mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-22 18:52:30 +01:00
Merge remote-tracking branch 'origin/dev' into dev
# Conflicts: # ScreenPlayWindow/src/SPWmainwindow.cpp
This commit is contained in:
commit
b196c45734
@ -3,6 +3,6 @@ SUBDIRS = \
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ScreenPlay/ScreenPlay.pro \
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ScreenPlaySDK/Screenplaysdk.pro \
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ScreenPlayWindow/ScreenPlayWindow.pro \
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ScreenPlayWidget
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ScreenPlayWidget/
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ScreenPlayWindow.depends = ScreenPlaySDK
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@ -86,3 +86,13 @@ win32 {
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win32: LIBS += -L$$PWD/ThirdParty/Steam/redistributable_bin/win64/ -lsteam_api64
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DEPENDPATH += $$PWD/ThirdParty/Steam/redistributable_bin/win64
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}
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unix {
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LIBS += -L$$PWD/ThirdParty/steam/redistributable_bin/linux64/ -lsteam_api
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DEPENDPATH += $$PWD/ThirdParty/steam/redistributable_bin/linux64
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INCLUDEPATH += $$PWD/ThirdParty/steam/lib/linux64
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DEPENDPATH += $$PWD/ThirdParty/steam/lib/linux64s
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LIBS += -L$$PWD/ThirdParty/steam/lib/linux64/ -lsdkencryptedappticket
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}
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BIN
ScreenPlay/ThirdParty/steam/lib/linux64/libsdkencryptedappticket.so
vendored
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BIN
ScreenPlay/ThirdParty/steam/lib/linux64/libsdkencryptedappticket.so
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BIN
ScreenPlay/ThirdParty/steam/redistributable_bin/linux64/libsteam_api.so
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BIN
ScreenPlay/ThirdParty/steam/redistributable_bin/linux64/libsteam_api.so
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@ -20,8 +20,10 @@
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#include <QVariant>
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#include <QWindow>
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#include <QtQuick/QQuickItem>
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#include <qt_windows.h>
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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#endif
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#include "qmlutilities.h"
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#include "installedlistfilter.h"
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#include "installedlistmodel.h"
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@ -234,10 +234,13 @@ void Settings::setScreenPlayWindowPath(const QUrl& screenPlayWindowPath)
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void Settings::checkForOtherFullscreenApplication()
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{
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#ifdef Q_OS_WIN
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HWND hWnd = GetForegroundWindow();
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RECT appBounds;
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RECT rc;
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GetWindowRect(GetDesktopWindow(), &rc);
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#endif
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// if(hWnd =! (HWND)GetDesktopWindow() && hWnd != (HWND)GetShellWindow())
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// {
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// GetWindowRect(hWnd, &appBounds);
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@ -28,8 +28,9 @@
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#include "projectsettingslistmodel.h"
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#include "sdkconnector.h"
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#include "steam/steam_api.h"
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#include "qt_windows.h"
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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#endif
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/*!
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\class Settings
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\brief Used for:
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@ -1,7 +1,9 @@
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#include "src/SPWmainwindow.h"
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#include <QApplication>
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#include <QStringList>
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#include "qt_windows.h"
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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#endif
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int main(int argc, char* argv[])
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{
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@ -1,5 +1,5 @@
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#include "SPWmainwindow.h"
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#ifdef Q_OS_WIN
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BOOL WINAPI SearchForWorkerWindow(HWND hwnd, LPARAM lparam)
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{
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// 0xXXXXXXX "" WorkerW
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@ -12,11 +12,11 @@ BOOL WINAPI SearchForWorkerWindow(HWND hwnd, LPARAM lparam)
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*reinterpret_cast<HWND*>(lparam) = FindWindowExW(nullptr, hwnd, L"WorkerW", nullptr);
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return TRUE;
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}
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#endif
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MainWindow::MainWindow(int i, QString projectPath, QString id, QScreen* parent)
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: QWindow(parent)
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{
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#ifdef Q_OS_WIN
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setOpacity(0);
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m_projectPath = projectPath;
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m_appID = id;
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@ -120,14 +120,15 @@ MainWindow::MainWindow(int i, QString projectPath, QString id, QScreen* parent)
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emit playQmlScene(tmpPath);
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}
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}
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#endif
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}
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void MainWindow::init()
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{
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setOpacity(0);
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m_quickRenderer.data()->show();
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#ifdef Q_OS_WIN
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ShowWindow(m_worker_hwnd, SW_SHOWDEFAULT);
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ShowWindow(m_hwnd, SW_SHOWDEFAULT);
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#endif
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QPropertyAnimation* animation = new QPropertyAnimation(this, "opacity");
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animation->setDuration(200);
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//animation->setEasingCurve(QEasingCurve::OutCubic);
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@ -144,8 +145,10 @@ void MainWindow::destroyThis()
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animation->start();
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QObject::connect(animation, &QPropertyAnimation::finished, [&]() {
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#ifdef Q_OS_WIN
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ShowWindow(m_worker_hwnd, SW_HIDE);
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ShowWindow(m_hwnd, SW_HIDE);
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#endif
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QCoreApplication::quit();
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});
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}
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@ -1,6 +1,8 @@
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#pragma once
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#include "qt_windows.h"
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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#endif
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#include <QApplication>
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#include <QDir>
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#include <QEasingCurve>
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@ -87,8 +89,10 @@ signals:
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void nameChanged(QString appID);
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private:
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#ifdef Q_OS_WIN
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HWND m_hwnd;
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HWND m_worker_hwnd;
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#endif
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QSharedPointer<QQuickView> m_quickRenderer = nullptr;
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QUrl m_projectPath;
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QString m_projectFile;
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