj</i>, const QString &<i>absolutePath</i>)</td></tr>
|
||||||
</table></div>
|
</table></div>
|
||||||
<a name="signals"></a>
|
<a name="signals"></a>
|
||||||
<h2 id="signals">Signals</h2>
|
<h2 id="signals">Signals</h2>
|
||||||
@ -70,10 +77,18 @@
|
|||||||
<h3 class="fn" id="Util"><a name="Util"></a>Util::<span class="name">Util</span>(<span class="type">QNetworkAccessManager</span> *<i>networkAccessManager</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
<h3 class="fn" id="Util"><a name="Util"></a>Util::<span class="name">Util</span>(<span class="type">QNetworkAccessManager</span> *<i>networkAccessManager</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
<p>Constructor.</p>
|
<p>Constructor.</p>
|
||||||
<!-- @@@Util -->
|
<!-- @@@Util -->
|
||||||
|
<!-- $$$copyPreviewThumbnail[overload1]$$$copyPreviewThumbnailQJsonObject&constQString&constQString& -->
|
||||||
|
<h3 class="fn" id="copyPreviewThumbnail"><a name="copyPreviewThumbnail"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">copyPreviewThumbnail</span>(<span class="type">QJsonObject</span> &<i>obj</i>, const <span class="type">QString</span> &<i>name</i>, const <span class="type">QString</span> &<i>destination</i>)</h3>
|
||||||
|
<p>Takes reference to <i>obj</i>. If the copy of the thumbnail is successful, it adds the corresponding settings entry to the json object reference.</p>
|
||||||
|
<!-- @@@copyPreviewThumbnail -->
|
||||||
<!-- $$$copyToClipboard[overload1]$$$copyToClipboardconstQString& -->
|
<!-- $$$copyToClipboard[overload1]$$$copyToClipboardconstQString& -->
|
||||||
<h3 class="fn" id="copyToClipboard"><a name="copyToClipboard"></a><code>[slot] </code><span class="type">void</span> Util::<span class="name">copyToClipboard</span>(const <span class="type">QString</span> &<i>text</i>) const</h3>
|
<h3 class="fn" id="copyToClipboard"><a name="copyToClipboard"></a><code>[slot] </code><span class="type">void</span> Util::<span class="name">copyToClipboard</span>(const <span class="type">QString</span> &<i>text</i>) const</h3>
|
||||||
<p>Copies the given string to the clipboard.</p>
|
<p>Copies the given string to the clipboard.</p>
|
||||||
<!-- @@@copyToClipboard -->
|
<!-- @@@copyToClipboard -->
|
||||||
|
<!-- $$$fillArray[overload1]$$$fillArrayconstQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="fillArray"><a name="fillArray"></a><code>[static slot] </code><span class="type">QJsonArray</span> Util::<span class="name">fillArray</span>(const <span class="type">QVector</span><<span class="type">QString</span>> &<i>items</i>)</h3>
|
||||||
|
<p>Util function that converts a QVector of Strings into a QJsonArray.</p>
|
||||||
|
<!-- @@@fillArray -->
|
||||||
<!-- $$$generateRandomString[overload1]$$$generateRandomStringquint32 -->
|
<!-- $$$generateRandomString[overload1]$$$generateRandomStringquint32 -->
|
||||||
<h3 class="fn" id="generateRandomString"><a name="generateRandomString"></a><code>[static slot] </code><span class="type">QString</span> Util::<span class="name">generateRandomString</span>(<span class="type">quint32</span> <i>length</i> = 32)</h3>
|
<h3 class="fn" id="generateRandomString"><a name="generateRandomString"></a><code>[static slot] </code><span class="type">QString</span> Util::<span class="name">generateRandomString</span>(<span class="type">quint32</span> <i>length</i> = 32)</h3>
|
||||||
<p>Generates a (non secure) random string with the default length of 32. Can contain:</p>
|
<p>Generates a (non secure) random string with the default length of 32. Can contain:</p>
|
||||||
@ -85,8 +100,12 @@
|
|||||||
<!-- @@@generateRandomString -->
|
<!-- @@@generateRandomString -->
|
||||||
<!-- $$$getInstalledTypeFromString[overload1]$$$getInstalledTypeFromStringconstQString& -->
|
<!-- $$$getInstalledTypeFromString[overload1]$$$getInstalledTypeFromStringconstQString& -->
|
||||||
<h3 class="fn" id="getInstalledTypeFromString"><a name="getInstalledTypeFromString"></a><code>[static slot] </code><span class="type">std::optional</span><<span class="type">InstalledType::InstalledType</span>> Util::<span class="name">getInstalledTypeFromString</span>(const <span class="type">QString</span> &<i>type</i>)</h3>
|
<h3 class="fn" id="getInstalledTypeFromString"><a name="getInstalledTypeFromString"></a><code>[static slot] </code><span class="type">std::optional</span><<span class="type">InstalledType::InstalledType</span>> Util::<span class="name">getInstalledTypeFromString</span>(const <span class="type">QString</span> &<i>type</i>)</h3>
|
||||||
<p>.</p>
|
<p>Maps the installed type from a QString to an enum. Used for parsing the project.json.</p>
|
||||||
<!-- @@@getInstalledTypeFromString -->
|
<!-- @@@getInstalledTypeFromString -->
|
||||||
|
<!-- $$$getSearchTypeFromInstalledType[overload1]$$$getSearchTypeFromInstalledTypeconstInstalledType::InstalledType -->
|
||||||
|
<h3 class="fn" id="getSearchTypeFromInstalledType"><a name="getSearchTypeFromInstalledType"></a><code>[static slot] </code><span class="type">SearchType::SearchType</span> Util::<span class="name">getSearchTypeFromInstalledType</span>(const <span class="type">InstalledType::InstalledType</span> <i>type</i>)</h3>
|
||||||
|
<p>Maps the Search type to an installed type. Used for filtering the installed content.</p>
|
||||||
|
<!-- @@@getSearchTypeFromInstalledType -->
|
||||||
<!-- $$$getVersionNumberFromString[overload1]$$$getVersionNumberFromStringconstQString& -->
|
<!-- $$$getVersionNumberFromString[overload1]$$$getVersionNumberFromStringconstQString& -->
|
||||||
<h3 class="fn" id="getVersionNumberFromString"><a name="getVersionNumberFromString"></a><code>[static slot] </code><span class="type">std::optional</span><<span class="type">QVersionNumber</span>> Util::<span class="name">getVersionNumberFromString</span>(const <span class="type">QString</span> &<i>str</i>)</h3>
|
<h3 class="fn" id="getVersionNumberFromString"><a name="getVersionNumberFromString"></a><code>[static slot] </code><span class="type">std::optional</span><<span class="type">QVersionNumber</span>> Util::<span class="name">getVersionNumberFromString</span>(const <span class="type">QString</span> &<i>str</i>)</h3>
|
||||||
<p>Parses a version from a given QString. The QString must be looke like this: 1.0.0 - Major.Minor.Patch. A fixed position is used for parsing (at 0,2,4). Return std::nullopt when not successful.</p>
|
<p>Parses a version from a given QString. The QString must be looke like this: 1.0.0 - Major.Minor.Patch. A fixed position is used for parsing (at 0,2,4). Return std::nullopt when not successful.</p>
|
||||||
@ -119,14 +138,30 @@
|
|||||||
<h3 class="fn" id="requestDataProtection"><a name="requestDataProtection"></a><code>[slot] </code><span class="type">void</span> Util::<span class="name">requestDataProtection</span>()</h3>
|
<h3 class="fn" id="requestDataProtection"><a name="requestDataProtection"></a><code>[slot] </code><span class="type">void</span> Util::<span class="name">requestDataProtection</span>()</h3>
|
||||||
<p>Loads all dataprotection of the legal folder in the qrc into a property string of this class. allDataProtectionLoaded is emited when loading is finished.</p>
|
<p>Loads all dataprotection of the legal folder in the qrc into a property string of this class. allDataProtectionLoaded is emited when loading is finished.</p>
|
||||||
<!-- @@@requestDataProtection -->
|
<!-- @@@requestDataProtection -->
|
||||||
|
<!-- $$$toLocal[overload1]$$$toLocalconstQString& -->
|
||||||
|
<h3 class="fn" id="toLocal"><a name="toLocal"></a><code>[static slot] </code><span class="type">QString</span> Util::<span class="name">toLocal</span>(const <span class="type">QString</span> &<i>url</i>)</h3>
|
||||||
|
<p>Converts the given <i>url</i> string to a local file path.</p>
|
||||||
|
<!-- @@@toLocal -->
|
||||||
<!-- $$$toString[overload1]$$$toStringconstQStringList& -->
|
<!-- $$$toString[overload1]$$$toStringconstQStringList& -->
|
||||||
<h3 class="fn" id="toString"><a name="toString"></a><code>[static slot] </code><span class="type">QString</span> Util::<span class="name">toString</span>(const <span class="type">QStringList</span> &<i>list</i>)</h3>
|
<h3 class="fn" id="toString"><a name="toString"></a><code>[static slot] </code><span class="type">QString</span> Util::<span class="name">toString</span>(const <span class="type">QStringList</span> &<i>list</i>)</h3>
|
||||||
<p>Helper function to append a QStringList into a QString with a space between the items.</p>
|
<p>Helper function to append a QStringList into a QString with a space between the items.</p>
|
||||||
<!-- @@@toString -->
|
<!-- @@@toString -->
|
||||||
|
<!-- $$$writeFile[overload1]$$$writeFileconstQString&constQString& -->
|
||||||
|
<h3 class="fn" id="writeFile"><a name="writeFile"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">writeFile</span>(const <span class="type">QString</span> &<i>text</i>, const <span class="type">QString</span> &<i>absolutePath</i>)</h3>
|
||||||
|
<p>Tries to save into a text file with absolute path.</p>
|
||||||
|
<!-- @@@writeFile -->
|
||||||
|
<!-- $$$writeFileFromQrc[overload1]$$$writeFileFromQrcconstQString&constQString& -->
|
||||||
|
<h3 class="fn" id="writeFileFromQrc"><a name="writeFileFromQrc"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">writeFileFromQrc</span>(const <span class="type">QString</span> &<i>qrcPath</i>, const <span class="type">QString</span> &<i>absolutePath</i>)</h3>
|
||||||
|
<p>Tries to save into a text file with absolute path.</p>
|
||||||
|
<!-- @@@writeFileFromQrc -->
|
||||||
<!-- $$$writeJsonObjectToFile[overload1]$$$writeJsonObjectToFileconstQString&constQJsonObject&bool -->
|
<!-- $$$writeJsonObjectToFile[overload1]$$$writeJsonObjectToFileconstQString&constQJsonObject&bool -->
|
||||||
<h3 class="fn" id="writeJsonObjectToFile"><a name="writeJsonObjectToFile"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">writeJsonObjectToFile</span>(const <span class="type">QString</span> &<i>absoluteFilePath</i>, const <span class="type">QJsonObject</span> &<i>object</i>, <span class="type">bool</span> <i>truncate</i> = true)</h3>
|
<h3 class="fn" id="writeJsonObjectToFile"><a name="writeJsonObjectToFile"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">writeJsonObjectToFile</span>(const <span class="type">QString</span> &<i>absoluteFilePath</i>, const <span class="type">QJsonObject</span> &<i>object</i>, <span class="type">bool</span> <i>truncate</i> = true)</h3>
|
||||||
<p>Writes a given QJsonObject to a file. The path must be absolute. When truncate is set to true the exsisting json file will be overriten.</p>
|
<p>Writes a given QJsonObject to a file. The path must be absolute. When truncate is set to true the exsisting json file will be overriten.</p>
|
||||||
<!-- @@@writeJsonObjectToFile -->
|
<!-- @@@writeJsonObjectToFile -->
|
||||||
|
<!-- $$$writeSettings[overload1]$$$writeSettingsconstQJsonObject&constQString& -->
|
||||||
|
<h3 class="fn" id="writeSettings"><a name="writeSettings"></a><code>[static slot] </code><span class="type">bool</span> Util::<span class="name">writeSettings</span>(const <span class="type">QJsonObject</span> &<i>obj</i>, const <span class="type">QString</span> &<i>absolutePath</i>)</h3>
|
||||||
|
<p>Takes ownership of <i>obj</i> and <i>name</i>. Tries to save into a text file with of name.</p>
|
||||||
|
<!-- @@@writeSettings -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
</html>
|
</html>
|
||||||
|
24
Docs/html/screenplay-wizards-members.html
Normal file
24
Docs/html/screenplay-wizards-members.html
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<!-- wizards.cpp -->
|
||||||
|
<title>List of All Members for Wizards | ScreenPlay</title>
|
||||||
|
<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="container-fullwidth nav sticky-top"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
|
||||||
|
<li>Wizards</li>
|
||||||
|
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
|
||||||
|
<h1 class="title">List of All Members for Wizards</h1>
|
||||||
|
<p>This is the complete list of members for <a href="screenplay-wizards.html">ScreenPlay::Wizards</a>, including inherited members.</p>
|
||||||
|
<ul>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#Wizards">Wizards</a></b></span>(const std::shared_ptr<GlobalVariables> &, QObject *)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#createHTMLWallpaper">createHTMLWallpaper</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#createHTMLWidget">createHTMLWidget</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#createQMLWallpaper">createQMLWallpaper</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#createQMLWidget">createQMLWidget</a></b></span>(const QString &, const QString &, const QString &, const QString &, const QString &, const QVector<QString> &)</li>
|
||||||
|
<li class="fn"><span class="name"><b><a href="screenplay-wizards.html#createWebsiteWallpaper">createWebsiteWallpaper</a></b></span>(const QString &, const QString &, const QUrl &, const QVector<QString> &)</li>
|
||||||
|
</ul>
|
||||||
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
</html>
|
80
Docs/html/screenplay-wizards.html
Normal file
80
Docs/html/screenplay-wizards.html
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<!-- wizards.cpp -->
|
||||||
|
<title>Wizards Class | ScreenPlay</title>
|
||||||
|
<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="container-fullwidth nav sticky-top"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
|
||||||
|
<li>Wizards</li>
|
||||||
|
<div class="sidebar">
|
||||||
|
<div class="toc">
|
||||||
|
<h3><a name="toc">Contents</a></h3>
|
||||||
|
<ul>
|
||||||
|
<li class="level1"><a href="#public-functions">Public Functions</a></li>
|
||||||
|
<li class="level1"><a href="#public-slots">Public Slots</a></li>
|
||||||
|
<li class="level1"><a href="#details">Detailed Description</a></li>
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
<div class="sidebar-content" id="sidebar-content"></div></div>
|
||||||
|
<h1 class="title">Wizards Class</h1>
|
||||||
|
<span class="small-subtitle">class <a href="screenplay.html">ScreenPlay</a>::Wizards</span>
|
||||||
|
<!-- $$$Wizards-brief -->
|
||||||
|
<p>Baseclass for all wizards. Mostly for copying and creating project files. <a href="#details">More...</a></p>
|
||||||
|
<!-- @@@Wizards -->
|
||||||
|
<div class="table"><table class="alignedsummary">
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <Wizards></span>
|
||||||
|
</td></tr></table></div><ul>
|
||||||
|
<li><a href="screenplay-wizards-members.html">List of all members, including inherited members</a></li>
|
||||||
|
</ul>
|
||||||
|
<a name="public-functions"></a>
|
||||||
|
<h2 id="public-functions">Public Functions</h2>
|
||||||
|
<div class="table"><table class="alignedsummary">
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#Wizards">Wizards</a></b>(const std::shared_ptr<GlobalVariables> &<i>globalVariables</i>, QObject *<i>parent</i> = nullptr)</td></tr>
|
||||||
|
</table></div>
|
||||||
|
<a name="public-slots"></a>
|
||||||
|
<h2 id="public-slots">Public Slots</h2>
|
||||||
|
<div class="table"><table class="alignedsummary">
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#createHTMLWallpaper">createHTMLWallpaper</a></b>(const QString &<i>title</i>, const QString &<i>licenseName</i>, const QString &<i>licenseFile</i>, const QString &<i>createdBy</i>, const QString &<i>previewThumbnail</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#createHTMLWidget">createHTMLWidget</a></b>(const QString &<i>title</i>, const QString &<i>licenseName</i>, const QString &<i>licenseFile</i>, const QString &<i>previewThumbnail</i>, const QString &<i>createdBy</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#createQMLWallpaper">createQMLWallpaper</a></b>(const QString &<i>title</i>, const QString &<i>licenseName</i>, const QString &<i>licenseFile</i>, const QString &<i>createdBy</i>, const QString &<i>previewThumbnail</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#createQMLWidget">createQMLWidget</a></b>(const QString &<i>title</i>, const QString &<i>licenseName</i>, const QString &<i>licenseFile</i>, const QString &<i>previewThumbnail</i>, const QString &<i>createdBy</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html#createWebsiteWallpaper">createWebsiteWallpaper</a></b>(const QString &<i>title</i>, const QString &<i>previewThumbnail</i>, const QUrl &<i>url</i>, const QVector<QString> &<i>tags</i>)</td></tr>
|
||||||
|
</table></div>
|
||||||
|
<a name="details"></a>
|
||||||
|
<!-- $$$Wizards-description -->
|
||||||
|
<div class="descr">
|
||||||
|
<h2 id="details">Detailed Description</h2>
|
||||||
|
</div>
|
||||||
|
<!-- @@@Wizards -->
|
||||||
|
<div class="func">
|
||||||
|
<h2>Member Function Documentation</h2>
|
||||||
|
<!-- $$$Wizards[overload1]$$$Wizardsconststd::shared_ptr<GlobalVariables>&QObject* -->
|
||||||
|
<h3 class="fn" id="Wizards"><a name="Wizards"></a>Wizards::<span class="name">Wizards</span>(const <span class="type">std::shared_ptr</span><<span class="type"><a href="screenplay-globalvariables.html">GlobalVariables</a></span>> &<i>globalVariables</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
|
||||||
|
<p>Constructor.</p>
|
||||||
|
<!-- @@@Wizards -->
|
||||||
|
<!-- $$$createHTMLWallpaper[overload1]$$$createHTMLWallpaperconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="createHTMLWallpaper"><a name="createHTMLWallpaper"></a><code>[slot] </code><span class="type">void</span> Wizards::<span class="name">createHTMLWallpaper</span>(const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>licenseName</i>, const <span class="type">QString</span> &<i>licenseFile</i>, const <span class="type">QString</span> &<i>createdBy</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
||||||
|
<p>Creates a HTML wallpaper.</p>
|
||||||
|
<!-- @@@createHTMLWallpaper -->
|
||||||
|
<!-- $$$createHTMLWidget[overload1]$$$createHTMLWidgetconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="createHTMLWidget"><a name="createHTMLWidget"></a><code>[slot] </code><span class="type">void</span> Wizards::<span class="name">createHTMLWidget</span>(const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>licenseName</i>, const <span class="type">QString</span> &<i>licenseFile</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QString</span> &<i>createdBy</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
||||||
|
<p>Creates a new widget.</p>
|
||||||
|
<!-- @@@createHTMLWidget -->
|
||||||
|
<!-- $$$createQMLWallpaper[overload1]$$$createQMLWallpaperconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="createQMLWallpaper"><a name="createQMLWallpaper"></a><code>[slot] </code><span class="type">void</span> Wizards::<span class="name">createQMLWallpaper</span>(const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>licenseName</i>, const <span class="type">QString</span> &<i>licenseFile</i>, const <span class="type">QString</span> &<i>createdBy</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
||||||
|
<p>.</p>
|
||||||
|
<!-- @@@createQMLWallpaper -->
|
||||||
|
<!-- $$$createQMLWidget[overload1]$$$createQMLWidgetconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="createQMLWidget"><a name="createQMLWidget"></a><code>[slot] </code><span class="type">void</span> Wizards::<span class="name">createQMLWidget</span>(const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>licenseName</i>, const <span class="type">QString</span> &<i>licenseFile</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QString</span> &<i>createdBy</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
||||||
|
<p>Creates a new widget.</p>
|
||||||
|
<!-- @@@createQMLWidget -->
|
||||||
|
<!-- $$$createWebsiteWallpaper[overload1]$$$createWebsiteWallpaperconstQString&constQString&constQUrl&constQVector<QString>& -->
|
||||||
|
<h3 class="fn" id="createWebsiteWallpaper"><a name="createWebsiteWallpaper"></a><code>[slot] </code><span class="type">void</span> Wizards::<span class="name">createWebsiteWallpaper</span>(const <span class="type">QString</span> &<i>title</i>, const <span class="type">QString</span> &<i>previewThumbnail</i>, const <span class="type">QUrl</span> &<i>url</i>, const <span class="type">QVector</span><<span class="type">QString</span>> &<i>tags</i>)</h3>
|
||||||
|
<p>.</p>
|
||||||
|
<!-- @@@createWebsiteWallpaper -->
|
||||||
|
</div>
|
||||||
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
|
</html>
|
@ -43,6 +43,7 @@
|
|||||||
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html">ScreenPlayWidget</a></b></td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaywidget.html">ScreenPlayWidget</a></b></td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html">Settings</a></b></td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html">Settings</a></b></td></tr>
|
||||||
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html">Util</a></b></td></tr>
|
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-util.html">Util</a></b></td></tr>
|
||||||
|
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="screenplay-wizards.html">Wizards</a></b></td></tr>
|
||||||
</table></div>
|
</table></div>
|
||||||
<a name="details"></a>
|
<a name="details"></a>
|
||||||
<!-- $$$ScreenPlay-description -->
|
<!-- $$$ScreenPlay-description -->
|
||||||
@ -97,6 +98,9 @@
|
|||||||
<h3> class <a href="screenplay-util.html">Util</a></h3><!-- $$$Util-brief -->
|
<h3> class <a href="screenplay-util.html">Util</a></h3><!-- $$$Util-brief -->
|
||||||
<p>Easy to use global object to use when certain functionality is not available in QML. <a href="screenplay-util.html#details">More...</a></p>
|
<p>Easy to use global object to use when certain functionality is not available in QML. <a href="screenplay-util.html#details">More...</a></p>
|
||||||
<!-- @@@Util -->
|
<!-- @@@Util -->
|
||||||
|
<h3> class <a href="screenplay-wizards.html">Wizards</a></h3><!-- $$$Wizards-brief -->
|
||||||
|
<p>Baseclass for all wizards. Mostly for copying and creating project files. <a href="screenplay-wizards.html#details">More...</a></p>
|
||||||
|
<!-- @@@Wizards -->
|
||||||
</div>
|
</div>
|
||||||
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/bootstrap.bundle.min.js"></script> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
|
||||||
</html>
|
</html>
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -40,6 +40,10 @@ namespace ScreenPlay {
|
|||||||
\endraw
|
\endraw
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Constructor creates and holds all classes used by ScreenPlay via unique_ptr or
|
||||||
|
shared_ptr.
|
||||||
|
*/
|
||||||
App::App()
|
App::App()
|
||||||
: QObject(nullptr)
|
: QObject(nullptr)
|
||||||
{
|
{
|
||||||
@ -48,7 +52,7 @@ App::App()
|
|||||||
|
|
||||||
QGuiApplication::setWindowIcon(QIcon(":/assets/icons/app.ico"));
|
QGuiApplication::setWindowIcon(QIcon(":/assets/icons/app.ico"));
|
||||||
QGuiApplication::setOrganizationName("ScreenPlay");
|
QGuiApplication::setOrganizationName("ScreenPlay");
|
||||||
QGuiApplication::setOrganizationDomain("screen-play.app");
|
QGuiApplication::setOrganizationDomain("https://screen-play.app");
|
||||||
QGuiApplication::setApplicationName("ScreenPlay");
|
QGuiApplication::setApplicationName("ScreenPlay");
|
||||||
QGuiApplication::setApplicationVersion("0.13.0");
|
QGuiApplication::setApplicationVersion("0.13.0");
|
||||||
QGuiApplication::setQuitOnLastWindowClosed(false);
|
QGuiApplication::setQuitOnLastWindowClosed(false);
|
||||||
@ -218,7 +222,8 @@ void App::exit()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Loads the Steam plugin when needed. This enables to start ScreenPlay
|
||||||
|
via OS autostart without waiting for Steam first.
|
||||||
*/
|
*/
|
||||||
bool App::loadSteamPlugin()
|
bool App::loadSteamPlugin()
|
||||||
{
|
{
|
||||||
|
@ -153,7 +153,7 @@ void Create::saveWallpaper(QString title, QString description, QString filePath,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief This method is called when the user manually aborts the wallpaper import.
|
||||||
*/
|
*/
|
||||||
void Create::abortAndCleanup()
|
void Create::abortAndCleanup()
|
||||||
{
|
{
|
||||||
|
@ -156,7 +156,7 @@ bool CreateImportVideo::createWallpaperInfo()
|
|||||||
auto obj = Util::parseQByteArrayToQJsonObject(QByteArray::fromStdString(ffmpegOut.toStdString()));
|
auto obj = Util::parseQByteArrayToQJsonObject(QByteArray::fromStdString(ffmpegOut.toStdString()));
|
||||||
if (!obj) {
|
if (!obj) {
|
||||||
QString error = ffmpegOut;
|
QString error = ffmpegOut;
|
||||||
qDebug() << "Error parsing FFPROBE json output:" << error << "\n Args: " << args;
|
qWarning() << "Error parsing FFPROBE json output:" << error << "\n Args: " << args;
|
||||||
|
|
||||||
emit processOutput(ffmpegOut);
|
emit processOutput(ffmpegOut);
|
||||||
emit processOutput("Error parsing FFPROBE json output");
|
emit processOutput("Error parsing FFPROBE json output");
|
||||||
@ -165,7 +165,7 @@ bool CreateImportVideo::createWallpaperInfo()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (obj->empty()) {
|
if (obj->empty()) {
|
||||||
qDebug() << "Error! File could not be parsed.";
|
qWarning() << "Error! File could not be parsed.";
|
||||||
emit processOutput("Error! File could not be parsed.");
|
emit processOutput("Error! File could not be parsed.");
|
||||||
emit createWallpaperStateChanged(ImportVideoState::AnalyseVideoError);
|
emit createWallpaperStateChanged(ImportVideoState::AnalyseVideoError);
|
||||||
|
|
||||||
|
@ -1,16 +1,15 @@
|
|||||||
#include "globalvariables.h"
|
#include "globalvariables.h"
|
||||||
|
|
||||||
namespace ScreenPlay {
|
namespace ScreenPlay {
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\class ScreenPlay::GlobalVariables
|
\class ScreenPlay::GlobalVariables
|
||||||
\inmodule ScreenPlay
|
\inmodule ScreenPlay
|
||||||
\brief Contains all variables that are globally needed.
|
\brief Contains all variables that are globally needed.
|
||||||
|
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Constructs the global variabls.
|
||||||
*/
|
*/
|
||||||
ScreenPlay::GlobalVariables::GlobalVariables(QObject* parent)
|
ScreenPlay::GlobalVariables::GlobalVariables(QObject* parent)
|
||||||
: QObject(parent)
|
: QObject(parent)
|
||||||
|
@ -35,11 +35,10 @@ namespace ScreenPlay {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
Constructor when loading properties from settings.json
|
\brief Constructor when loading properties from settings.json
|
||||||
We need to _flatten_ the json to make it work with a flat list model!
|
We need to _flatten_ the json to make it work with a flat list model!
|
||||||
See \sa getActiveSettingsJson to make the flat list to a hierarchical json object
|
See \sa getActiveSettingsJson to make the flat list to a hierarchical json object
|
||||||
*/
|
*/
|
||||||
|
|
||||||
void ProjectSettingsListModel::init(const InstalledType::InstalledType& type, const QJsonObject& properties)
|
void ProjectSettingsListModel::init(const InstalledType::InstalledType& type, const QJsonObject& properties)
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -59,9 +58,8 @@ void ProjectSettingsListModel::init(const InstalledType::InstalledType& type, co
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
* \brief ProjectSettingsListModel::getActiveSettingsJson
|
\brief ProjectSettingsListModel::getActiveSettingsJson
|
||||||
* \return
|
*/
|
||||||
*/
|
|
||||||
QJsonObject ProjectSettingsListModel::getActiveSettingsJson()
|
QJsonObject ProjectSettingsListModel::getActiveSettingsJson()
|
||||||
{
|
{
|
||||||
if (m_projectSettings.isEmpty()) {
|
if (m_projectSettings.isEmpty()) {
|
||||||
@ -115,7 +113,7 @@ QJsonObject ProjectSettingsListModel::getActiveSettingsJson()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief appends an SettingsItem.
|
||||||
*/
|
*/
|
||||||
void ProjectSettingsListModel::append(const SettingsItem&& item)
|
void ProjectSettingsListModel::append(const SettingsItem&& item)
|
||||||
{
|
{
|
||||||
|
@ -14,7 +14,8 @@ namespace ScreenPlay {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief Constructor-.
|
\brief Constructor that checks if another ScreenPlay instance is running via a localsocket. Starts a save timer
|
||||||
|
to limit the amount of times to save. This is used for limiting slider small value save spam.
|
||||||
*/
|
*/
|
||||||
ScreenPlayManager::ScreenPlayManager(
|
ScreenPlayManager::ScreenPlayManager(
|
||||||
QObject* parent)
|
QObject* parent)
|
||||||
@ -68,7 +69,8 @@ bool ScreenPlayManager::checkIsAnotherScreenPlayInstanceRunning()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Inits this class instead of init in the constructor. This is because we need to check
|
||||||
|
first if another ScreenPlay instance is running. If it is not the case we call this function.
|
||||||
*/
|
*/
|
||||||
void ScreenPlayManager::init(
|
void ScreenPlayManager::init(
|
||||||
const std::shared_ptr<GlobalVariables>& globalVariables,
|
const std::shared_ptr<GlobalVariables>& globalVariables,
|
||||||
@ -216,7 +218,8 @@ void ScreenPlayManager::createWidget(
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Iterates all Wallpaper and Widgets for the matching appID. Returns true if a matching appID
|
||||||
|
was successful set.
|
||||||
*/
|
*/
|
||||||
void ScreenPlayManager::appConnected(const std::shared_ptr<SDKConnection>& connection)
|
void ScreenPlayManager::appConnected(const std::shared_ptr<SDKConnection>& connection)
|
||||||
{
|
{
|
||||||
@ -298,7 +301,7 @@ bool ScreenPlayManager::removeWallpaperAt(int index)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Disconnects the connection, remove
|
||||||
*/
|
*/
|
||||||
bool ScreenPlayManager::removeApp(const QString& appID)
|
bool ScreenPlayManager::removeApp(const QString& appID)
|
||||||
{
|
{
|
||||||
@ -515,7 +518,7 @@ void ScreenPlayManager::saveProfiles()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Removes a wallpaper from the given appID. Returns true on success.
|
||||||
*/
|
*/
|
||||||
bool ScreenPlayManager::removeWallpaperByAppID(const QString& appID)
|
bool ScreenPlayManager::removeWallpaperByAppID(const QString& appID)
|
||||||
{
|
{
|
||||||
|
@ -11,7 +11,7 @@ namespace ScreenPlay {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief Constructor for video Wallpaper.
|
\brief Constructor for ScreenPlayWallpaper.
|
||||||
*/
|
*/
|
||||||
ScreenPlayWallpaper::ScreenPlayWallpaper(const QVector<int>& screenNumber,
|
ScreenPlayWallpaper::ScreenPlayWallpaper(const QVector<int>& screenNumber,
|
||||||
const std::shared_ptr<GlobalVariables>& globalVariables,
|
const std::shared_ptr<GlobalVariables>& globalVariables,
|
||||||
@ -96,7 +96,8 @@ ScreenPlayWallpaper::ScreenPlayWallpaper(const QVector<int>& screenNumber,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Loads the project.json that contains all settings to display
|
||||||
|
the wallpaper.
|
||||||
*/
|
*/
|
||||||
QJsonObject ScreenPlayWallpaper::getActiveSettingsJson()
|
QJsonObject ScreenPlayWallpaper::getActiveSettingsJson()
|
||||||
{
|
{
|
||||||
@ -132,7 +133,7 @@ void ScreenPlayWallpaper::processExit(int exitCode, QProcess::ExitStatus exitSta
|
|||||||
{
|
{
|
||||||
Q_UNUSED(exitStatus)
|
Q_UNUSED(exitStatus)
|
||||||
if (exitCode != 0)
|
if (exitCode != 0)
|
||||||
qDebug() << "WARNING EXIT CODE: " << exitCode;
|
qWarning() << "WARNING EXIT CODE: " << exitCode;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
@ -140,9 +141,14 @@ void ScreenPlayWallpaper::processExit(int exitCode, QProcess::ExitStatus exitSta
|
|||||||
*/
|
*/
|
||||||
void ScreenPlayWallpaper::processError(QProcess::ProcessError error)
|
void ScreenPlayWallpaper::processError(QProcess::ProcessError error)
|
||||||
{
|
{
|
||||||
qDebug() << "EX: " << error;
|
qWarning() << "EX: " << error;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Sets a wallpaper value. We directly set the property if it is either volume,
|
||||||
|
playbackRate or fillMode. Otherwise it is a simple key, value json pair.
|
||||||
|
|
||||||
|
*/
|
||||||
void ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& value, const bool save)
|
void ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& value, const bool save)
|
||||||
{
|
{
|
||||||
QJsonObject obj;
|
QJsonObject obj;
|
||||||
@ -165,7 +171,7 @@ void ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& v
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
|
||||||
*/
|
*/
|
||||||
void ScreenPlayWallpaper::setSDKConnection(const std::shared_ptr<SDKConnection>& connection)
|
void ScreenPlayWallpaper::setSDKConnection(const std::shared_ptr<SDKConnection>& connection)
|
||||||
{
|
{
|
||||||
@ -190,7 +196,7 @@ void ScreenPlayWallpaper::setSDKConnection(const std::shared_ptr<SDKConnection>&
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Replaces the current wallpaper with the given one.
|
||||||
*/
|
*/
|
||||||
void ScreenPlayWallpaper::replace(
|
void ScreenPlayWallpaper::replace(
|
||||||
const QString& absolutePath,
|
const QString& absolutePath,
|
||||||
|
@ -11,7 +11,7 @@ namespace ScreenPlay {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief Constructor.
|
\brief Constructs a ScreenPlayWidget
|
||||||
*/
|
*/
|
||||||
ScreenPlayWidget::ScreenPlayWidget(
|
ScreenPlayWidget::ScreenPlayWidget(
|
||||||
const QString& appID,
|
const QString& appID,
|
||||||
@ -66,7 +66,7 @@ ScreenPlayWidget::ScreenPlayWidget(
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
|
||||||
*/
|
*/
|
||||||
void ScreenPlayWidget::setSDKConnection(const std::shared_ptr<SDKConnection>& connection)
|
void ScreenPlayWidget::setSDKConnection(const std::shared_ptr<SDKConnection>& connection)
|
||||||
{
|
{
|
||||||
@ -93,7 +93,7 @@ void ScreenPlayWidget::setSDKConnection(const std::shared_ptr<SDKConnection>& co
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Loads the project.json content.
|
||||||
*/
|
*/
|
||||||
QJsonObject ScreenPlayWidget::getActiveSettingsJson()
|
QJsonObject ScreenPlayWidget::getActiveSettingsJson()
|
||||||
{
|
{
|
||||||
|
@ -11,7 +11,7 @@ namespace ScreenPlay {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Constructor.
|
||||||
*/
|
*/
|
||||||
ScreenPlay::SDKConnection::SDKConnection(QLocalSocket* socket, QObject* parent)
|
ScreenPlay::SDKConnection::SDKConnection(QLocalSocket* socket, QObject* parent)
|
||||||
: QObject(parent)
|
: QObject(parent)
|
||||||
@ -20,8 +20,15 @@ ScreenPlay::SDKConnection::SDKConnection(QLocalSocket* socket, QObject* parent)
|
|||||||
m_socket = socket;
|
m_socket = socket;
|
||||||
connect(m_socket, &QLocalSocket::readyRead, this, &SDKConnection::readyRead);
|
connect(m_socket, &QLocalSocket::readyRead, this, &SDKConnection::readyRead);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Read incomming messages. Checks for types like:
|
||||||
|
\list 1
|
||||||
|
\li ping: Used to check if wallpaper is still alive
|
||||||
|
\li appID: First message of an app must contain the ID to match it to our list of running apps
|
||||||
|
\li command: Used mainly for requestRaise. This will get fired if the user tries to open a second ScreenPlay instance
|
||||||
|
\li general Json object
|
||||||
|
\endlist
|
||||||
*/
|
*/
|
||||||
void ScreenPlay::SDKConnection::readyRead()
|
void ScreenPlay::SDKConnection::readyRead()
|
||||||
{
|
{
|
||||||
@ -77,7 +84,7 @@ void ScreenPlay::SDKConnection::readyRead()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Sends a message to the connected socket.
|
||||||
*/
|
*/
|
||||||
void ScreenPlay::SDKConnection::sendMessage(const QByteArray& message)
|
void ScreenPlay::SDKConnection::sendMessage(const QByteArray& message)
|
||||||
{
|
{
|
||||||
@ -86,7 +93,8 @@ void ScreenPlay::SDKConnection::sendMessage(const QByteArray& message)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Closes the socket connection. Before it explicitly sends a quit command to make sure
|
||||||
|
the wallpaper closes (fast). This also requestDecreaseWidgetCount() because Widgets.
|
||||||
*/
|
*/
|
||||||
void ScreenPlay::SDKConnection::close()
|
void ScreenPlay::SDKConnection::close()
|
||||||
{
|
{
|
||||||
|
@ -297,6 +297,10 @@ void Util::Util::requestDataProtection()
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Util function that converts a QVector of Strings into a QJsonArray.
|
||||||
|
|
||||||
|
*/
|
||||||
QJsonArray Util::fillArray(const QVector<QString>& items)
|
QJsonArray Util::fillArray(const QVector<QString>& items)
|
||||||
{
|
{
|
||||||
QJsonArray array;
|
QJsonArray array;
|
||||||
@ -306,6 +310,11 @@ QJsonArray Util::fillArray(const QVector<QString>& items)
|
|||||||
return array;
|
return array;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Maps the Search type to an installed type. Used for filtering the installed
|
||||||
|
content.
|
||||||
|
|
||||||
|
*/
|
||||||
SearchType::SearchType Util::getSearchTypeFromInstalledType(const InstalledType::InstalledType type)
|
SearchType::SearchType Util::getSearchTypeFromInstalledType(const InstalledType::InstalledType type)
|
||||||
{
|
{
|
||||||
using InstalledType::InstalledType;
|
using InstalledType::InstalledType;
|
||||||
@ -330,7 +339,7 @@ SearchType::SearchType Util::getSearchTypeFromInstalledType(const InstalledType:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief .
|
\brief Maps the installed type from a QString to an enum. Used for parsing the project.json.
|
||||||
*/
|
*/
|
||||||
std::optional<InstalledType::InstalledType> Util::getInstalledTypeFromString(const QString& type)
|
std::optional<InstalledType::InstalledType> Util::getInstalledTypeFromString(const QString& type)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user