mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-25 04:02:50 +01:00
Update steamSDK to 1.56
This commit is contained in:
parent
aaa7159b29
commit
844215db5e
@ -45,7 +45,7 @@ STEAM_DEFINE_USER_INTERFACE_ACCESSOR(ISteamAppList*, SteamAppList, STEAMAPPLIST_
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#endif
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//---------------------------------------------------------------------------------
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// Purpose: Sent when a new app is installed
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// Purpose: Sent when a new app is installed (not downloaded yet)
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//---------------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN(SteamAppInstalled_t, k_iSteamAppListCallbacks + 1)
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STEAM_CALLBACK_MEMBER(0, AppId_t, m_nAppID) // ID of the app that installs
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@ -133,26 +133,6 @@ struct DlcInstalled_t {
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AppId_t m_nAppID; // AppID of the DLC
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};
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//-----------------------------------------------------------------------------
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// Purpose: possible results when registering an activation code
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//-----------------------------------------------------------------------------
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enum ERegisterActivationCodeResult {
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k_ERegisterActivationCodeResultOK = 0,
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k_ERegisterActivationCodeResultFail = 1,
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k_ERegisterActivationCodeResultAlreadyRegistered = 2,
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k_ERegisterActivationCodeResultTimeout = 3,
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k_ERegisterActivationCodeAlreadyOwned = 4,
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};
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//-----------------------------------------------------------------------------
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// Purpose: response to RegisterActivationCode()
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//-----------------------------------------------------------------------------
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struct RegisterActivationCodeResponse_t {
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enum { k_iCallback = k_iSteamAppsCallbacks + 8 };
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ERegisterActivationCodeResult m_eResult;
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uint32 m_unPackageRegistered; // package that was registered. Only set on success
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};
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//---------------------------------------------------------------------------------
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// Purpose: posted after the user gains executes a Steam URL with command line or query parameters
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// such as steam://run/<appid>//-commandline/?param1=value1¶m2=value2¶m3=value3 etc
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@ -21,9 +21,9 @@
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#define STEAM_CONTROLLER_MAX_COUNT 16
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#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 16
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#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 24
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#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 128
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#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 256
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#define STEAM_CONTROLLER_MAX_ORIGINS 8
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@ -446,6 +446,16 @@ enum EControllerActionOrigin {
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k_EControllerActionOrigin_SteamDeck_Reserved19,
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k_EControllerActionOrigin_SteamDeck_Reserved20,
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k_EControllerActionOrigin_Switch_JoyConButton_N, // With a Horizontal JoyCon this will be Y or what would be Dpad Right when vertical
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k_EControllerActionOrigin_Switch_JoyConButton_E, // X
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k_EControllerActionOrigin_Switch_JoyConButton_S, // A
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k_EControllerActionOrigin_Switch_JoyConButton_W, // B
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k_EControllerActionOrigin_PS5_LeftGrip,
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k_EControllerActionOrigin_PS5_RightGrip,
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k_EControllerActionOrigin_PS5_LeftFn,
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k_EControllerActionOrigin_PS5_RightFn,
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k_EControllerActionOrigin_Count, // If Steam has added support for new controllers origins will go here.
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k_EControllerActionOrigin_MaximumPossibleValue = 32767, // Origins are currently a maximum of 16 bits.
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};
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@ -523,6 +533,7 @@ typedef uint64 ControllerAnalogActionHandle_t;
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#define ControllerAnalogActionData_t InputAnalogActionData_t
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#define ControllerDigitalActionData_t InputDigitalActionData_t
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#define ControllerMotionData_t InputMotionData_t
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#define ControllerMotionDataV2_t InputMotionDataV2_t
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#else
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struct ControllerAnalogActionData_t {
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// Type of data coming from this action, this will match what got specified in the action set
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@ -495,6 +495,8 @@ enum EPersonaChange {
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struct GameOverlayActivated_t {
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enum { k_iCallback = k_iSteamFriendsCallbacks + 31 };
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uint8 m_bActive; // true if it's just been activated, false otherwise
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bool m_bUserInitiated; // true if the user asked for the overlay to be activated/deactivated
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AppId_t m_nAppID; // the appID of the game (should always be the current game)
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};
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//-----------------------------------------------------------------------------
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@ -150,7 +150,9 @@ public:
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// Retrieve ticket to be sent to the entity who wishes to authenticate you ( using BeginAuthSession API ).
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// pcbTicket retrieves the length of the actual ticket.
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virtual HAuthTicket GetAuthSessionTicket(void* pTicket, int cbMaxTicket, uint32* pcbTicket) = 0;
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// SteamNetworkingIdentity is an optional parameter to hold the public IP address of the entity you are connecting to
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// if an IP address is passed Steam will only allow the ticket to be used by an entity with that IP address
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virtual HAuthTicket GetAuthSessionTicket(void* pTicket, int cbMaxTicket, uint32* pcbTicket, const SteamNetworkingIdentity* pSnid) = 0;
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// Authenticate ticket ( from GetAuthSessionTicket ) from entity steamID to be sure it is valid and isnt reused
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// Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse )
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@ -257,7 +259,7 @@ public:
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virtual void ForceMasterServerHeartbeat_DEPRECATED() = 0;)
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};
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#define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer014"
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#define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer015"
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// Global accessor
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inline ISteamGameServer* SteamGameServer();
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@ -17,9 +17,9 @@
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#define STEAM_INPUT_MAX_COUNT 16
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#define STEAM_INPUT_MAX_ANALOG_ACTIONS 16
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#define STEAM_INPUT_MAX_ANALOG_ACTIONS 24
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#define STEAM_INPUT_MAX_DIGITAL_ACTIONS 128
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#define STEAM_INPUT_MAX_DIGITAL_ACTIONS 256
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#define STEAM_INPUT_MAX_ORIGINS 8
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@ -316,10 +316,10 @@ enum EInputActionOrigin {
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k_EInputActionOrigin_Switch_LeftGrip_Upper, // Left JoyCon SL Button
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k_EInputActionOrigin_Switch_RightGrip_Lower, // Right JoyCon SL Button
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k_EInputActionOrigin_Switch_RightGrip_Upper, // Right JoyCon SR Button
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k_EInputActionOrigin_Switch_Reserved11,
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k_EInputActionOrigin_Switch_Reserved12,
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k_EInputActionOrigin_Switch_Reserved13,
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k_EInputActionOrigin_Switch_Reserved14,
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k_EInputActionOrigin_Switch_JoyConButton_N, // With a Horizontal JoyCon this will be Y or what would be Dpad Right when vertical
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k_EInputActionOrigin_Switch_JoyConButton_E, // X
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k_EInputActionOrigin_Switch_JoyConButton_S, // A
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k_EInputActionOrigin_Switch_JoyConButton_W, // B
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k_EInputActionOrigin_Switch_Reserved15,
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k_EInputActionOrigin_Switch_Reserved16,
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k_EInputActionOrigin_Switch_Reserved17,
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@ -383,10 +383,10 @@ enum EInputActionOrigin {
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k_EInputActionOrigin_PS5_Gyro_Yaw,
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k_EInputActionOrigin_PS5_Gyro_Roll,
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k_EInputActionOrigin_PS5_DPad_Move,
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k_EInputActionOrigin_PS5_Reserved1,
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k_EInputActionOrigin_PS5_Reserved2,
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k_EInputActionOrigin_PS5_Reserved3,
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k_EInputActionOrigin_PS5_Reserved4,
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k_EInputActionOrigin_PS5_LeftGrip,
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k_EInputActionOrigin_PS5_RightGrip,
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k_EInputActionOrigin_PS5_LeftFn,
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k_EInputActionOrigin_PS5_RightFn,
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k_EInputActionOrigin_PS5_Reserved5,
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k_EInputActionOrigin_PS5_Reserved6,
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k_EInputActionOrigin_PS5_Reserved7,
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@ -627,7 +627,7 @@ struct InputDigitalActionData_t {
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};
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struct InputMotionData_t {
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// Sensor-fused absolute rotation; will drift in heading
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// Sensor-fused absolute rotation; will drift in heading toward average
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float rotQuatX;
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float rotQuatY;
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float rotQuatZ;
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@ -644,6 +644,55 @@ struct InputMotionData_t {
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float rotVelZ;
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};
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struct InputMotionDataV2_t {
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//
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// Gyro post processing:
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//
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// Drift Corrected Quaternion is calculated after steam input controller calibration values have been applied.
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// Rawest _useful_ version of a quaternion.
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// Most camera implementations should use this by comparing last rotation against current rotation, and applying the difference to the in game camera (plus your own sensitivity tweaks)
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// It is worth viewing
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float driftCorrectedQuatX;
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float driftCorrectedQuatY;
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float driftCorrectedQuatZ;
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float driftCorrectedQuatW;
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// Sensor fusion corrects using accelerometer, and "average forward over time" for "forward".
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// This can "ouija" your aim, so it's not so appropriate for camera controls (sensor fusion was originally made for racing game steering )
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// Same result as from old InputMotionData_t::rotQuatX/Y/Z/W
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float sensorFusionQuatX;
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float sensorFusionQuatY;
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float sensorFusionQuatZ;
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float sensorFusionQuatW;
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// Deferred Sensor fusion quaternion with deferred correction
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// Reduces perception of "ouija" effect by only applying correction when the controller is below "low noise" thresholds,
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// while the controller rotates fast - never when the user is attempting precision aim.
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float deferredSensorFusionQuatX;
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float deferredSensorFusionQuatY;
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float deferredSensorFusionQuatZ;
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float deferredSensorFusionQuatW;
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// Same as accel but values are calibrated such that 1 unit = 1G.
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// X = Right
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// Y = Forward out through the joystick USB port.
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// Z = Up through the joystick axis.
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float gravityX;
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float gravityY;
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float gravityZ;
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//
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// Same as rotVel values in GetMotionData but values are calibrated to degrees per second.
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// Local Space (controller relative)
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// X = Pitch = left to right axis
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// Y = Roll = axis through charging port
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// Z = Yaw = axis through sticks
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float degreesPerSecondX;
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float degreesPerSecondY;
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float degreesPerSecondZ;
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};
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//-----------------------------------------------------------------------------
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// Purpose: when callbacks are enabled this fires each time a controller action
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// state changes
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@ -878,7 +927,7 @@ public:
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// See isteamremoteplay.h for more information on Steam Remote Play sessions
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virtual uint32 GetRemotePlaySessionID(InputHandle_t inputHandle) = 0;
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// Get a bitmask of the Steam Input Configuration types opted in for the current session. Returns ESteamInputConfigurationEnableType values.?
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// Get a bitmask of the Steam Input Configuration types opted in for the current session. Returns ESteamInputConfigurationEnableType values.
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// Note: user can override the settings from the Steamworks Partner site so the returned values may not exactly match your default configuration
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virtual uint16 GetSessionInputConfigurationSettings() = 0;
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@ -937,4 +986,4 @@ struct SteamInputConfigurationLoaded_t {
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#pragma pack(pop)
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#endif // ISTEAMINPUT_H
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#endif // ISTEAMINPUT_H
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@ -28,6 +28,7 @@ enum EParentalFeature {
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k_EFeatureLibrary = 11,
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k_EFeatureTest = 12,
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k_EFeatureSiteLicense = 13,
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k_EFeatureKioskMode = 14,
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k_EFeatureMax
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};
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@ -146,6 +146,14 @@ enum EItemPreviewType {
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k_EItemPreviewType_ReservedMax = 255, // you can specify your own types above this value
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};
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enum EUGCContentDescriptorID {
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k_EUGCContentDescriptor_NudityOrSexualContent = 1,
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k_EUGCContentDescriptor_FrequentViolenceOrGore = 2,
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k_EUGCContentDescriptor_AdultOnlySexualContent = 3,
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k_EUGCContentDescriptor_GratuitousSexualContent = 4,
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k_EUGCContentDescriptor_AnyMatureContent = 5,
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};
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const uint32 kNumUGCResultsPerPage = 50;
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const uint32 k_cchDeveloperMetadataMax = 5000;
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@ -223,6 +231,8 @@ public:
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STEAM_FLAT_NAME(GetQueryFirstUGCKeyValueTag)
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virtual bool GetQueryUGCKeyValueTag(UGCQueryHandle_t handle, uint32 index, const char* pchKey, STEAM_OUT_STRING_COUNT(cchValueSize) char* pchValue, uint32 cchValueSize) = 0;
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virtual uint32 GetQueryUGCContentDescriptors(UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID* pvecDescriptors, uint32 cMaxEntries) = 0;
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// Release the request to free up memory, after retrieving results
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virtual bool ReleaseQueryUGCRequest(UGCQueryHandle_t handle) = 0;
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@ -279,6 +289,8 @@ public:
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virtual bool UpdateItemPreviewFile(UGCUpdateHandle_t handle, uint32 index, const char* pszPreviewFile) = 0; // updates an existing preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size
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virtual bool UpdateItemPreviewVideo(UGCUpdateHandle_t handle, uint32 index, const char* pszVideoID) = 0; // updates an existing preview video for this item
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virtual bool RemoveItemPreview(UGCUpdateHandle_t handle, uint32 index) = 0; // remove a preview by index starting at 0 (previews are sorted)
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virtual bool AddContentDescriptor(UGCUpdateHandle_t handle, EUGCContentDescriptorID descid) = 0;
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virtual bool RemoveContentDescriptor(UGCUpdateHandle_t handle, EUGCContentDescriptorID descid) = 0;
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STEAM_CALL_RESULT(SubmitItemUpdateResult_t)
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virtual SteamAPICall_t SubmitItemUpdate(UGCUpdateHandle_t handle, const char* pchChangeNote) = 0; // commit update process started with StartItemUpdate()
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@ -357,7 +369,7 @@ public:
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virtual SteamAPICall_t GetWorkshopEULAStatus() = 0;
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};
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#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION016"
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#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION017"
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// Global interface accessor
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inline ISteamUGC* SteamUGC();
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@ -123,7 +123,10 @@ public:
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// Retrieve ticket to be sent to the entity who wishes to authenticate you.
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// pcbTicket retrieves the length of the actual ticket.
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virtual HAuthTicket GetAuthSessionTicket(void* pTicket, int cbMaxTicket, uint32* pcbTicket) = 0;
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// SteamNetworkingIdentity is an optional input parameter to hold the public IP address or SteamID of the entity you are connecting to
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// if an IP address is passed Steam will only allow the ticket to be used by an entity with that IP address
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// if a Steam ID is passed Steam will only allow the ticket to be used by that Steam ID
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virtual HAuthTicket GetAuthSessionTicket(void* pTicket, int cbMaxTicket, uint32* pcbTicket, const SteamNetworkingIdentity* pSteamNetworkingIdentity) = 0;
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// Authenticate ticket from entity steamID to be sure it is valid and isnt reused
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// Registers for callbacks if the entity goes offline or cancels the ticket ( see ValidateAuthTicketResponse_t callback and EAuthSessionResponse )
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@ -208,7 +211,7 @@ public:
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virtual bool BSetDurationControlOnlineState(EDurationControlOnlineState eNewState) = 0;
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};
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#define STEAMUSER_INTERFACE_VERSION "SteamUser021"
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#define STEAMUSER_INTERFACE_VERSION "SteamUser022"
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// Global interface accessor
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inline ISteamUser* SteamUser();
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@ -224,11 +227,11 @@ STEAM_DEFINE_USER_INTERFACE_ACCESSOR(ISteamUser*, SteamUser, STEAMUSER_INTERFACE
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: called when a connections to the Steam back-end has been established
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// this means the Steam client now has a working connection to the Steam servers
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// usually this will have occurred before the game has launched, and should
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// Purpose: Called when an authenticated connection to the Steam back-end has been established.
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// This means the Steam client now has a working connection to the Steam servers.
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// Usually this will have occurred before the game has launched, and should
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// only be seen if the user has dropped connection due to a networking issue
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// or a Steam server update
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// or a Steam server update.
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//-----------------------------------------------------------------------------
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struct SteamServersConnected_t {
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enum { k_iCallback = k_iSteamUserCallbacks + 1 };
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@ -6,9 +6,6 @@
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#ifndef ISTEAMUTILS_H
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#define ISTEAMUTILS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "steam_api_common.h"
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@ -51,12 +48,6 @@ enum ETextFilteringContext {
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k_ETextFilteringContextName = 3, // Character or item name
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};
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// function prototype for warning message hook
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#if defined(POSIX)
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#define __cdecl
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#endif
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extern "C" typedef void(__cdecl* SteamAPIWarningMessageHook_t)(int, const char*);
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//-----------------------------------------------------------------------------
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// Purpose: interface to user independent utility functions
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//-----------------------------------------------------------------------------
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@ -295,6 +286,7 @@ struct GamepadTextInputDismissed_t {
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enum { k_iCallback = k_iSteamUtilsCallbacks + 14 };
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bool m_bSubmitted; // true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input
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uint32 m_unSubmittedText;
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AppId_t m_unAppID;
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};
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// k_iSteamUtilsCallbacks + 15 through 35 are taken
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@ -311,6 +303,14 @@ struct FloatingGamepadTextInputDismissed_t {
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enum { k_iCallback = k_iSteamUtilsCallbacks + 38 };
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};
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//-----------------------------------------------------------------------------
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// The text filtering dictionary has changed
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//-----------------------------------------------------------------------------
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struct FilterTextDictionaryChanged_t {
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enum { k_iCallback = k_iSteamUtilsCallbacks + 39 };
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int m_eLanguage; // One of ELanguage, or k_LegallyRequiredFiltering
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};
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#pragma pack(pop)
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#endif // ISTEAMUTILS_H
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#ifndef MATCHMAKINGTYPES_H
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#define MATCHMAKINGTYPES_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef POSIX
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#ifndef _snprintf
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#define _snprintf snprintf
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#endif
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#endif
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#include <stdio.h>
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#include <string.h>
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@ -68,9 +58,6 @@ public:
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}
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void Init(unsigned int ip, uint16 usQueryPort, uint16 usConnectionPort);
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#ifdef NETADR_H
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netadr_t GetIPAndQueryPort();
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#endif
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// Access the query port.
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uint16 GetQueryPort() const;
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@ -111,13 +98,6 @@ inline void servernetadr_t::Init(unsigned int ip, uint16 usQueryPort, uint16 usC
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m_usConnectionPort = usConnectionPort;
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}
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#ifdef NETADR_H
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inline netadr_t servernetadr_t::GetIPAndQueryPort()
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{
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return netadr_t(m_unIP, m_usQueryPort);
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}
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#endif
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inline uint16 servernetadr_t::GetQueryPort() const
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{
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return m_usQueryPort;
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@ -154,9 +134,9 @@ inline const char* servernetadr_t::ToString(uint32 unIP, uint16 usPort) const
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static int nBuf = 0;
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unsigned char* ipByte = (unsigned char*)&unIP;
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#ifdef VALVE_BIG_ENDIAN
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_snprintf(s[nBuf], sizeof(s[nBuf]), "%u.%u.%u.%u:%i", (int)(ipByte[0]), (int)(ipByte[1]), (int)(ipByte[2]), (int)(ipByte[3]), usPort);
|
||||
snprintf(s[nBuf], sizeof(s[nBuf]), "%u.%u.%u.%u:%i", (int)(ipByte[0]), (int)(ipByte[1]), (int)(ipByte[2]), (int)(ipByte[3]), usPort);
|
||||
#else
|
||||
_snprintf(s[nBuf], sizeof(s[nBuf]), "%u.%u.%u.%u:%i", (int)(ipByte[3]), (int)(ipByte[2]), (int)(ipByte[1]), (int)(ipByte[0]), usPort);
|
||||
snprintf(s[nBuf], sizeof(s[nBuf]), "%u.%u.%u.%u:%i", (int)(ipByte[3]), (int)(ipByte[2]), (int)(ipByte[1]), (int)(ipByte[0]), usPort);
|
||||
#endif
|
||||
const char* pchRet = s[nBuf];
|
||||
++nBuf;
|
||||
|
@ -136,7 +136,9 @@
|
||||
{
|
||||
"callback_id": 331,
|
||||
"fields": [
|
||||
{ "fieldname":"m_bActive", "fieldtype":"uint8" }
|
||||
{ "fieldname":"m_bActive", "fieldtype":"uint8" },
|
||||
{ "fieldname":"m_bUserInitiated", "fieldtype":"bool" },
|
||||
{ "fieldname":"m_nAppID", "fieldtype":"AppId_t" }
|
||||
],
|
||||
"struct": "GameOverlayActivated_t"
|
||||
},
|
||||
@ -347,7 +349,8 @@
|
||||
"callback_id": 714,
|
||||
"fields": [
|
||||
{ "fieldname":"m_bSubmitted", "fieldtype":"bool" },
|
||||
{ "fieldname":"m_unSubmittedText", "fieldtype":"uint32" }
|
||||
{ "fieldname":"m_unSubmittedText", "fieldtype":"uint32" },
|
||||
{ "fieldname":"m_unAppID", "fieldtype":"AppId_t" }
|
||||
],
|
||||
"struct": "GamepadTextInputDismissed_t"
|
||||
},
|
||||
@ -361,6 +364,13 @@
|
||||
"fields": [],
|
||||
"struct": "FloatingGamepadTextInputDismissed_t"
|
||||
},
|
||||
{
|
||||
"callback_id": 739,
|
||||
"fields": [
|
||||
{ "fieldname":"m_eLanguage", "fieldtype":"int" }
|
||||
],
|
||||
"struct": "FilterTextDictionaryChanged_t"
|
||||
},
|
||||
{
|
||||
"callback_id": 502,
|
||||
"fields": [
|
||||
@ -968,14 +978,6 @@
|
||||
],
|
||||
"struct": "DlcInstalled_t"
|
||||
},
|
||||
{
|
||||
"callback_id": 1008,
|
||||
"fields": [
|
||||
{ "fieldname":"m_eResult", "fieldtype":"ERegisterActivationCodeResult" },
|
||||
{ "fieldname":"m_unPackageRegistered", "fieldtype":"uint32" }
|
||||
],
|
||||
"struct": "RegisterActivationCodeResponse_t"
|
||||
},
|
||||
{
|
||||
"callback_id": 1014,
|
||||
"fields": [],
|
||||
@ -2162,7 +2164,8 @@
|
||||
{ "name":"k_EAuthSessionResponseAuthTicketCanceled", "value":"6" },
|
||||
{ "name":"k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed", "value":"7" },
|
||||
{ "name":"k_EAuthSessionResponseAuthTicketInvalid", "value":"8" },
|
||||
{ "name":"k_EAuthSessionResponsePublisherIssuedBan", "value":"9" }
|
||||
{ "name":"k_EAuthSessionResponsePublisherIssuedBan", "value":"9" },
|
||||
{ "name":"k_EAuthSessionResponseAuthTicketNetworkIdentityFailure", "value":"10" }
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -2236,6 +2239,7 @@
|
||||
{
|
||||
"enumname": "ENotificationPosition",
|
||||
"values": [
|
||||
{ "name":"k_EPositionInvalid", "value":"-1" },
|
||||
{ "name":"k_EPositionTopLeft", "value":"0" },
|
||||
{ "name":"k_EPositionTopRight", "value":"1" },
|
||||
{ "name":"k_EPositionBottomLeft", "value":"2" },
|
||||
@ -2743,16 +2747,6 @@
|
||||
{ "name":"k_ELeaderboardUploadScoreMethodForceUpdate", "value":"2" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "ERegisterActivationCodeResult",
|
||||
"values": [
|
||||
{ "name":"k_ERegisterActivationCodeResultOK", "value":"0" },
|
||||
{ "name":"k_ERegisterActivationCodeResultFail", "value":"1" },
|
||||
{ "name":"k_ERegisterActivationCodeResultAlreadyRegistered", "value":"2" },
|
||||
{ "name":"k_ERegisterActivationCodeResultTimeout", "value":"3" },
|
||||
{ "name":"k_ERegisterActivationCodeAlreadyOwned", "value":"4" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "EP2PSessionError",
|
||||
"values": [
|
||||
@ -2850,6 +2844,7 @@
|
||||
{ "name":"k_EHTTPStatusCode304NotModified", "value":"304" },
|
||||
{ "name":"k_EHTTPStatusCode305UseProxy", "value":"305" },
|
||||
{ "name":"k_EHTTPStatusCode307TemporaryRedirect", "value":"307" },
|
||||
{ "name":"k_EHTTPStatusCode308PermanentRedirect", "value":"308" },
|
||||
{ "name":"k_EHTTPStatusCode400BadRequest", "value":"400" },
|
||||
{ "name":"k_EHTTPStatusCode401Unauthorized", "value":"401" },
|
||||
{ "name":"k_EHTTPStatusCode402PaymentRequired", "value":"402" },
|
||||
@ -3153,10 +3148,10 @@
|
||||
{ "name":"k_EInputActionOrigin_Switch_LeftGrip_Upper", "value":"245" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_RightGrip_Lower", "value":"246" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_RightGrip_Upper", "value":"247" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved11", "value":"248" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved12", "value":"249" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved13", "value":"250" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved14", "value":"251" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_JoyConButton_N", "value":"248" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_JoyConButton_E", "value":"249" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_JoyConButton_S", "value":"250" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_JoyConButton_W", "value":"251" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved15", "value":"252" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved16", "value":"253" },
|
||||
{ "name":"k_EInputActionOrigin_Switch_Reserved17", "value":"254" },
|
||||
@ -3218,10 +3213,10 @@
|
||||
{ "name":"k_EInputActionOrigin_PS5_Gyro_Yaw", "value":"310" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Gyro_Roll", "value":"311" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_DPad_Move", "value":"312" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved1", "value":"313" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved2", "value":"314" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved3", "value":"315" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved4", "value":"316" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_LeftGrip", "value":"313" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_RightGrip", "value":"314" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_LeftFn", "value":"315" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_RightFn", "value":"316" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved5", "value":"317" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved6", "value":"318" },
|
||||
{ "name":"k_EInputActionOrigin_PS5_Reserved7", "value":"319" },
|
||||
@ -3818,7 +3813,15 @@
|
||||
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved18", "value":"375" },
|
||||
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved19", "value":"376" },
|
||||
{ "name":"k_EControllerActionOrigin_SteamDeck_Reserved20", "value":"377" },
|
||||
{ "name":"k_EControllerActionOrigin_Count", "value":"378" },
|
||||
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_N", "value":"378" },
|
||||
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_E", "value":"379" },
|
||||
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_S", "value":"380" },
|
||||
{ "name":"k_EControllerActionOrigin_Switch_JoyConButton_W", "value":"381" },
|
||||
{ "name":"k_EControllerActionOrigin_PS5_LeftGrip", "value":"382" },
|
||||
{ "name":"k_EControllerActionOrigin_PS5_RightGrip", "value":"383" },
|
||||
{ "name":"k_EControllerActionOrigin_PS5_LeftFn", "value":"384" },
|
||||
{ "name":"k_EControllerActionOrigin_PS5_RightFn", "value":"385" },
|
||||
{ "name":"k_EControllerActionOrigin_Count", "value":"386" },
|
||||
{ "name":"k_EControllerActionOrigin_MaximumPossibleValue", "value":"32767" }
|
||||
]
|
||||
},
|
||||
@ -3951,6 +3954,16 @@
|
||||
{ "name":"k_EItemPreviewType_ReservedMax", "value":"255" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "EUGCContentDescriptorID",
|
||||
"values": [
|
||||
{ "name":"k_EUGCContentDescriptor_NudityOrSexualContent", "value":"1" },
|
||||
{ "name":"k_EUGCContentDescriptor_FrequentViolenceOrGore", "value":"2" },
|
||||
{ "name":"k_EUGCContentDescriptor_AdultOnlySexualContent", "value":"3" },
|
||||
{ "name":"k_EUGCContentDescriptor_GratuitousSexualContent", "value":"4" },
|
||||
{ "name":"k_EUGCContentDescriptor_AnyMatureContent", "value":"5" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"enumname": "ESteamItemFlags",
|
||||
"values": [
|
||||
@ -3976,7 +3989,8 @@
|
||||
{ "name":"k_EFeatureLibrary", "value":"11" },
|
||||
{ "name":"k_EFeatureTest", "value":"12" },
|
||||
{ "name":"k_EFeatureSiteLicense", "value":"13" },
|
||||
{ "name":"k_EFeatureMax", "value":"14" }
|
||||
{ "name":"k_EFeatureKioskMode", "value":"14" },
|
||||
{ "name":"k_EFeatureMax", "value":"15" }
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -4556,7 +4570,7 @@
|
||||
{
|
||||
"kind": "user",
|
||||
"name": "SteamUser",
|
||||
"name_flat": "SteamAPI_SteamUser_v021"
|
||||
"name_flat": "SteamAPI_SteamUser_v022"
|
||||
}
|
||||
],
|
||||
"classname": "ISteamUser",
|
||||
@ -4685,7 +4699,8 @@
|
||||
"params": [
|
||||
{ "paramname":"pTicket", "paramtype":"void *" },
|
||||
{ "paramname":"cbMaxTicket", "paramtype":"int" },
|
||||
{ "paramname":"pcbTicket", "paramtype":"uint32 *" }
|
||||
{ "paramname":"pcbTicket", "paramtype":"uint32 *" },
|
||||
{ "paramname":"pSteamNetworkingIdentity", "paramtype":"const SteamNetworkingIdentity *" }
|
||||
],
|
||||
"returntype": "HAuthTicket"
|
||||
},
|
||||
@ -4831,7 +4846,7 @@
|
||||
"returntype": "bool"
|
||||
}
|
||||
],
|
||||
"version_string": "SteamUser021"
|
||||
"version_string": "SteamUser022"
|
||||
},
|
||||
{
|
||||
"accessors": [
|
||||
@ -9735,12 +9750,12 @@
|
||||
{
|
||||
"kind": "user",
|
||||
"name": "SteamUGC",
|
||||
"name_flat": "SteamAPI_SteamUGC_v016"
|
||||
"name_flat": "SteamAPI_SteamUGC_v017"
|
||||
},
|
||||
{
|
||||
"kind": "gameserver",
|
||||
"name": "SteamGameServerUGC",
|
||||
"name_flat": "SteamAPI_SteamGameServerUGC_v016"
|
||||
"name_flat": "SteamAPI_SteamGameServerUGC_v017"
|
||||
}
|
||||
],
|
||||
"classname": "ISteamUGC",
|
||||
@ -9984,6 +9999,17 @@
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "GetQueryUGCContentDescriptors",
|
||||
"methodname_flat": "SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors",
|
||||
"params": [
|
||||
{ "paramname":"handle", "paramtype":"UGCQueryHandle_t" },
|
||||
{ "paramname":"index", "paramtype":"uint32" },
|
||||
{ "paramname":"pvecDescriptors", "paramtype":"EUGCContentDescriptorID *" },
|
||||
{ "paramname":"cMaxEntries", "paramtype":"uint32" }
|
||||
],
|
||||
"returntype": "uint32"
|
||||
},
|
||||
{
|
||||
"methodname": "ReleaseQueryUGCRequest",
|
||||
"methodname_flat": "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest",
|
||||
@ -10360,6 +10386,24 @@
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "AddContentDescriptor",
|
||||
"methodname_flat": "SteamAPI_ISteamUGC_AddContentDescriptor",
|
||||
"params": [
|
||||
{ "paramname":"handle", "paramtype":"UGCUpdateHandle_t" },
|
||||
{ "paramname":"descid", "paramtype":"EUGCContentDescriptorID" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"methodname": "RemoveContentDescriptor",
|
||||
"methodname_flat": "SteamAPI_ISteamUGC_RemoveContentDescriptor",
|
||||
"params": [
|
||||
{ "paramname":"handle", "paramtype":"UGCUpdateHandle_t" },
|
||||
{ "paramname":"descid", "paramtype":"EUGCContentDescriptorID" }
|
||||
],
|
||||
"returntype": "bool"
|
||||
},
|
||||
{
|
||||
"callresult": "SubmitItemUpdateResult_t",
|
||||
"methodname": "SubmitItemUpdate",
|
||||
@ -10611,7 +10655,7 @@
|
||||
"returntype": "SteamAPICall_t"
|
||||
}
|
||||
],
|
||||
"version_string": "STEAMUGC_INTERFACE_VERSION016"
|
||||
"version_string": "STEAMUGC_INTERFACE_VERSION017"
|
||||
},
|
||||
{
|
||||
"accessors": [
|
||||
@ -12675,7 +12719,7 @@
|
||||
{
|
||||
"kind": "gameserver",
|
||||
"name": "SteamGameServer",
|
||||
"name_flat": "SteamAPI_SteamGameServer_v014"
|
||||
"name_flat": "SteamAPI_SteamGameServer_v015"
|
||||
}
|
||||
],
|
||||
"classname": "ISteamGameServer",
|
||||
@ -12867,7 +12911,8 @@
|
||||
"params": [
|
||||
{ "paramname":"pTicket", "paramtype":"void *" },
|
||||
{ "paramname":"cbMaxTicket", "paramtype":"int" },
|
||||
{ "paramname":"pcbTicket", "paramtype":"uint32 *" }
|
||||
{ "paramname":"pcbTicket", "paramtype":"uint32 *" },
|
||||
{ "paramname":"pSnid", "paramtype":"const SteamNetworkingIdentity *" }
|
||||
],
|
||||
"returntype": "HAuthTicket"
|
||||
},
|
||||
@ -13011,7 +13056,7 @@
|
||||
"returntype": "bool"
|
||||
}
|
||||
],
|
||||
"version_string": "SteamGameServer014"
|
||||
"version_string": "SteamGameServer015"
|
||||
},
|
||||
{
|
||||
"accessors": [
|
||||
@ -13431,6 +13476,29 @@
|
||||
],
|
||||
"struct": "InputMotionData_t"
|
||||
},
|
||||
{
|
||||
"fields": [
|
||||
{ "fieldname":"driftCorrectedQuatX", "fieldtype":"float" },
|
||||
{ "fieldname":"driftCorrectedQuatY", "fieldtype":"float" },
|
||||
{ "fieldname":"driftCorrectedQuatZ", "fieldtype":"float" },
|
||||
{ "fieldname":"driftCorrectedQuatW", "fieldtype":"float" },
|
||||
{ "fieldname":"sensorFusionQuatX", "fieldtype":"float" },
|
||||
{ "fieldname":"sensorFusionQuatY", "fieldtype":"float" },
|
||||
{ "fieldname":"sensorFusionQuatZ", "fieldtype":"float" },
|
||||
{ "fieldname":"sensorFusionQuatW", "fieldtype":"float" },
|
||||
{ "fieldname":"deferredSensorFusionQuatX", "fieldtype":"float" },
|
||||
{ "fieldname":"deferredSensorFusionQuatY", "fieldtype":"float" },
|
||||
{ "fieldname":"deferredSensorFusionQuatZ", "fieldtype":"float" },
|
||||
{ "fieldname":"deferredSensorFusionQuatW", "fieldtype":"float" },
|
||||
{ "fieldname":"gravityX", "fieldtype":"float" },
|
||||
{ "fieldname":"gravityY", "fieldtype":"float" },
|
||||
{ "fieldname":"gravityZ", "fieldtype":"float" },
|
||||
{ "fieldname":"degreesPerSecondX", "fieldtype":"float" },
|
||||
{ "fieldname":"degreesPerSecondY", "fieldtype":"float" },
|
||||
{ "fieldname":"degreesPerSecondZ", "fieldtype":"float" }
|
||||
],
|
||||
"struct": "InputMotionDataV2_t"
|
||||
},
|
||||
{
|
||||
"fields": [
|
||||
{ "fieldname":"controllerHandle", "fieldtype":"InputHandle_t" },
|
||||
|
@ -9,9 +9,6 @@
|
||||
|
||||
#ifndef STEAM_API_COMMON_H
|
||||
#define STEAM_API_COMMON_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "steamclientpublic.h"
|
||||
#include "steamtypes.h"
|
||||
@ -25,7 +22,7 @@
|
||||
#else
|
||||
#define S_API extern "C" __declspec(dllimport)
|
||||
#endif // STEAM_API_EXPORTS
|
||||
#elif defined(GNUC)
|
||||
#elif defined(__GNUC__)
|
||||
#if defined(STEAM_API_EXPORTS)
|
||||
#define S_API extern "C" __attribute__((visibility("default")))
|
||||
#else
|
||||
@ -53,12 +50,18 @@ protected: \
|
||||
typedef int32 HSteamPipe;
|
||||
// handle to single instance of a steam user
|
||||
typedef int32 HSteamUser;
|
||||
// function prototype
|
||||
#if defined(POSIX)
|
||||
|
||||
// #define away __cdecl on posix.
|
||||
// This is really, really bad. We're sorry. But it's been this way for
|
||||
// a long time now and it's scary to change it, as there may be others that
|
||||
// depend on it.
|
||||
#ifndef _WIN32
|
||||
#define __cdecl
|
||||
#endif
|
||||
extern "C" typedef void(__cdecl* SteamAPIWarningMessageHook_t)(int, const char*);
|
||||
extern "C" typedef uint32 (*SteamAPI_CheckCallbackRegistered_t)(int iCallbackNum);
|
||||
|
||||
// function prototype
|
||||
extern "C" typedef void(S_CALLTYPE* SteamAPIWarningMessageHook_t)(int, const char*);
|
||||
extern "C" typedef uint32(S_CALLTYPE* SteamAPI_CheckCallbackRegistered_t)(int iCallbackNum);
|
||||
#if defined(__SNC__)
|
||||
#pragma diag_suppress = 1700 // warning 1700: class "%s" has virtual functions but non-virtual destructor
|
||||
#endif
|
||||
|
@ -56,9 +56,9 @@ S_API ISteamRemotePlay* SteamAPI_ISteamClient_GetISteamRemotePlay(ISteamClient*
|
||||
// ISteamUser
|
||||
|
||||
// A versioned accessor is exported by the library
|
||||
S_API ISteamUser* SteamAPI_SteamUser_v021();
|
||||
S_API ISteamUser* SteamAPI_SteamUser_v022();
|
||||
// Inline, unversioned accessor to get the current version. Essentially the same as SteamUser(), but using this ensures that you are using a matching library.
|
||||
inline ISteamUser* SteamAPI_SteamUser() { return SteamAPI_SteamUser_v021(); }
|
||||
inline ISteamUser* SteamAPI_SteamUser() { return SteamAPI_SteamUser_v022(); }
|
||||
S_API HSteamUser SteamAPI_ISteamUser_GetHSteamUser(ISteamUser* self);
|
||||
S_API bool SteamAPI_ISteamUser_BLoggedOn(ISteamUser* self);
|
||||
S_API uint64_steamid SteamAPI_ISteamUser_GetSteamID(ISteamUser* self);
|
||||
@ -72,7 +72,7 @@ S_API EVoiceResult SteamAPI_ISteamUser_GetAvailableVoice(ISteamUser* self, uint3
|
||||
S_API EVoiceResult SteamAPI_ISteamUser_GetVoice(ISteamUser* self, bool bWantCompressed, void* pDestBuffer, uint32 cbDestBufferSize, uint32* nBytesWritten, bool bWantUncompressed_Deprecated, void* pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32* nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated);
|
||||
S_API EVoiceResult SteamAPI_ISteamUser_DecompressVoice(ISteamUser* self, const void* pCompressed, uint32 cbCompressed, void* pDestBuffer, uint32 cbDestBufferSize, uint32* nBytesWritten, uint32 nDesiredSampleRate);
|
||||
S_API uint32 SteamAPI_ISteamUser_GetVoiceOptimalSampleRate(ISteamUser* self);
|
||||
S_API HAuthTicket SteamAPI_ISteamUser_GetAuthSessionTicket(ISteamUser* self, void* pTicket, int cbMaxTicket, uint32* pcbTicket);
|
||||
S_API HAuthTicket SteamAPI_ISteamUser_GetAuthSessionTicket(ISteamUser* self, void* pTicket, int cbMaxTicket, uint32* pcbTicket, const SteamNetworkingIdentity* pSteamNetworkingIdentity);
|
||||
S_API EBeginAuthSessionResult SteamAPI_ISteamUser_BeginAuthSession(ISteamUser* self, const void* pAuthTicket, int cbAuthTicket, uint64_steamid steamID);
|
||||
S_API void SteamAPI_ISteamUser_EndAuthSession(ISteamUser* self, uint64_steamid steamID);
|
||||
S_API void SteamAPI_ISteamUser_CancelAuthTicket(ISteamUser* self, HAuthTicket hAuthTicket);
|
||||
@ -751,14 +751,14 @@ S_API bool SteamAPI_ISteamController_GetControllerBindingRevision(ISteamControll
|
||||
// ISteamUGC
|
||||
|
||||
// A versioned accessor is exported by the library
|
||||
S_API ISteamUGC* SteamAPI_SteamUGC_v016();
|
||||
S_API ISteamUGC* SteamAPI_SteamUGC_v017();
|
||||
// Inline, unversioned accessor to get the current version. Essentially the same as SteamUGC(), but using this ensures that you are using a matching library.
|
||||
inline ISteamUGC* SteamAPI_SteamUGC() { return SteamAPI_SteamUGC_v016(); }
|
||||
inline ISteamUGC* SteamAPI_SteamUGC() { return SteamAPI_SteamUGC_v017(); }
|
||||
|
||||
// A versioned accessor is exported by the library
|
||||
S_API ISteamUGC* SteamAPI_SteamGameServerUGC_v016();
|
||||
S_API ISteamUGC* SteamAPI_SteamGameServerUGC_v017();
|
||||
// Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServerUGC(), but using this ensures that you are using a matching library.
|
||||
inline ISteamUGC* SteamAPI_SteamGameServerUGC() { return SteamAPI_SteamGameServerUGC_v016(); }
|
||||
inline ISteamUGC* SteamAPI_SteamGameServerUGC() { return SteamAPI_SteamGameServerUGC_v017(); }
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryUserUGCRequest(ISteamUGC* self, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage);
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage(ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage);
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor(ISteamUGC* self, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char* pchCursor);
|
||||
@ -777,6 +777,7 @@ S_API bool SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview(ISteamUGC* self, UGCQ
|
||||
S_API uint32 SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags(ISteamUGC* self, UGCQueryHandle_t handle, uint32 index);
|
||||
S_API bool SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag(ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char* pchKey, uint32 cchKeySize, char* pchValue, uint32 cchValueSize);
|
||||
S_API bool SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag(ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, const char* pchKey, char* pchValue, uint32 cchValueSize);
|
||||
S_API uint32 SteamAPI_ISteamUGC_GetQueryUGCContentDescriptors(ISteamUGC* self, UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID* pvecDescriptors, uint32 cMaxEntries);
|
||||
S_API bool SteamAPI_ISteamUGC_ReleaseQueryUGCRequest(ISteamUGC* self, UGCQueryHandle_t handle);
|
||||
S_API bool SteamAPI_ISteamUGC_AddRequiredTag(ISteamUGC* self, UGCQueryHandle_t handle, const char* pTagName);
|
||||
S_API bool SteamAPI_ISteamUGC_AddRequiredTagGroup(ISteamUGC* self, UGCQueryHandle_t handle, const SteamParamStringArray_t* pTagGroups);
|
||||
@ -818,6 +819,8 @@ S_API bool SteamAPI_ISteamUGC_AddItemPreviewVideo(ISteamUGC* self, UGCUpdateHand
|
||||
S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewFile(ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char* pszPreviewFile);
|
||||
S_API bool SteamAPI_ISteamUGC_UpdateItemPreviewVideo(ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index, const char* pszVideoID);
|
||||
S_API bool SteamAPI_ISteamUGC_RemoveItemPreview(ISteamUGC* self, UGCUpdateHandle_t handle, uint32 index);
|
||||
S_API bool SteamAPI_ISteamUGC_AddContentDescriptor(ISteamUGC* self, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid);
|
||||
S_API bool SteamAPI_ISteamUGC_RemoveContentDescriptor(ISteamUGC* self, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid);
|
||||
S_API SteamAPICall_t SteamAPI_ISteamUGC_SubmitItemUpdate(ISteamUGC* self, UGCUpdateHandle_t handle, const char* pchChangeNote);
|
||||
S_API EItemUpdateStatus SteamAPI_ISteamUGC_GetItemUpdateProgress(ISteamUGC* self, UGCUpdateHandle_t handle, uint64* punBytesProcessed, uint64* punBytesTotal);
|
||||
S_API SteamAPICall_t SteamAPI_ISteamUGC_SetUserItemVote(ISteamUGC* self, PublishedFileId_t nPublishedFileID, bool bVoteUp);
|
||||
@ -1118,9 +1121,9 @@ S_API bool SteamAPI_ISteamNetworkingUtils_SteamNetworkingIdentity_ParseString(IS
|
||||
// ISteamGameServer
|
||||
|
||||
// A versioned accessor is exported by the library
|
||||
S_API ISteamGameServer* SteamAPI_SteamGameServer_v014();
|
||||
S_API ISteamGameServer* SteamAPI_SteamGameServer_v015();
|
||||
// Inline, unversioned accessor to get the current version. Essentially the same as SteamGameServer(), but using this ensures that you are using a matching library.
|
||||
inline ISteamGameServer* SteamAPI_SteamGameServer() { return SteamAPI_SteamGameServer_v014(); }
|
||||
inline ISteamGameServer* SteamAPI_SteamGameServer() { return SteamAPI_SteamGameServer_v015(); }
|
||||
S_API void SteamAPI_ISteamGameServer_SetProduct(ISteamGameServer* self, const char* pszProduct);
|
||||
S_API void SteamAPI_ISteamGameServer_SetGameDescription(ISteamGameServer* self, const char* pszGameDescription);
|
||||
S_API void SteamAPI_ISteamGameServer_SetModDir(ISteamGameServer* self, const char* pszModDir);
|
||||
@ -1145,7 +1148,7 @@ S_API void SteamAPI_ISteamGameServer_SetGameTags(ISteamGameServer* self, const c
|
||||
S_API void SteamAPI_ISteamGameServer_SetGameData(ISteamGameServer* self, const char* pchGameData);
|
||||
S_API void SteamAPI_ISteamGameServer_SetRegion(ISteamGameServer* self, const char* pszRegion);
|
||||
S_API void SteamAPI_ISteamGameServer_SetAdvertiseServerActive(ISteamGameServer* self, bool bActive);
|
||||
S_API HAuthTicket SteamAPI_ISteamGameServer_GetAuthSessionTicket(ISteamGameServer* self, void* pTicket, int cbMaxTicket, uint32* pcbTicket);
|
||||
S_API HAuthTicket SteamAPI_ISteamGameServer_GetAuthSessionTicket(ISteamGameServer* self, void* pTicket, int cbMaxTicket, uint32* pcbTicket, const SteamNetworkingIdentity* pSnid);
|
||||
S_API EBeginAuthSessionResult SteamAPI_ISteamGameServer_BeginAuthSession(ISteamGameServer* self, const void* pAuthTicket, int cbAuthTicket, uint64_steamid steamID);
|
||||
S_API void SteamAPI_ISteamGameServer_EndAuthSession(ISteamGameServer* self, uint64_steamid steamID);
|
||||
S_API void SteamAPI_ISteamGameServer_CancelAuthTicket(ISteamGameServer* self, HAuthTicket hAuthTicket);
|
||||
|
@ -58,12 +58,6 @@ S_API void S_CALLTYPE SteamAPI_UnregisterCallback(class CCallbackBase* pCallback
|
||||
S_API void S_CALLTYPE SteamAPI_RegisterCallResult(class CCallbackBase* pCallback, SteamAPICall_t hAPICall);
|
||||
S_API void S_CALLTYPE SteamAPI_UnregisterCallResult(class CCallbackBase* pCallback, SteamAPICall_t hAPICall);
|
||||
|
||||
// disable this warning; this pattern need for steam callback registration
|
||||
#ifdef _MSVC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4355) // 'this' : used in base member initializer list
|
||||
#endif
|
||||
|
||||
#define _STEAM_CALLBACK_AUTO_HOOK(thisclass, func, param)
|
||||
#define _STEAM_CALLBACK_HELPER(_1, _2, SELECTED, ...) _STEAM_CALLBACK_##SELECTED
|
||||
#define _STEAM_CALLBACK_SELECT(X, Y) _STEAM_CALLBACK_HELPER X Y
|
||||
@ -265,6 +259,9 @@ class ISteamInput;
|
||||
class ISteamParties;
|
||||
class ISteamRemotePlay;
|
||||
|
||||
// Forward declare types
|
||||
struct SteamNetworkingIdentity;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Base values for callback identifiers, each callback must
|
||||
// have a unique ID.
|
||||
@ -310,10 +307,6 @@ enum { k_iSteamRemotePlayCallbacks = 5700 };
|
||||
enum { k_iSteamChatCallbacks = 5900 };
|
||||
// NOTE: Internal "IClientXxx" callback IDs go in clientenums.h
|
||||
|
||||
#ifdef _MSVC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
// Macros used to annotate various Steamworks interfaces to generate the
|
||||
// flat API
|
||||
#ifdef API_GEN
|
||||
|
@ -211,6 +211,7 @@ enum class EAuthSessionResponse {
|
||||
K_EAuthSessionResponseAuthTicketInvalidAlreadyUsed = 7,
|
||||
K_EAuthSessionResponseAuthTicketInvalid = 8,
|
||||
K_EAuthSessionResponsePublisherIssuedBan = 9,
|
||||
K_EAuthSessionResponseAuthTicketNetworkIdentityFailure = 10,
|
||||
};
|
||||
Q_ENUM_NS(EAuthSessionResponse)
|
||||
|
||||
@ -278,6 +279,7 @@ enum class EChatSteamIDInstanceFlags {
|
||||
Q_ENUM_NS(EChatSteamIDInstanceFlags)
|
||||
|
||||
enum class ENotificationPosition {
|
||||
K_EPositionInvalid = -1,
|
||||
K_EPositionTopLeft = 0,
|
||||
K_EPositionTopRight = 1,
|
||||
K_EPositionBottomLeft = 2,
|
||||
@ -741,15 +743,6 @@ enum class ELeaderboardUploadScoreMethod {
|
||||
};
|
||||
Q_ENUM_NS(ELeaderboardUploadScoreMethod)
|
||||
|
||||
enum class ERegisterActivationCodeResult {
|
||||
K_ERegisterActivationCodeResultOK = 0,
|
||||
K_ERegisterActivationCodeResultFail = 1,
|
||||
K_ERegisterActivationCodeResultAlreadyRegistered = 2,
|
||||
K_ERegisterActivationCodeResultTimeout = 3,
|
||||
K_ERegisterActivationCodeAlreadyOwned = 4,
|
||||
};
|
||||
Q_ENUM_NS(ERegisterActivationCodeResult)
|
||||
|
||||
enum class EP2PSessionError {
|
||||
K_EP2PSessionErrorNone = 0,
|
||||
K_EP2PSessionErrorNoRightsToApp = 2,
|
||||
@ -838,6 +831,7 @@ enum class EHTTPStatusCode {
|
||||
K_EHTTPStatusCode304NotModified = 304,
|
||||
K_EHTTPStatusCode305UseProxy = 305,
|
||||
K_EHTTPStatusCode307TemporaryRedirect = 307,
|
||||
K_EHTTPStatusCode308PermanentRedirect = 308,
|
||||
K_EHTTPStatusCode400BadRequest = 400,
|
||||
K_EHTTPStatusCode401Unauthorized = 401,
|
||||
K_EHTTPStatusCode402PaymentRequired = 402,
|
||||
@ -1139,10 +1133,10 @@ enum class EInputActionOrigin {
|
||||
K_EInputActionOrigin_Switch_LeftGrip_Upper = 245,
|
||||
K_EInputActionOrigin_Switch_RightGrip_Lower = 246,
|
||||
K_EInputActionOrigin_Switch_RightGrip_Upper = 247,
|
||||
K_EInputActionOrigin_Switch_Reserved11 = 248,
|
||||
K_EInputActionOrigin_Switch_Reserved12 = 249,
|
||||
K_EInputActionOrigin_Switch_Reserved13 = 250,
|
||||
K_EInputActionOrigin_Switch_Reserved14 = 251,
|
||||
K_EInputActionOrigin_Switch_JoyConButton_N = 248,
|
||||
K_EInputActionOrigin_Switch_JoyConButton_E = 249,
|
||||
K_EInputActionOrigin_Switch_JoyConButton_S = 250,
|
||||
K_EInputActionOrigin_Switch_JoyConButton_W = 251,
|
||||
K_EInputActionOrigin_Switch_Reserved15 = 252,
|
||||
K_EInputActionOrigin_Switch_Reserved16 = 253,
|
||||
K_EInputActionOrigin_Switch_Reserved17 = 254,
|
||||
@ -1204,10 +1198,10 @@ enum class EInputActionOrigin {
|
||||
K_EInputActionOrigin_PS5_Gyro_Yaw = 310,
|
||||
K_EInputActionOrigin_PS5_Gyro_Roll = 311,
|
||||
K_EInputActionOrigin_PS5_DPad_Move = 312,
|
||||
K_EInputActionOrigin_PS5_Reserved1 = 313,
|
||||
K_EInputActionOrigin_PS5_Reserved2 = 314,
|
||||
K_EInputActionOrigin_PS5_Reserved3 = 315,
|
||||
K_EInputActionOrigin_PS5_Reserved4 = 316,
|
||||
K_EInputActionOrigin_PS5_LeftGrip = 313,
|
||||
K_EInputActionOrigin_PS5_RightGrip = 314,
|
||||
K_EInputActionOrigin_PS5_LeftFn = 315,
|
||||
K_EInputActionOrigin_PS5_RightFn = 316,
|
||||
K_EInputActionOrigin_PS5_Reserved5 = 317,
|
||||
K_EInputActionOrigin_PS5_Reserved6 = 318,
|
||||
K_EInputActionOrigin_PS5_Reserved7 = 319,
|
||||
@ -1793,7 +1787,15 @@ enum class EControllerActionOrigin {
|
||||
K_EControllerActionOrigin_SteamDeck_Reserved18 = 375,
|
||||
K_EControllerActionOrigin_SteamDeck_Reserved19 = 376,
|
||||
K_EControllerActionOrigin_SteamDeck_Reserved20 = 377,
|
||||
K_EControllerActionOrigin_Count = 378,
|
||||
K_EControllerActionOrigin_Switch_JoyConButton_N = 378,
|
||||
K_EControllerActionOrigin_Switch_JoyConButton_E = 379,
|
||||
K_EControllerActionOrigin_Switch_JoyConButton_S = 380,
|
||||
K_EControllerActionOrigin_Switch_JoyConButton_W = 381,
|
||||
K_EControllerActionOrigin_PS5_LeftGrip = 382,
|
||||
K_EControllerActionOrigin_PS5_RightGrip = 383,
|
||||
K_EControllerActionOrigin_PS5_LeftFn = 384,
|
||||
K_EControllerActionOrigin_PS5_RightFn = 385,
|
||||
K_EControllerActionOrigin_Count = 386,
|
||||
K_EControllerActionOrigin_MaximumPossibleValue = 32767,
|
||||
};
|
||||
Q_ENUM_NS(EControllerActionOrigin)
|
||||
@ -1918,6 +1920,15 @@ enum class EItemPreviewType {
|
||||
};
|
||||
Q_ENUM_NS(EItemPreviewType)
|
||||
|
||||
enum class EUGCContentDescriptorID {
|
||||
K_EUGCContentDescriptor_NudityOrSexualContent = 1,
|
||||
K_EUGCContentDescriptor_FrequentViolenceOrGore = 2,
|
||||
K_EUGCContentDescriptor_AdultOnlySexualContent = 3,
|
||||
K_EUGCContentDescriptor_GratuitousSexualContent = 4,
|
||||
K_EUGCContentDescriptor_AnyMatureContent = 5,
|
||||
};
|
||||
Q_ENUM_NS(EUGCContentDescriptorID)
|
||||
|
||||
enum class ESteamItemFlags {
|
||||
K_ESteamItemNoTrade = 1,
|
||||
K_ESteamItemRemoved = 256,
|
||||
@ -1940,7 +1951,8 @@ enum class EParentalFeature {
|
||||
K_EFeatureLibrary = 11,
|
||||
K_EFeatureTest = 12,
|
||||
K_EFeatureSiteLicense = 13,
|
||||
K_EFeatureMax = 14,
|
||||
K_EFeatureKioskMode = 14,
|
||||
K_EFeatureMax = 15,
|
||||
};
|
||||
Q_ENUM_NS(EParentalFeature)
|
||||
|
||||
|
@ -78,7 +78,7 @@ enum EResult {
|
||||
k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure
|
||||
k_EResultCannotUseOldPassword = 64, // The requested new password is not legal
|
||||
k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid
|
||||
k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent
|
||||
k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent - partner site specific
|
||||
k_EResultHardwareNotCapableOfIPT = 67, //
|
||||
k_EResultIPTInitError = 68, //
|
||||
k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user
|
||||
@ -203,6 +203,7 @@ enum EAuthSessionResponse {
|
||||
k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed = 7, // This ticket has already been used, it is not valid.
|
||||
k_EAuthSessionResponseAuthTicketInvalid = 8, // This ticket is not from a user instance currently connected to steam.
|
||||
k_EAuthSessionResponsePublisherIssuedBan = 9, // The user is banned for this game. The ban came via the web api and not VAC
|
||||
k_EAuthSessionResponseAuthTicketNetworkIdentityFailure = 10, // The network identity in the ticket does not match the server authenticating the ticket
|
||||
};
|
||||
|
||||
// results from UserHasLicenseForApp
|
||||
@ -293,6 +294,7 @@ enum EChatSteamIDInstanceFlags {
|
||||
// Purpose: Possible positions to tell the overlay to show notifications in
|
||||
//-----------------------------------------------------------------------------
|
||||
enum ENotificationPosition {
|
||||
k_EPositionInvalid = -1,
|
||||
k_EPositionTopLeft = 0,
|
||||
k_EPositionTopRight = 1,
|
||||
k_EPositionBottomLeft = 2,
|
||||
@ -849,6 +851,13 @@ CSteamID ClanIDFromChatID(const CSteamID& steamIDChat);
|
||||
//-----------------------------------------------------------------------------
|
||||
class CGameID {
|
||||
public:
|
||||
enum EGameIDType {
|
||||
k_EGameIDTypeApp = 0,
|
||||
k_EGameIDTypeGameMod = 1,
|
||||
k_EGameIDTypeShortcut = 2,
|
||||
k_EGameIDTypeP2P = 3,
|
||||
};
|
||||
|
||||
CGameID()
|
||||
{
|
||||
m_gameID.m_nType = k_EGameIDTypeApp;
|
||||
@ -879,12 +888,12 @@ public:
|
||||
m_gameID.m_nAppID = nAppID;
|
||||
}
|
||||
|
||||
CGameID(uint32 nAppID, uint32 nModID)
|
||||
// Not validating anything .. use IsValid()
|
||||
explicit CGameID(uint32 nAppID, uint32 nModID, CGameID::EGameIDType nType)
|
||||
{
|
||||
m_ulGameID = 0;
|
||||
m_gameID.m_nAppID = nAppID;
|
||||
m_gameID.m_nModID = nModID;
|
||||
m_gameID.m_nType = k_EGameIDTypeGameMod;
|
||||
m_gameID.m_nType = nType;
|
||||
}
|
||||
|
||||
CGameID(const CGameID& that)
|
||||
@ -943,10 +952,14 @@ public:
|
||||
return m_gameID.m_nModID;
|
||||
}
|
||||
|
||||
uint32 AppID() const
|
||||
#if !defined(VALVE_SHORTCUT_DEBUG)
|
||||
uint32 AppID(bool = false) const
|
||||
{
|
||||
return m_gameID.m_nAppID;
|
||||
}
|
||||
#else
|
||||
uint32 AppID(bool bShortcutOK = false) const;
|
||||
#endif
|
||||
|
||||
bool operator==(const CGameID& rhs) const
|
||||
{
|
||||
@ -971,13 +984,15 @@ public:
|
||||
return m_gameID.m_nAppID != k_uAppIdInvalid;
|
||||
|
||||
case k_EGameIDTypeGameMod:
|
||||
return m_gameID.m_nAppID != k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000;
|
||||
return m_gameID.m_nAppID != k_uAppIdInvalid && (m_gameID.m_nModID & 0x80000000);
|
||||
|
||||
case k_EGameIDTypeShortcut:
|
||||
return (m_gameID.m_nModID & 0x80000000) != 0;
|
||||
return m_gameID.m_nAppID == k_uAppIdInvalid
|
||||
&& (m_gameID.m_nModID & 0x80000000)
|
||||
&& m_gameID.m_nModID >= (5000 | 0x80000000); // k_unMaxExpectedLocalAppId - shortcuts are pushed beyond that range
|
||||
|
||||
case k_EGameIDTypeP2P:
|
||||
return m_gameID.m_nAppID == k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000;
|
||||
return m_gameID.m_nAppID == k_uAppIdInvalid && (m_gameID.m_nModID & 0x80000000);
|
||||
|
||||
default:
|
||||
return false;
|
||||
@ -993,13 +1008,6 @@ public:
|
||||
// Internal stuff. Use the accessors above if possible
|
||||
//
|
||||
|
||||
enum EGameIDType {
|
||||
k_EGameIDTypeApp = 0,
|
||||
k_EGameIDTypeGameMod = 1,
|
||||
k_EGameIDTypeShortcut = 2,
|
||||
k_EGameIDTypeP2P = 3,
|
||||
};
|
||||
|
||||
struct GameID_t {
|
||||
#ifdef VALVE_BIG_ENDIAN
|
||||
unsigned int m_nModID : 32;
|
||||
@ -1016,6 +1024,8 @@ public:
|
||||
uint64 m_ulGameID;
|
||||
GameID_t m_gameID;
|
||||
};
|
||||
|
||||
friend CGameID GameIDFromAppAndModPath(uint32 nAppID, const char* pchModPath);
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
@ -1064,7 +1074,7 @@ enum ESteamIPv6ConnectivityState {
|
||||
// Define compile time assert macros to let us validate the structure sizes.
|
||||
#define VALVE_COMPILE_TIME_ASSERT(pred) typedef char compile_time_assert_type[(pred) ? 1 : -1];
|
||||
|
||||
#if defined(__linux__) || defined(__APPLE__)
|
||||
#if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
|
||||
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
|
||||
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
|
||||
// The 64-bit version of gcc has the alignment requirement for these types set to
|
||||
|
@ -59,6 +59,7 @@ enum EHTTPStatusCode {
|
||||
k_EHTTPStatusCode305UseProxy = 305,
|
||||
// k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1)
|
||||
k_EHTTPStatusCode307TemporaryRedirect = 307,
|
||||
k_EHTTPStatusCode308PermanentRedirect = 308,
|
||||
|
||||
// Error codes
|
||||
k_EHTTPStatusCode400BadRequest = 400,
|
||||
|
@ -1679,7 +1679,7 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString(const char*
|
||||
//
|
||||
// There is also extra paranoia to make sure the bytes are not treated as signed.
|
||||
SteamNetworkingPOPID result = (uint32)(uint8)pszCode[0] << 16U;
|
||||
if (pszCode[1]) {
|
||||
if (result && pszCode[1]) {
|
||||
result |= ((uint32)(uint8)pszCode[1] << 8U);
|
||||
if (pszCode[2]) {
|
||||
result |= (uint32)(uint8)pszCode[2] | ((uint32)(uint8)pszCode[3] << 24U);
|
||||
@ -1694,9 +1694,7 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString(const char*
|
||||
template <int N>
|
||||
inline void GetSteamNetworkingLocationPOPStringFromID(SteamNetworkingPOPID id, char (&szCode)[N])
|
||||
{
|
||||
#if !defined(__GNUC__) || __GNUC__ >= 5
|
||||
static_assert(N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID");
|
||||
#endif
|
||||
szCode[0] = char(id >> 16U);
|
||||
szCode[1] = char(id >> 8U);
|
||||
szCode[2] = char(id);
|
||||
|
@ -1,27 +1,20 @@
|
||||
//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
//========= Copyright 1996-2022, Valve LLC, All rights reserved. ============
|
||||
|
||||
#ifndef STEAMTYPES_H
|
||||
#define STEAMTYPES_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#define S_CALLTYPE __cdecl
|
||||
// WARNING: __cdecl is potentially #defined away in steam_api_common.h
|
||||
|
||||
// Steam-specific types. Defined here so this header file can be included in other code bases.
|
||||
#ifndef WCHARTYPES_H
|
||||
typedef unsigned char uint8;
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && !defined(_WIN32) && !defined(POSIX)
|
||||
#ifdef __GNUC__
|
||||
#if __GNUC__ < 4
|
||||
#error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)"
|
||||
#endif
|
||||
#define POSIX 1
|
||||
#endif
|
||||
|
||||
#if defined(__LP64__) || defined(__x86_64__) || defined(_WIN64) || defined(__aarch64__) || defined(__s390x__)
|
||||
|
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Reference in New Issue
Block a user