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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-10-06 09:17:07 +02:00

Add new ci build script and check step

This is python based and is now functional for windows. We now
should be able to extend this script for linux and mac.

Move setup script to Tools folder.
This commit is contained in:
Elias Steurer 2020-10-29 18:19:22 +01:00
parent f6b02cfea5
commit b5dae423cb
10 changed files with 253 additions and 41 deletions

8
.cmake-format.py Normal file
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@ -0,0 +1,8 @@
with section("format"):
# How wide to allow formatted cmake files
line_width = 140
# How many spaces to tab for indent
tab_size = 4

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@ -1,47 +1,78 @@
stages:
- check
- build
build:windows:
check:
stage: check
tags:
- vs2019
- windows10
script:
- cd Tools
- pip install cmakelang
- python format-cmake.py
- python format-cpp.py
build:windows_debug:
stage: build
tags:
- vs2017
- windows
before_script:
- git clean -xdf
- git submodule sync --recursive
- git submodule update --init --recursive
# Needs MSVC 2019 installed!
# Setup vcvars32.bat manually because this is powershell and MS does not have something simmilar for PS. Wtf?
# https://gist.github.com/justinian/81a2e55c89e8301a8a96
# https://stackoverflow.com/questions/2124753/how-can-i-use-powershell-with-the-visual-studio-command-prompt
- $tempFile = [IO.Path]::GetTempFileName()
- cmd /c " `"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat`" && set > `"$tempFile`" "
- Get-Content $tempFile | Foreach-Object {if($_ -match "^(.*?)=(.*)$"){Set-Content "env:\$($matches[1])" $matches[2]}}
- Remove-Item $tempFile
- $Env:Path += ';C:\Qt\5.15.1\msvc2019_64\bin'
- $Env:Path += ';C:\Qt\Tools\QtCreator\bin'
- $env:path -split ";"
cache:
key: ${CI_RUNNER_DESCRIPTION}
paths:
- Common\vcpkg\
- vs2019
- windows10
needs:
- check
script:
- cmd /c install_dependencies_windows.bat
- mkdir BUILD_WINDOWS
- cd BUILD_WINDOWS
- cmake.exe ../ -DCMAKE_PREFIX_PATH=c:/Qt/5.15.1/msvc2019 -DCMAKE_IGNORE_PATH=C:/Strawberry/c/bin -DCMAKE_BUILD_TYPE=MinSizeRel -DCMAKE_TOOLCHAIN_FILE="$(Get-Location)/../Common/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET=x64-windows "-GCodeBlocks - Ninja" -B.
- cmake.exe --build . --target all
- cd bin
- windeployqt.exe --release --qmldir ../../ScreenPlay/qml ScreenPlay.exe
- windeployqt.exe --release --qmldir ../../ScreenPlayWidget ScreenPlayWidget.exe
- windeployqt.exe --release --qmldir ../../ScreenPlayWallpaper ScreenPlayWallpaper.exe
- del *.cpp,*.moc,*.h,*.obj,*.res,*.exp,*.lib,*.lik,*.pch, *.ninja, *.exe.manifest, *.cbp, *.cmake, *.ninja_log, *.ninja_deps, *.manifest
- cd Tools
- python build.py -t debug
artifacts:
expire_in: '12 weeks'
expire_in: '4 weeks'
paths:
- BUILD_WINDOWS/bin/
- build-x64-window-debug/bin/
build:windows_release:
stage: build
tags:
- vs2019
- windows10
needs:
- check
script:
- cd Tools
- python build.py -t release
artifacts:
expire_in: '4 weeks'
paths:
- build-x64-window-release/bin/
build:linux_debug:
stage: build
tags:
- gcc
needs:
- check
script:
- cd Tools
- python build.py -t debug
artifacts:
expire_in: '4 weeks'
paths:
- build-x64-linux-debug/bin/
build:linux_release:
stage: build
tags:
- gcc
needs:
- check
script:
- cd Tools
- python build.py -t release
artifacts:
expire_in: '4 weeks'
paths:
- build-x64-linux-release/bin/
build_docs:
stage: .post
script:
- curl --request POST --form "token=$CI_JOB_TOKEN" --form ref=master https://gitlab.com/api/v4/projects/15800262/trigger/pipeline
- curl --request POST --form "token=$CI_JOB_TOKEN" --form ref=master https://gitlab.com/api/v4/projects/15800262/trigger/pipeline

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@ -1,5 +1,7 @@
cmake_minimum_required(VERSION 3.16.0 )
project(ScreenPlay)
# This sets cmake to compile all dlls into the main directory
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
@ -47,16 +49,13 @@ execute_process(COMMAND
add_compile_definitions(COMPILE_INFO="${BUILD_DATE} + ${GIT_COMMIT_HASH}")
if(UNIX)
# Fixes QWebEngine linker errors
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fuse-ld=gold")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=gold")
endif()
project(ScreenPlay)
add_subdirectory(ScreenPlay)
add_subdirectory(ScreenPlaySDK)
add_subdirectory(ScreenPlayShader)

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@ -8,12 +8,12 @@ git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git
4. Start install-dependencies.bat to download dependencies into the Common/ folder
``` bash
//Windows
.\install-dependencies.bat
.\Tools\install-dependencies.bat
//Linux
sudo apt install git gcc cmake build-essential libgl1-mesa-dev
chmod +x install-dependencies.sh
.\install-dependencies.sh
.\Tools\install-dependencies.sh
```
* This will install these dependencies via __vcpkg__
* openSSL 1.1.1d

118
Tools/build.py Normal file
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from sys import platform
import os
import sys
import subprocess
import shutil
import argparse
# Based on https://gist.github.com/l2m2/0d3146c53c767841c6ba8c4edbeb4c2c
def vs_env_dict():
vsvar32 = 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Auxiliary\\Build\\vcvars64.bat'
cmd = [vsvar32, '&&', 'set']
popen = subprocess.Popen(
cmd, shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
stdout, stderr = popen.communicate()
if popen.wait() != 0:
raise ValueError(stderr.decode("mbcs"))
output = stdout.decode("mbcs").split("\r\n")
return dict((e[0].upper(), e[1]) for e in [p.rstrip().split("=", 1) for p in output] if len(e) == 2)
# MAIN
parser = argparse.ArgumentParser(description='Build and Package ScreenPlay')
parser.add_argument('-t', action="store", dest="build_type")
args = parser.parse_args()
qt_version = "5.15.1"
print("Starting build with type %s. Qt Version: %s" %
(args.build_type, qt_version))
cmake_prefix_path = ""
cmake_target_triplet = ""
executable_file_ending = ""
deploy_executable = ""
if platform == "win32":
print("Loading MSVC env variables via vsvars32.bat")
windows_msvc = "msvc2019_64"
executable_file_ending = ".exe"
deploy_executable = "windeployqt.exe"
dict = vs_env_dict()
dict["PATH"] = dict["PATH"] + ";C:\\Qt\\" + qt_version + "\\" + windows_msvc + "\\bin;C:\\Qt\\Tools\\QtCreator\\bin"
os.environ.update(dict)
cmake_prefix_path = "c:/Qt/" + qt_version + "/" + windows_msvc
cmake_target_triplet = "x64-windows"
os.system("install_dependencies_windows.bat")
elif platform == "darwin":
cmake_prefix_path = "~/Qt/"
deploy_executable = "macdeployqt"
cmake_target_triplet = "x64-osx"
elif platform == "linux":
# Windows...
deploy_executable = "linuxdeployqt"
cmake_prefix_path = "~/Qt/"
cmake_target_triplet = "x64-linux"
# REMOVE OLD BUILD FOLDER
cwd = os.getcwd()
root_path = os.path.abspath((cwd+"/../"))
os.chdir(root_path)
cmake_toolchain_file = ("'{root_path}/Common/vcpkg/scripts/buildsystems/vcpkg.cmake'").format(root_path=root_path)
print("cmake_toolchain_file: %s " % cmake_toolchain_file)
build_folder = "build-" + cmake_target_triplet + "-" + args.build_type
if os.path.isdir(build_folder):
print("Remove previous build folder")
shutil.rmtree(build_folder)
os.mkdir(build_folder)
os.chdir(root_path + "/" + build_folder)
cmake_configure_command = """cmake ../
-DCMAKE_PREFIX_PATH={prefix_path}
-DCMAKE_BUILD_TYPE={type}
-DCMAKE_TOOLCHAIN_FILE={toolchain}
-DVCPKG_TARGET_TRIPLET={triplet}
-G "CodeBlocks - Ninja"
-B.
""".format(
type=args.build_type,
prefix_path=cmake_prefix_path,
triplet=cmake_target_triplet,
toolchain=cmake_toolchain_file).replace("\n", "")
print("cmake_configure_command: %s" % cmake_configure_command)
os.system(cmake_configure_command)
os.system("cmake --build . --target all")
os.chdir("bin")
os.system(("{deploy_executable} --{type} --qmldir ../../ScreenPlay/qml ScreenPlay{executable_file_ending}").format(
type=args.build_type,
executable_file_ending=executable_file_ending,
deploy_executable=deploy_executable))
os.system(("{deploy_executable} --{type} --qmldir ../../ScreenPlayWidget ScreenPlayWidget{executable_file_ending}").format(
type=args.build_type,
executable_file_ending=executable_file_ending,
deploy_executable=deploy_executable))
os.system(("{deploy_executable} --{type} --qmldir ../../ScreenPlayWallpaper ScreenPlayWallpaper{executable_file_ending}").format(
type=args.build_type,
executable_file_ending=executable_file_ending,
deploy_executable=deploy_executable))
file_endings = [".ninja_deps", ".ninja", ".ninja_log", ".lib", ".exp",
".manifest", ".cmake", ".cbp", "CMakeCache.txt"]
for filename in os.listdir(os.getcwd()):
for ending in file_endings:
if filename.endswith(ending):
full_file_path = os.path.join(os.getcwd(), filename)
print("Remove: %s" % full_file_path)
os.remove(full_file_path)

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Tools/format-cmake.py Normal file
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import fnmatch
import os
import sys
import subprocess
executable = "cmake-format"
if os.name == 'nt':
executable += ".exe"
for root, dirnames, filenames in os.walk('../'):
for filename in fnmatch.filter(filenames, 'CMakeLists.txt'):
print(executable, root+"/"+filename)
os.system(" %s -c ../.cmake-format.py -i %s" % (executable, (root + "/" + filename)))
# Check if all files are formatter
output = subprocess.check_output("git diff", shell=True)
if output:
print("Git diff is not empty. This means your CMakeLists.txt file was not formatted via %s!" % executable)
sys.exit(1)

21
Tools/format-cpp.py Normal file
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import fnmatch
import os
import sys
import subprocess
executable = "clang-format"
if os.name == 'nt':
executable += ".exe"
for root, dirnames, files in os.walk('../'):
for filename in files:
if filename.endswith(('.cpp', '.h')):
print(executable, root+"/"+filename)
os.system(" %s -style=file -i %s" % (executable, (root + "/" + filename)))
# Check if all files are formatter
output = subprocess.check_output("git diff", shell=True)
if output:
print("Git diff is not empty. This means your code was not formatted via %s!" % executable)
sys.exit(1)

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@ -1,5 +1,6 @@
git submodule update --init
git submodule update --recursive
cd ..
cd Common
git clone https://github.com/microsoft/vcpkg.git
cd vcpkg

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@ -1,5 +1,6 @@
git submodule update --init
git submodule update --recursive
cd ..
cd Common
git clone https://github.com/microsoft/vcpkg.git
cd vcpkg

13
Tools/lint-cmake.py Normal file
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import fnmatch
import os
import sys
import subprocess
executable = "cmake-lint"
if os.name == 'nt':
executable += ".exe"
for root, dirnames, filenames in os.walk('../'):
for filename in fnmatch.filter(filenames, 'CMakeLists.txt'):
print(executable, root + "/" + filename)
os.system(" %s %s" % (executable, (root + "/" + filename)))