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https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-09-02 16:49:47 +02:00
Change preview font to Noto Sans Light
Move colors to member
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@ -2,6 +2,7 @@
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#pragma once
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#include <QColor>
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#include <QDir>
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#include <QFile>
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#include <QFileInfo>
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@ -117,5 +118,12 @@ private:
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private:
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QFuture<void> m_wizardFuture;
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QVector<QColor> m_gradientColors = {
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QColor("#B71C1C"),
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QColor("#1B5E20"),
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QColor("#0D47A1"),
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QColor("#FFD600"),
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QColor("#4A148C")
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};
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};
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}
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@ -511,14 +511,13 @@ void Wizards::createPreviewImage(const QString& name, const QString& targetPath)
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// Step 2: Select Random Colors (example colors, replace with Material colors)
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// These are just placeholder colors, replace with actual Material colors
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QColor colors[] = { QColor("#B71C1C"), QColor("#1B5E20"), QColor("#0D47A1"), QColor("#FFD600"), QColor("#4A148C") };
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int randomIndex1 = QRandomGenerator::global()->bounded(5);
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int randomIndex2 = QRandomGenerator::global()->bounded(5);
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// Step 3: Create and Set Gradient
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QLinearGradient gradient(QPointF(0, image.height()), QPointF(image.width(), 0));
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gradient.setColorAt(0, colors[randomIndex1].darker()); // Dark color
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gradient.setColorAt(1, colors[randomIndex2].lighter()); // Bright color
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gradient.setColorAt(0, m_gradientColors[randomIndex1].darker()); // Dark color
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gradient.setColorAt(1, m_gradientColors[randomIndex2].lighter()); // Bright color
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painter.fillRect(image.rect(), gradient);
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@ -527,6 +526,7 @@ void Wizards::createPreviewImage(const QString& name, const QString& targetPath)
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painter.setPen(Qt::white);
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int fontSize = qMin(image.width(), image.height()) / 10; // Adjust proportion as needed
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QFont font = painter.font();
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font.setFamily("Noto Sans Light");
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font.setPointSize(fontSize);
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painter.setFont(font);
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