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https://gitlab.com/kelteseth/ScreenPlay.git
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Apply cmake format
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@ -71,4 +71,3 @@ endif()
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if(WIN32)
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add_subdirectory(ScreenPlaySysInfo)
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endif()
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@ -94,11 +94,10 @@ if(APPLE)
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TARGET workshopplugin
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POST_BUILD
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COMMENT "Copying steam_appid.txt into ScreenPlay.app bundle"
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
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COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
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else()
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/qmldir ${WORKSHOP_PLUGIN_DIR}/qmldir COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
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configure_file(${steam_bin} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/qmldir ${WORKSHOP_PLUGIN_DIR}/qmldir COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
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configure_file(${steam_bin} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
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endif()
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