mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 03:22:33 +01:00
Move everything inside the ScreenPlay namespace
This commit is contained in:
parent
1605b64250
commit
c064952a2d
@ -26,7 +26,7 @@ SOURCES += main.cpp \
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src/installedlistfilter.cpp \
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src/sdkconnector.cpp \
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src/projectsettingslistmodel.cpp \
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src/screenplay.cpp \
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src/screenplaymanager.cpp \
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src/qmlutilities.cpp \
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src/create.cpp
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@ -48,7 +48,7 @@ HEADERS += \
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src/sdkconnector.h \
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src/projectsettingslistitem.h \
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src/projectsettingslistmodel.h \
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src/screenplay.h \
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src/screenplaymanager.h \
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src/qmlutilities.h \
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src/create.h
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@ -17,12 +17,21 @@
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#include "src/monitorlistmodel.h"
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#include "src/profilelistmodel.h"
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#include "src/qmlutilities.h"
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#include "src/screenplay.h"
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#include "src/screenplaymanager.h"
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#include "src/sdkconnector.h"
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#include "src/settings.h"
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using std::shared_ptr,
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std::make_shared;
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std::make_shared,
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ScreenPlay::QMLUtilities,
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ScreenPlay::InstalledListModel,
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ScreenPlay::ScreenPlayManager,
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ScreenPlay::InstalledListFilter,
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ScreenPlay::MonitorListModel,
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ScreenPlay::ProfileListModel,
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ScreenPlay::SDKConnector,
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ScreenPlay::Settings,
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ScreenPlay::Create;
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int main(int argc, char* argv[])
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{
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@ -54,7 +63,7 @@ int main(int argc, char* argv[])
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// such things as the profile list model to complete
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// It will also set the m_absoluteStoragePath in profileListModel and installedListModel
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auto settings = make_shared<Settings>(installedListModel, profileListModel, monitorListModel, sdkConnector);
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ScreenPlay screenPlay(installedListModel, settings, monitorListModel, sdkConnector);
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ScreenPlayManager screenPlay(installedListModel, settings, monitorListModel, sdkConnector);
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Create create(settings);
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// All the list need the default path from the settings
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@ -5,6 +5,6 @@
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"sendStatistics" : false,
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"absoluteStoragePath": "",
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"profiles":[
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{ "monitorID": "","profile": "" }
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{ "monitorID": "","wallpaper": "" }
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]
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}
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@ -9,7 +9,7 @@
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\todo
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- This class would need to be refactored to be used in more creation types.
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*/
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namespace ScreenPlay {
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Create::Create(const shared_ptr<Settings>& settings, QObject* parent)
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: QObject(parent)
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, m_settings(settings)
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@ -145,3 +145,4 @@ void Create::abortAndCleanup()
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});
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m_createImportVideoThread->requestInterruption();
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}
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}
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@ -26,6 +26,10 @@
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#include "qmlutilities.h"
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#include "settings.h"
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namespace ScreenPlay {
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using std::shared_ptr,
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std::make_shared;
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@ -90,3 +94,4 @@ private:
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float m_progress = 0.0f;
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QString m_workingDir;
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};
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}
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@ -1,12 +1,25 @@
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#include "createimportvideo.h"
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#include <QScopeGuard>
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namespace ScreenPlay {
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/*!
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\class CreateImportVideo
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\brief This class imports (copies) and creates wallaper previews. This
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class only exsits as long as the user creates a wallpaper and gets
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destroyed if the creation was successful or not.
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The state get propagated via createWallpaperStateChanged(CreateImportVideo::State state);
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\todo
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- Maybe: Replace with QThread to avoid running QCoreApplication::processEvents();?
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*/
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CreateImportVideo::CreateImportVideo(QObject* parent)
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: QObject(parent)
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{
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}
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CreateImportVideo::CreateImportVideo(QString videoPath, QString exportPath, QObject* parent)
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CreateImportVideo::CreateImportVideo(const QString& videoPath, const QString& exportPath, QObject* parent)
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: QObject(parent)
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{
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m_videoPath = videoPath;
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@ -101,7 +114,7 @@ bool CreateImportVideo::createWallpaperInfo()
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// Get framerate
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QJsonArray arrSteams = obj.value("streams").toArray();
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if (arrSteams.size() < 1) {
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if (arrSteams.empty()) {
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qDebug() << "Error container does not have any video streams";
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return false;
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}
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@ -359,4 +372,4 @@ bool CreateImportVideo::extractWallpaperAudio()
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return true;
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}
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}
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@ -14,26 +14,16 @@
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#include <QString>
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#include <QThread>
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#include <QtMath>
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#include <QScopeGuard>
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/*!
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\class CreateImportVideo
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\brief This class imports (copies) and creates wallaper previews. This
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class only exsits as long as the user creates a wallpaper and gets
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destroyed if the creation was successful or not.
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The state get propagated via createWallpaperStateChanged(CreateImportVideo::State state);
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\todo
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- Maybe: Replace with QThread to avoid running QCoreApplication::processEvents();?
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*/
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namespace ScreenPlay {
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class CreateImportVideo : public QObject {
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Q_OBJECT
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public:
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CreateImportVideo(QObject* parent = nullptr);
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explicit CreateImportVideo(QString videoPath, QString exportPath, QObject* parent = nullptr);
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explicit CreateImportVideo(const QString& videoPath, const QString& exportPath, QObject* parent = nullptr);
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enum class State {
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Idle,
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@ -91,3 +81,4 @@ public slots:
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bool createWallpaperImagePreview();
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bool extractWallpaperAudio();
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};
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}
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@ -9,7 +9,7 @@
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- Expand filter functionality
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*/
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namespace ScreenPlay {
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InstalledListFilter::InstalledListFilter(const shared_ptr<InstalledListModel>& ilm)
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: QSortFilterProxyModel()
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, m_ilm(ilm)
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@ -53,3 +53,4 @@ void InstalledListFilter::resetFilter()
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setFilterWildcard("*");
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sort(0);
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}
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}
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@ -4,7 +4,7 @@
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#include <QSortFilterProxyModel>
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#include <memory>
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#include "installedlistmodel.h"
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namespace ScreenPlay {
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using std::shared_ptr;
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class InstalledListFilter : public QSortFilterProxyModel {
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@ -20,3 +20,4 @@ public slots:
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private:
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const shared_ptr<InstalledListModel> m_ilm;
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};
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}
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@ -1,5 +1,15 @@
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#include "installedlistmodel.h"
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/*!
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\class Installed List Model
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\brief Lists all installed wallpapers, widgets etc. from a given Path
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*/
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namespace ScreenPlay {
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InstalledListModel::InstalledListModel(QObject* parent)
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: QAbstractListModel(parent)
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{
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@ -177,3 +187,4 @@ void InstalledListModel::reset()
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m_screenPlayFiles.squeeze();
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endResetModel();
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}
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}
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@ -1,7 +1,5 @@
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#pragma once
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#include "profilelistmodel.h"
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#include "projectfile.h"
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#include <QAbstractListModel>
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#include <QByteArray>
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#include <QDebug>
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@ -19,11 +17,11 @@
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#include <QVector>
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#include <QtConcurrent/QtConcurrent>
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/*!
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\class Installed List Model
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\brief Lists all installed wallpapers, widgets etc. from a given Path
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*/
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#include "profilelistmodel.h"
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#include "projectfile.h"
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namespace ScreenPlay {
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class InstalledListModel : public QAbstractListModel {
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Q_OBJECT
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@ -65,7 +63,7 @@ public slots:
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QVariantMap get(QString folderId);
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void setabsoluteStoragePath(QUrl absoluteStoragePath)
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void setabsoluteStoragePath(const QUrl& absoluteStoragePath)
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{
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if (m_absoluteStoragePath == absoluteStoragePath)
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return;
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@ -85,3 +83,4 @@ private:
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QVector<ProjectFile> m_screenPlayFiles;
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QUrl m_absoluteStoragePath;
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};
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}
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@ -1,5 +1,5 @@
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#include "monitorlistmodel.h"
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namespace ScreenPlay {
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MonitorListModel::MonitorListModel(QObject* parent)
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: QAbstractListModel(parent)
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, m_qGuiApplication(static_cast<QGuiApplication*>(QGuiApplication::instance()))
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@ -192,3 +192,4 @@ Monitor::Monitor(QString manufacturer, QString model, QString name, QSize size,
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// because name and manufacturer are allways empty
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m_id = name + "_" + QString::number(size.width()) + "x" + QString::number(size.height()) + "_" + QString::number(availableGeometry.x()) + "x" + QString::number(availableGeometry.y());
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}
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}
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@ -20,7 +20,7 @@
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- Add event when monitor count changed.
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*/
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namespace ScreenPlay {
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struct Monitor;
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class MonitorListModel : public QAbstractListModel {
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@ -93,3 +93,4 @@ struct Monitor {
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QScreen* m_screen = nullptr;
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};
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}
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@ -9,11 +9,16 @@
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See Profile List Model for more details
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*/
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namespace ScreenPlay {
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struct Profile {
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Profile() {}
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Profile(QUrl absolutePath, QString id, QString version, QString wallpaperId, QRect rect, bool isLooping)
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Profile(const QUrl& absolutePath,
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const QString& id,
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const QString& version,
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const QString& wallpaperId,
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const QRect& rect,
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const bool isLooping)
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{
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m_absolutePath = absolutePath;
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m_id = id;
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@ -30,3 +35,4 @@ struct Profile {
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QRect m_rect;
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bool m_isLooping = true;
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};
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}
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@ -6,6 +6,8 @@
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#include <QJsonObject>
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#include <QPair>
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namespace ScreenPlay {
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ProfileListModel::ProfileListModel(QObject* parent)
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: QAbstractListModel(parent)
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{
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@ -112,3 +114,4 @@ bool ProfileListModel::getProfileByName(QString id, Profile* profile)
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}
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return false;
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}
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}
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@ -17,7 +17,7 @@
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- Add a profile for a combination of active wallpaper and widgets!
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*/
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namespace ScreenPlay {
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struct Profile;
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class ProfileListModel : public QAbstractListModel {
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@ -42,3 +42,4 @@ private:
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QHash<int, QByteArray> m_roleNames;
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QVector<Profile> m_profileList;
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};
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}
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@ -11,10 +11,14 @@
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\brief In ScreenPlay every Wallpaper, Scene or Widget has an project.json to store its configuration
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*/
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namespace ScreenPlay {
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struct ProjectFile {
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ProjectFile(QJsonObject obj, QString folderName, QUrl absolutePath)
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ProjectFile(const QJsonObject& obj,
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const QString& folderName,
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const QUrl& absolutePath)
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{
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if (obj.contains("description"))
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@ -72,3 +76,4 @@ struct ProjectFile {
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QVariantList m_tags; //TODO: Implement me!
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};
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}
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@ -9,10 +9,14 @@
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*/
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namespace ScreenPlay {
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struct ProjectSettingsListItem {
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ProjectSettingsListItem(QString name, bool isHeadline, QVariant value)
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ProjectSettingsListItem(
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const QString& name,
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const bool isHeadline,
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const QVariant& value)
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{
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m_name = name;
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m_isHeadline = isHeadline;
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@ -24,3 +28,4 @@ struct ProjectSettingsListItem {
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bool m_isHeadline;
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QVariant m_value;
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};
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}
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@ -1,5 +1,5 @@
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#include "projectsettingslistmodel.h"
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namespace ScreenPlay {
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ProjectSettingsListModel::ProjectSettingsListModel(QString file, QObject* parent)
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: QAbstractListModel(parent)
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{
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@ -98,3 +98,4 @@ void ProjectSettingsListModel::append(QString name, bool isHeadline, QVariant va
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endInsertRows();
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}
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}
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@ -17,7 +17,7 @@
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\brief Reads the project.json for every Wallpaper, Scene or Widget "general" object and displays it for the user to modify
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*/
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namespace ScreenPlay {
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class ProjectSettingsListModel : public QAbstractListModel {
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Q_OBJECT
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@ -43,3 +43,4 @@ public slots:
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private:
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QVector<ProjectSettingsListItem> m_projectSettings;
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};
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}
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@ -2,6 +2,17 @@
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#include <QProcess>
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namespace ScreenPlay {
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/*!
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\class Global QML Utilities
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\brief Easy to use global object to use to:
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\list
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\i Navigate the main menu
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\i Open Explorer at a given path
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\endlist
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*/
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QMLUtilities::QMLUtilities(QObject* parent)
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: QObject(parent)
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{
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@ -29,11 +40,11 @@ QString QMLUtilities::fixWindowsPath(QString url)
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void QMLUtilities::openFolderInExplorer(QString url)
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{
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QProcess explorer;
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#ifdef Q_OS_WIN
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#ifdef Q_OS_WIN
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explorer.setProgram("explorer.exe");
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#elif defined(Q_OS_OSX)
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#elif defined(Q_OS_OSX)
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explorer.setProgram("open");
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#endif
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#endif
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QStringList args;
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args.append(QDir::toNativeSeparators(url));
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explorer.setArguments(args);
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@ -98,3 +109,4 @@ void QMLUtilities::QMLUtilities::requestAllLDataProtection()
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});
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}
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}
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@ -8,14 +8,7 @@
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#include <QString>
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#include <QtConcurrent/QtConcurrent>
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/*!
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\class Global QML Utilities
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\brief Easy to use global object to use to:
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\list
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\i Navigate the main menu
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\i Open Explorer at a given path
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\endlist
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*/
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namespace ScreenPlay {
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class QMLUtilities : public QObject {
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Q_OBJECT
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@ -41,3 +34,4 @@ public slots:
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QString fixWindowsPath(QString url);
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};
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}
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@ -1,6 +1,8 @@
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#include "screenplay.h"
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#include "screenplaymanager.h"
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ScreenPlay::ScreenPlay(const shared_ptr<InstalledListModel>& ilm,
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namespace ScreenPlay {
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ScreenPlayManager::ScreenPlayManager(const shared_ptr<InstalledListModel>& ilm,
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const shared_ptr<Settings>& settings,
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const shared_ptr<MonitorListModel>& mlm,
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const shared_ptr<SDKConnector>& sdkc,
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@ -14,7 +16,7 @@ ScreenPlay::ScreenPlay(const shared_ptr<InstalledListModel>& ilm,
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{
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}
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void ScreenPlay::createWallpaper(
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void ScreenPlayManager::createWallpaper(
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const int monitorIndex, QUrl absoluteStoragePath,
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const QString& previewImage, const float volume,
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const QString& fillMode, const QString& type)
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@ -44,7 +46,7 @@ void ScreenPlay::createWallpaper(
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m_settings->saveWallpaperToConfig(monitorIndex, absoluteStoragePath, type);
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}
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void ScreenPlay::createWidget(QUrl absoluteStoragePath, const QString& previewImage)
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void ScreenPlayManager::createWidget(QUrl absoluteStoragePath, const QString& previewImage)
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{
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ProjectFile project {};
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@ -62,7 +64,7 @@ void ScreenPlay::createWidget(QUrl absoluteStoragePath, const QString& previewIm
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this));
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}
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void ScreenPlay::removeAllWallpaper()
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void ScreenPlayManager::removeAllWallpaper()
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{
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if (m_settings && !m_screenPlayWallpapers.empty()) {
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m_sdkconnector->closeAllWallpapers();
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@ -73,7 +75,7 @@ void ScreenPlay::removeAllWallpaper()
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return;
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}
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void ScreenPlay::requestProjectSettingsListModelAt(const int index)
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void ScreenPlayManager::requestProjectSettingsListModelAt(const int index)
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{
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for (const unique_ptr<ScreenPlayWallpaper>& uPtrWallpaper : m_screenPlayWallpapers) {
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if (!uPtrWallpaper->screenNumber().empty() && uPtrWallpaper->screenNumber()[0] == index) { // ??? only at index == 0
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@ -86,7 +88,7 @@ void ScreenPlay::requestProjectSettingsListModelAt(const int index)
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emit projectSettingsListModelNotFound();
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}
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void ScreenPlay::setWallpaperValue(const int at, const QString& key, const QString& value)
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void ScreenPlayManager::setWallpaperValue(const int at, const QString& key, const QString& value)
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{
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Q_ASSERT(static_cast<size_t>(at) < m_screenPlayWallpapers.size() && m_sdkconnector);
|
||||
for (const unique_ptr<ScreenPlayWallpaper>& uPtrWallpaper : m_screenPlayWallpapers) {
|
||||
@ -97,14 +99,14 @@ void ScreenPlay::setWallpaperValue(const int at, const QString& key, const QStri
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenPlay::setAllWallpaperValue(const QString& key, const QString& value)
|
||||
void ScreenPlayManager::setAllWallpaperValue(const QString& key, const QString& value)
|
||||
{
|
||||
for (const unique_ptr<ScreenPlayWallpaper>& uPtrWallpaper : m_screenPlayWallpapers) {
|
||||
m_sdkconnector->setWallpaperValue(uPtrWallpaper->appID(), key, value);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenPlay::removeWallpaperAt(const int at)
|
||||
void ScreenPlayManager::removeWallpaperAt(const int at)
|
||||
{
|
||||
if (m_screenPlayWallpapers.empty())
|
||||
return;
|
||||
@ -124,7 +126,7 @@ void ScreenPlay::removeWallpaperAt(const int at)
|
||||
m_screenPlayWallpapers.erase(wallsToRemove, m_screenPlayWallpapers.end());
|
||||
}
|
||||
|
||||
QString ScreenPlay::generateID() const
|
||||
QString ScreenPlayManager::generateID() const
|
||||
{
|
||||
const QString possibleCharacters {
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
|
||||
@ -140,3 +142,4 @@ QString ScreenPlay::generateID() const
|
||||
}
|
||||
return randomString;
|
||||
}
|
||||
}
|
@ -22,6 +22,9 @@
|
||||
\brief Used for Creation of Wallpaper, Scenes and Widgets
|
||||
*/
|
||||
|
||||
|
||||
namespace ScreenPlay {
|
||||
|
||||
using std::shared_ptr,
|
||||
std::unique_ptr,
|
||||
std::make_shared,
|
||||
@ -30,18 +33,18 @@ using std::shared_ptr,
|
||||
std::size_t,
|
||||
std::remove_if;
|
||||
|
||||
class ScreenPlay final : public QObject {
|
||||
class ScreenPlayManager final : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenPlay(
|
||||
explicit ScreenPlayManager(
|
||||
const shared_ptr<InstalledListModel>& ilm,
|
||||
const shared_ptr<Settings>& settings,
|
||||
const shared_ptr<MonitorListModel>& mlm,
|
||||
const shared_ptr<SDKConnector>& sdkc,
|
||||
QObject* parent = nullptr);
|
||||
|
||||
~ScreenPlay() {}
|
||||
~ScreenPlayManager() {}
|
||||
|
||||
signals:
|
||||
void allWallpaperRemoved();
|
||||
@ -71,3 +74,5 @@ private:
|
||||
vector<unique_ptr<ScreenPlayWallpaper>> m_screenPlayWallpapers;
|
||||
vector<unique_ptr<ScreenPlayWidget>> m_screenPlayWidgets;
|
||||
};
|
||||
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
\class ScreenPlayWallpaper
|
||||
\brief Used for ...
|
||||
*/
|
||||
namespace ScreenPlay {
|
||||
|
||||
ScreenPlayWallpaper::ScreenPlayWallpaper(const vector<int>& screenNumber,
|
||||
const shared_ptr<Settings>& settings,
|
||||
@ -44,9 +45,10 @@ ScreenPlayWallpaper::ScreenPlayWallpaper(const vector<int>& screenNumber,
|
||||
fillMode
|
||||
};
|
||||
|
||||
qDebug() << "Creating ScreenPlayWallpaper " << proArgs;
|
||||
//qDebug() << "Creating ScreenPlayWallpaper " << proArgs;
|
||||
|
||||
m_process.setArguments(proArgs);
|
||||
m_process.setProgram(m_settings->screenPlayWindowPath().toString());
|
||||
m_process.startDetached();
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include "projectsettingslistmodel.h"
|
||||
#include "settings.h"
|
||||
|
||||
namespace ScreenPlay {
|
||||
using std::shared_ptr,
|
||||
std::make_shared,
|
||||
std::vector,
|
||||
@ -128,3 +128,4 @@ private:
|
||||
QString m_type;
|
||||
const shared_ptr<Settings> m_settings;
|
||||
};
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
\class ScreenPlayWidget
|
||||
\brief Used for ...
|
||||
*/
|
||||
namespace ScreenPlay {
|
||||
|
||||
ScreenPlayWidget::ScreenPlayWidget(const QString& appID, const shared_ptr<Settings>& settings,
|
||||
const QString& projectPath,
|
||||
@ -33,3 +34,4 @@ ScreenPlayWidget::ScreenPlayWidget(const QString& appID, const shared_ptr<Settin
|
||||
});
|
||||
m_process.startDetached();
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "settings.h"
|
||||
|
||||
namespace ScreenPlay {
|
||||
using std::shared_ptr,
|
||||
std::make_shared;
|
||||
|
||||
@ -97,3 +97,4 @@ private:
|
||||
QProcess m_process;
|
||||
const shared_ptr<Settings> m_settings;
|
||||
};
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include <QJsonDocument>
|
||||
#include <QJsonObject>
|
||||
|
||||
namespace ScreenPlay {
|
||||
SDKConnector::SDKConnector(QObject* parent)
|
||||
: QObject(parent)
|
||||
{
|
||||
@ -84,3 +84,4 @@ QLocalSocket* SDKConnection::socket() const
|
||||
{
|
||||
return m_socket;
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,8 @@
|
||||
\brief Used for every Wallpaper, Scene or Widget communication via Windows pipes/QLocalSocket
|
||||
|
||||
*/
|
||||
|
||||
namespace ScreenPlay {
|
||||
class SDKConnection;
|
||||
|
||||
class SDKConnector : public QObject {
|
||||
@ -20,8 +22,6 @@ class SDKConnector : public QObject {
|
||||
public:
|
||||
explicit SDKConnector(QObject* parent = nullptr);
|
||||
|
||||
signals:
|
||||
|
||||
public slots:
|
||||
void readyRead();
|
||||
void newConnection();
|
||||
@ -130,3 +130,4 @@ private:
|
||||
QString m_appID;
|
||||
QVector<int> m_monitor;
|
||||
};
|
||||
}
|
||||
|
@ -10,6 +10,8 @@
|
||||
|
||||
*/
|
||||
|
||||
namespace ScreenPlay {
|
||||
|
||||
Settings::Settings(const shared_ptr<InstalledListModel>& ilm,
|
||||
const shared_ptr<ProfileListModel>& plm,
|
||||
const shared_ptr<MonitorListModel>& mlm,
|
||||
@ -285,3 +287,4 @@ void Settings::setupWidgetAndWindowPaths()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@
|
||||
#ifdef Q_OS_WIN
|
||||
#include <qt_windows.h>
|
||||
#endif
|
||||
|
||||
namespace ScreenPlay {
|
||||
class ActiveProfile;
|
||||
|
||||
using std::shared_ptr,
|
||||
@ -47,7 +47,7 @@ using std::shared_ptr,
|
||||
class Settings : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
Q_PROPERTY(QVersionNumber version READ version)
|
||||
Q_PROPERTY(QVersionNumber version READ version )
|
||||
Q_PROPERTY(bool autostart READ autostart WRITE setAutostart NOTIFY autostartChanged)
|
||||
Q_PROPERTY(bool highPriorityStart READ highPriorityStart WRITE setHighPriorityStart NOTIFY highPriorityStartChanged)
|
||||
Q_PROPERTY(bool sendStatistics READ sendStatistics WRITE setSendStatistics NOTIFY sendStatisticsChanged)
|
||||
@ -131,23 +131,6 @@ public:
|
||||
return m_offlineMode;
|
||||
}
|
||||
|
||||
signals:
|
||||
void autostartChanged(bool autostart);
|
||||
void highPriorityStartChanged(bool highPriorityStart);
|
||||
void sendStatisticsChanged(bool status);
|
||||
void localStoragePathChanged(QUrl localStoragePath);
|
||||
void hasWorkshopBannerSeenChanged(bool hasWorkshopBannerSeen);
|
||||
void decoderChanged(QString decoder);
|
||||
void setMainWindowVisible(bool visible);
|
||||
void activeWallpaperCounterChanged(int activeWallpaperCounter);
|
||||
void pauseWallpaperWhenIngameChanged(bool pauseWallpaperWhenIngame);
|
||||
void offlineModeChanged(bool offlineMode);
|
||||
|
||||
public slots:
|
||||
void writeSingleSettingConfig(QString name, QVariant value);
|
||||
void saveWallpaperToConfig(const int monitorIndex, const QUrl& absoluteStoragePath, const QString& type);
|
||||
void removeWallpaperFromConfig(const int monitorIndex);
|
||||
void setqSetting(const QString& key, const QString& value);
|
||||
|
||||
bool autostart() const
|
||||
{
|
||||
@ -169,6 +152,25 @@ public slots:
|
||||
return m_decoder;
|
||||
}
|
||||
|
||||
|
||||
signals:
|
||||
void autostartChanged(bool autostart);
|
||||
void highPriorityStartChanged(bool highPriorityStart);
|
||||
void sendStatisticsChanged(bool status);
|
||||
void localStoragePathChanged(QUrl localStoragePath);
|
||||
void hasWorkshopBannerSeenChanged(bool hasWorkshopBannerSeen);
|
||||
void decoderChanged(QString decoder);
|
||||
void setMainWindowVisible(bool visible);
|
||||
void activeWallpaperCounterChanged(int activeWallpaperCounter);
|
||||
void pauseWallpaperWhenIngameChanged(bool pauseWallpaperWhenIngame);
|
||||
void offlineModeChanged(bool offlineMode);
|
||||
|
||||
public slots:
|
||||
void writeSingleSettingConfig(QString name, QVariant value);
|
||||
void saveWallpaperToConfig(const int monitorIndex, const QUrl& absoluteStoragePath, const QString& type);
|
||||
void removeWallpaperFromConfig(const int monitorIndex);
|
||||
void setqSetting(const QString& key, const QString& value);
|
||||
|
||||
void setAutostart(bool autostart)
|
||||
{
|
||||
if (m_autostart == autostart)
|
||||
@ -313,3 +315,4 @@ private:
|
||||
QString m_decoder = "";
|
||||
int m_activeWallpaperCounter = 0;
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user