mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-22 02:32:29 +01:00
Add mac includes
Add missing include
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parent
161b77fd37
commit
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@ -12,12 +12,8 @@
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#include "src/linuxwindow.h"
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#endif
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#if defined(Q_OS_OSX)
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// TODO MAC OSX PORT HERE
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#include "src/macwindow.h"
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#endif
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#include "../ScreenPlaySDK/screenplaysdk.h"
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@ -43,10 +39,14 @@ int main(int argc, char* argv[])
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list.append(0);
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#if defined(Q_OS_WIN)
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WinWindow window(list, "test", "appid", "1");
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// WinWindow window(list, "D:/672870/827874818", "appid", "1");
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#endif
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#if defined(Q_OS_LINUX)
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LinuxWindow window(list, "test", "appid", "1");
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#endif
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#if defined(Q_OS_OSX)
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LinuxWindow window(list, "test", "appid", "1");
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#endif
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return app.exec();
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}
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@ -97,11 +97,9 @@ int main(int argc, char* argv[])
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#endif
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#if defined(Q_OS_OSX)
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// TODO MAC OSX PORT HERE
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// QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &TODO, &TODO::destroyThis);
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// QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &TODO, &TODO::messageReceived);
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MacWindow window(list, argumentList.at(2), argumentList.at(3), argumentList.at(5));
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &MacWindow, &MacWindow::destroyThis);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &MacWindow, &MacWindow::messageReceived);
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#endif
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return app.exec();
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@ -1,6 +1,6 @@
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import QtQuick 2.12
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import QtWebEngine 1.8
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//import net.aimber.wallpaper 1.0
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import net.aimber.wallpaper 1.0
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Rectangle {
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anchors.fill: parent
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@ -18,7 +18,7 @@ WinWindow::WinWindow(QVector<int>& activeScreensList, QString projectPath, QStri
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{
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m_windowHandle = reinterpret_cast<HWND>(m_window.winId());
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if(!IsWindow(m_windowHandle)){
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if (!IsWindow(m_windowHandle)) {
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qFatal("Could not get a valid window handle!");
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}
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setAppID(id);
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@ -59,20 +59,21 @@ WinWindow::WinWindow(QVector<int>& activeScreensList, QString projectPath, QStri
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m_window.setTextRenderType(QQuickWindow::TextRenderType::NativeTextRendering);
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m_window.setSource(QUrl("qrc:/mainWindow.qml"));
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// Let QML decide when were are read to show the window
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ShowWindow(m_windowHandle, SW_HIDE);
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// FIXME WORKAROUND:
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// There is a strange bug when we open the ScreenPlayWindow project on its one
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// that if we set ShowWindow(m_windowHandle, SW_HIDE); we can no longer set
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// the window visible via set Visible.
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if(projectPath != "test"){
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// Let QML decide when were are read to show the window
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ShowWindow(m_windowHandle, SW_HIDE);
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}
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}
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void WinWindow::setVisible(bool show)
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{
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if (show) {
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ShowWindow(m_windowHandle, SW_SHOW);
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if(!IsWindowVisible(m_windowHandle)){
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qFatal("Could net set window visible!");
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}
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m_window.show();
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} else {
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ShowWindow(m_windowHandle, SW_HIDE);
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}
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