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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-15 06:52:34 +02:00

Fixed MacOS library paths

This commit is contained in:
Dominik Louven 2018-11-26 20:37:48 +01:00
parent ddc80ceedc
commit 9a97f19918
2 changed files with 33 additions and 11 deletions

View File

@ -119,7 +119,7 @@ win32 {
install_it.files += ThirdParty\steam\redistributable_bin\win64\steam_api64.dll
}
unix {
unix:!macx {
LIBS += -L$$PWD/ThirdParty/steam/redistributable_bin/linux64/ -lsteam_api
DEPENDPATH += $$PWD/ThirdParty/steam/redistributable_bin/linux64
@ -131,6 +131,22 @@ unix {
install_it.files += ThirdParty\steam\redistributable_bin\linux64\libsteam_api.so
}
macx: {
LIBS += -L$$PWD/ThirdParty/steam/redistributable_bin/osx32/ -lsteam_api
DEPENDPATH += $$PWD/ThirdParty/steam/redistributable_bin/osx32
INCLUDEPATH += $$PWD/ThirdParty/steam/lib/osx32
DEPENDPATH += $$PWD/ThirdParty/steam/lib/osx32s
LIBS += -L$$PWD/ThirdParty/steam/lib/osx32/ -lsdkencryptedappticket
install_it.files += ThirdParty\steam\redistributable_bin\osx32\libsteam_api.so
steam_data.files = steam_appid.txt
steam_data.path = Contents/MacOS
QMAKE_BUNDLE_DATA += steam_data
}
DISTFILES += \
favicon.ico

View File

@ -22,17 +22,23 @@ INCLUDEPATH += \
include(../ScreenPlaySDK/Screenplaysdk.pri)
macx: {
QMAKE_LIBDIR += $$OUT_PWD/
install_it.path = $${OUT_PWD}/../ScreenPlaySDK
}
CONFIG(debug, debug|release) {
LIBS += -lScreenplaysdkd
install_it.path = $${OUT_PWD}/debug/
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/debug
} else {
LIBS += -lScreenplaysdk
install_it.path = $${OUT_PWD}/release/
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/release
}
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK
!macx: {
CONFIG(debug, debug|release) {
LIBS += -lScreenplaysdkd
install_it.path = $${OUT_PWD}/debug/
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/debug
} else {
LIBS += -lScreenplaysdk
install_it.path = $${OUT_PWD}/release/
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/release
}
QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK
}
install_it.files += index.html \