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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-10-06 09:17:07 +02:00

Remove Qt Maintenance tool requirement

This commit is contained in:
Elias Steurer 2022-12-16 13:34:15 +01:00
parent 5ebf5a7aed
commit b5aa584337
5 changed files with 50 additions and 116 deletions

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@ -48,7 +48,7 @@ set(QML_IMPORT_PATH
"${QML_DIRS}"
CACHE STRING "Qt Creator extra qml import paths")
set(VCPKG_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../ScreenPlay-vcpkg")
set(VCPKG_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../vcpkg")
set(VCPKG_INSTALLED_PATH "${VCPKG_PATH}/installed/${VCPKG_ARCH}")
set(VCPKG_BIN_PATH "${VCPKG_INSTALLED_PATH}/bin")

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@ -40,7 +40,7 @@
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_PREFIX_PATH": "$env{aqt_path}/$env{qt_version}/msvc2019_64",
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/../ScreenPlay-vcpkg/scripts/buildsystems/vcpkg.cmake",
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/../vcpkg/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "x64-windows",
"CMAKE_C_COMPILER": "$env{VCToolsInstallDir}/bin/$env{VCHostArch}/x64/cl.exe",
"CMAKE_CXX_COMPILER": "$env{VCToolsInstallDir}/bin/$env{VCHostArch}/x64/cl.exe"
@ -67,7 +67,7 @@
"CMAKE_C_COMPILER": "gcc",
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_PREFIX_PATH": "$env{HOME}/aqt/6.4.1/gcc_64",
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/../ScreenPlay-vcpkg/scripts/buildsystems/vcpkg.cmake",
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/../vcpkg/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "x64-linux"
}
}

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@ -1,15 +1,35 @@
# Developer Setup
1. Install latest [git + git-lfs](https://git-scm.com/)
2. Install latest [python 3](https://www.python.org/)
3. Clone ScreenPlay
# Setup
1. Download and install the tool for your platform.
1. [Windows](#windows)
1. [Linux](#linux)
1. [MacOS](#macos)
2. See the instruction of [how to setup QtCreator and compile ScreenPlay](#setup-qtcreator-and-compile-screenplay)
## Windows
1. Download and install:
1. Microsoft Visual Studio Community 2022 [Download](https://visualstudio.microsoft.com/de/vs/community/)
2. Python 3.11+ and select `Add to Path` during the installation. [Download](https://www.python.org/downloads/)
3. Optional if you do not have tools like `git` or `cmake` installed, we recommend `Chocolatey`:
1. Chocolatey via Powershell (Administrator) [Download](https://chocolatey.org/install)
2. Run `choco.exe install git cmake -y`
## Linux
1. Install dependencies for Debian/Ubuntu:
``` bash
sudo apt install build-essential git gpg ffmpeg mesa-common-dev libxkbcommon-* libfontconfig curl zip unzip tar cmake pkg-config apt-transport-https ca-certificates gnupg software-properties-common wget software-properties-common python3 python3-pip libgl1-mesa-dev lld ninja-build qml-module-qt-websockets qtwebengine5-* -y
```
## MacOS
1. Install XCode 14+ , open and restart your device.
1. Install [brew](https://brew.sh) that is needed by some third party vcpkg packages. Do not forget to add brew to your path as outlined at the on of the installation!
- `brew install pkg-config git llvm cmake`
# Setup QtCreator and compile ScreenPlay
1. Clone ScreenPlay
``` bash
git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git ScreenPlay/ScreenPlay
```
4. Download the latest __Qt 6.4.x__ for you platform. Earlier versions are not supported!
1. [Install instructions Windows](#windows)
1. [Install instructions Linux](#linux)
1. [Install instructions MacOSX](#macosx)
5. Start the following script to download all needed dependencies automatically. This will create a ScreenPlay-vcpkg folder in the same directory as your ScreenPlay source folder.
1. Start the following script to download _all_ needed dependencies automatically.
``` bash
cd Tools
# Windows defaults to python
@ -17,106 +37,19 @@ python setup.py
# Linux and macOS uses python3
python3 setup.py
```
<div>
<img width="100%" height="auto" src="../.gitlab/media/QtCreator_kit.png">
</div>
5. Open __QtCreator__ and open the settings `Tools -> Options`
6. Clone an existing kit like `Qt 6.4.1 MSVC2019 64bit` and add `ScreenPlay` to the new kit name
5. Edit CMake variables amd add CMAKE_TOOLCHAIN_FILE and VCPKG_TARGET_TRIPLET
* `Kits -> <Your_Kit> -> CMake Configuration`
Append this:
``` bash
-DCMAKE_TOOLCHAIN_FILE:STRING=%{CurrentProject:Path}/../ScreenPlay-vcpkg/scripts/buildsystems/vcpkg.cmake
# Only _one_ of these lines that match your OS:
-DVCPKG_TARGET_TRIPLET:STRING=x64-windows
-DVCPKG_TARGET_TRIPLET:STRING=x64-linux
-DVCPKG_TARGET_TRIPLET:STRING=x64-osx
-DVCPKG_TARGET_TRIPLET:STRING=arm64-osx
```
6. Save and close the settings.
7. Open Project via `File -> Open File or Project` and select your `CMakeLists.txt`. Then select __our created kit__, press `Configure Project`
<div>
<img height="auto" src="../.gitlab/media/QtCreator_kit_select.png">
</div>
8. Press build (the big green play button on the bottom left). This will compile and start ScreenPlay and copy all necessary files into your Qt installation.
## Windows
1. It is recommended (but not necessary) to use an easy git UI like [gitextensions](https://gitextensions.github.io/).
1. [Download and install the most recent MSVC 2019 Community](https://visualstudio.microsoft.com/vs/community/)
- Select "Desktop development with C++"
1. [Download and install Qt binary installer from qt.io](https://www.qt.io/download-qt-installer)
- Install the Maintaince tool
- Select the following features to install:
- Qt 6.4.1
- MSVC 2019 64-bit
- **ALL Additional Libraries**
- Qt Quick 3d
- Qt 5 Compatibility Module
- Qt Shader Tools
- Developer and Designer Tools
- Cmake
- Ninja
## Linux dependencies
1. Install dependencies for Debian/Ubuntu:
``` bash
sudo apt install build-essential git gpg ffmpeg mesa-common-dev libxkbcommon-* libfontconfig curl zip unzip tar cmake pkg-config apt-transport-https ca-certificates gnupg software-properties-common wget software-properties-common python3 python3-pip libgl1-mesa-dev lld ninja-build qml-module-qt-websockets qtwebengine5-* -y
```
## Linux via qt.io account
1. [Download and install Qt binary installer from qt.io](https://www.qt.io/download-qt-installer)
- Install the Maintaince tool
- Select the following features to install:
- Qt 6.4.1
- GCC
- **ALL Additional Libraries**
- Qt Quick 3d
- Qt 5 Compatibility Module
- Qt Shader Tools
- Developer and Designer Tools
- OpenSSL 1.1.1.c Toolkit
- OpenSSL 64-bit binaries
- Cmake
- Ninja
## Linux via aqt
1. Alternativly download via aqt
```
python3 -m pip install aqtinstall
python3 -m aqt install-qt -O ~/aqt linux desktop 6.4.1 gcc_64 -m all
python3 -m aqt install-tool -O ~/aqt linux desktop tools_qtcreator
```
1. Open VSCode and install the `CMake Tools`
1. ctrl + p: `CMake: Select Configure Preset`
2. Select `ScreenPlay 64bit Debug Linux`
3. ctrl + p: `CMake: Configure`
4. ctrl + p: `CMake: Build`
## MacOSX
1. Install XCode 13+ , open and restart your device.
1. Install [brew](https://brew.sh) that is needed by some third party vcpkg packages. Do not forget to add brew to your path as outlined at the on of the installation!
- `brew install pkg-config git llvm cmake ninja`
1. [Download and install Qt binary installer from qt.io](https://www.qt.io/download-qt-installer)
- Install the Maintaince tool
- Select the following features to install:
- Qt 6.4.1
- Qt WebEngine
- **ALL Additional Libraries**
- Qt Quick 3d
- Qt 5 Compatibility Module
- Qt Shader Tools
- Developer and Designer Tools
- OpenSSL 1.1.1.c Toolkit
- OpenSSL 64-bit binaries
- Cmake
- Ninja
1. Change your default kit:
- `QtCreator -> Options -> Kits -> Select your default kit (Desktop Qt 6.4.1) -> Change c and c++ Compiler to Apple Clang (x86_64)`
1. This will:
1. Download `Qt` and `QtCreator` into:
1. Windows: `C:\aqt`
2. MacOS and Linux: `~/aqt`
2. Create a `vcpkg` folder for dependencies
3. Compile the dependencies
4. Download ffmpeg
1. Open QtCreator
1. Windows: `C:\aqt\Tools\QtCreator\bin\qtcreator.exe`
2. Linux: `~/aqt/Tools/QtCreator/bin/qtcreator`
3. MacOS: `~/aqt/qtcreator`
1. Select the imported temporary kit like `ScreenPlay 64bit Debug Windows MSVC 2022 Community`
2. Compile!
# Developer docs
We use qdoc to generate documentation. Qt6 is the minimum version qdoc, because of vastly improved c++ parsing support.
@ -126,3 +59,4 @@ If you have installed Qt in a different directory, change the path to your Qt lo
Some useful links:
* [Introduction to QDoc](https://doc.qt.io/qt-5/01-qdoc-manual.html)
* [Writing qdoc comments](https://doc.qt.io/qt-5/qdoc-guide-writing.html)

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@ -191,7 +191,7 @@ def setup(build_config: BuildConfig, build_result: BuildResult) -> Tuple[BuildCo
"Unsupported platform, ScreenPlay only supports Windows, macOS and Linux.")
# Prepare
build_config.cmake_toolchain_file = Path(f"{build_config.root_path}/../ScreenPlay-vcpkg/scripts/buildsystems/vcpkg.cmake").resolve()
build_config.cmake_toolchain_file = Path(f"{build_config.root_path}/../vcpkg/scripts/buildsystems/vcpkg.cmake").resolve()
print(f"cmake_toolchain_file: {build_config.cmake_toolchain_file}")
print(f"Starting build with type {build_config.build_type}.")
print(f"Qt Version: {build_config.qt_version}. Root path: {build_config.root_path}")
@ -315,7 +315,7 @@ def package(build_config: BuildConfig):
# Lets just copy all of them into bin.
if platform.system() == "Windows":
vcpkg_bin_path = Path(
f"{build_config.root_path}/../ScreenPlay-vcpkg/installed/x64-windows/bin").resolve()
f"{build_config.root_path}/../vcpkg/installed/x64-windows/bin").resolve()
print(f"Copy dlls from vcpkg bin path: {vcpkg_bin_path}")
for file in vcpkg_bin_path.iterdir():
if file.suffix == ".dll" and file.is_file():

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@ -101,7 +101,7 @@ def main():
root_path = Path(util.cd_repo_root_path())
project_source_parent_path = root_path.joinpath("../").resolve()
vcpkg_path = project_source_parent_path.joinpath("ScreenPlay-vcpkg").resolve()
vcpkg_path = project_source_parent_path.joinpath("vcpkg").resolve()
vcpkg_packages_list = [
"openssl",
"curl",
@ -141,7 +141,7 @@ def main():
raise NotImplementedError("Unknown system: {}".format(system()))
print(f"Clone into {vcpkg_path}")
execute("git clone https://github.com/microsoft/vcpkg.git ScreenPlay-vcpkg", project_source_parent_path, True)
execute("git clone https://github.com/microsoft/vcpkg.git vcpkg", project_source_parent_path, True)
execute("git fetch", vcpkg_path)
execute(f"git checkout {defines.VCPKG_VERSION}", vcpkg_path)