mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-22 02:32:29 +01:00
Move mouse support into windowsintegration
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parent
e3918079d7
commit
cdc44f0548
@ -389,3 +389,56 @@ BOOL MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPAR
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return true;
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}
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void WindowsIntegration::setMouseEventHandler(MouseEventHandler handler)
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{
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m_mouseEventHandler = handler;
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}
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LRESULT __stdcall WindowsIntegration::MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam)
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{
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// Initialize mouse event variables
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DWORD mouseButton = 0;
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UINT type = WM_MOUSEMOVE;
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POINT p {};
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if (nCode >= 0) {
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switch (wParam) {
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case WM_LBUTTONDOWN:
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mouseButton = MK_LBUTTON;
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type = WM_LBUTTONDOWN;
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break;
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case WM_LBUTTONUP:
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mouseButton = MK_LBUTTON;
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type = WM_LBUTTONUP;
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break;
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case WM_RBUTTONDOWN:
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mouseButton = MK_RBUTTON;
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type = WM_RBUTTONDOWN;
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break;
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default:
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type = WM_MOUSEMOVE;
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}
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}
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if (GetCursorPos(&p)) {
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// Check if the callback function is set and call it
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if (m_mouseEventHandler) {
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m_mouseEventHandler(mouseButton, type, p);
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}
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} else {
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return CallNextHookEx(m_mouseHook, nCode, wParam, lParam);
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}
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return CallNextHookEx(m_mouseHook, nCode, wParam, lParam);
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}
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void WindowsIntegration::setupWindowMouseHook()
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{
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HINSTANCE hInstance = GetModuleHandle(NULL);
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if (!(m_mouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookCallback, hInstance, 0))) {
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OutputDebugStringW(L"Failed to install mouse hook!");
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return;
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}
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}
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@ -83,6 +83,11 @@ struct sEnumInfo {
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HMONITOR hMonitor;
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};
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// Define the type for the mouse event handler function
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using MouseEventHandler = std::function<void(DWORD mouseButton, UINT type, POINT p)>;
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static MouseEventHandler m_mouseEventHandler;
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static HHOOK m_mouseHook;
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class WindowsIntegration {
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public:
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struct SpanResult {
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@ -105,6 +110,11 @@ public:
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void setWindowHandle(HWND windowHandle);
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void setWindowHandleWorker(HWND windowHandleWorker);
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void setupWindowMouseHook();
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static LRESULT __stdcall MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam);
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// Set the mouse event handler function
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void setMouseEventHandler(MouseEventHandler handler);
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private:
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HWND m_windowHandle {};
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HWND m_windowHandleWorker {};
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@ -15,89 +15,6 @@
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\brief ScreenPlayWindow used for the Windows implementation.
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*/
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HHOOK g_mouseHook;
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QPoint g_LastMousePosition { 0, 0 };
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QPoint g_globalOffset { 0, 0 };
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QQuickView* g_winGlobalHook = nullptr;
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/*!
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\brief Windows mouse callback. This hook then forwards the event to the Qt window.
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We must manually call a release event otherwise QML gets stuck.
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*/
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LRESULT __stdcall MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam)
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{
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Qt::MouseButton mouseButton {};
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Qt::MouseButtons mouseButtons {};
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Qt::KeyboardModifier keyboardModifier {};
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QMouseEvent::Type type { QMouseEvent::Type::MouseMove };
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if (nCode >= 0) {
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switch (wParam) {
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case WM_LBUTTONDOWN:
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mouseButton = Qt::MouseButton::LeftButton;
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mouseButtons.setFlag(Qt::LeftButton);
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type = QMouseEvent::Type::MouseButtonPress;
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break;
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case WM_LBUTTONUP:
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mouseButton = Qt::MouseButton::LeftButton;
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mouseButtons.setFlag(Qt::LeftButton);
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type = QMouseEvent::Type::MouseButtonRelease;
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break;
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case WM_RBUTTONDOWN:
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mouseButton = Qt::MouseButton::RightButton;
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mouseButtons.setFlag(Qt::RightButton);
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type = QMouseEvent::Type::MouseButtonPress;
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break;
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default:
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type = QMouseEvent::Type::MouseMove;
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}
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}
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POINT p {};
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if (GetCursorPos(&p)) {
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g_LastMousePosition.setX(p.x);
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g_LastMousePosition.setY(p.y);
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} else {
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return CallNextHookEx(g_mouseHook, nCode, wParam, lParam);
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}
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auto event = QMouseEvent(type, g_LastMousePosition, mouseButton, mouseButtons, keyboardModifier);
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QGuiApplication::sendEvent(g_winGlobalHook, &event);
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if (type == QMouseEvent::Type::MouseButtonPress) {
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}
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QTimer::singleShot(100, [&]() {
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// auto eventPress = QMouseEvent(QMouseEvent::Type::MouseButtonPress, g_LastMousePosition, mouseButton, mouseButtons, {});
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// qInfo() << mouseButton << QGuiApplication::sendEvent(g_winGlobalHook, &eventPress) << g_globalOffset.x() << g_globalOffset.y();
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auto eventRelease = QMouseEvent(QMouseEvent::Type::MouseButtonRelease, g_LastMousePosition, mouseButton, mouseButtons, {});
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QGuiApplication::sendEvent(g_winGlobalHook, &eventRelease);
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});
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return CallNextHookEx(g_mouseHook, nCode, wParam, lParam);
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}
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/*!
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\brief Setup the SetWindowsHookEx hook to be used to receive mouse events.
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*/
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void WinWindow::setupWindowMouseHook()
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{
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using ScreenPlay::InstalledType::InstalledType;
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// MUST be called before setting hook for events!
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if (type() != InstalledType::VideoWallpaper && type() != InstalledType::GifWallpaper) {
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qInfo() << "Enable mousehook";
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g_winGlobalHook = &m_window;
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HINSTANCE hInstance = GetModuleHandle(NULL);
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if (!(g_mouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookCallback, hInstance, 0))) {
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qInfo() << "Faild to install mouse hook!";
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return;
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}
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}
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}
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ScreenPlay::WallpaperExitCode WinWindow::start()
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{
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connect(
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@ -143,13 +60,59 @@ ScreenPlay::WallpaperExitCode WinWindow::start()
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}
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}
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QTimer::singleShot(1000, this, [&]() {
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setupWindowMouseHook();
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});
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qInfo() << "Setup " << width() << height();
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m_window.setSource(QUrl("qrc:/qml/ScreenPlayWallpaper/qml/Wallpaper.qml"));
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m_window.show();
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QTimer::singleShot(1000, this, [&]() {
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m_windowsIntegration.setupWindowMouseHook();
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// Set up the mouse event handler
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m_windowsIntegration.setMouseEventHandler([this](DWORD mouseButton, UINT type, POINT p) {
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Qt::MouseButton button = Qt::NoButton;
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QEvent::Type eventType = QEvent::None;
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// Determine the Qt mouse event type and button
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switch (type) {
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case WM_LBUTTONDOWN:
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eventType = QEvent::MouseButtonPress;
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button = Qt::LeftButton;
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break;
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case WM_LBUTTONUP:
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eventType = QEvent::MouseButtonRelease;
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button = Qt::LeftButton;
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break;
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case WM_RBUTTONDOWN:
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eventType = QEvent::MouseButtonPress;
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button = Qt::RightButton;
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break;
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case WM_RBUTTONUP:
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eventType = QEvent::MouseButtonRelease;
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button = Qt::RightButton;
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break;
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case WM_MOUSEMOVE:
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eventType = QEvent::MouseMove;
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button = Qt::NoButton;
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break;
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// Add more cases as needed
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}
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// Convert POINT to global position
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QPoint globalPos(p.x, p.y);
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// Convert global position to local position within the target widget
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QPoint localPos = m_window.mapFromGlobal(globalPos);
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// Create the QMouseEvent
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QMouseEvent* qEvent = new QMouseEvent(eventType, localPos, globalPos, button, button, QGuiApplication::keyboardModifiers());
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// Handle the mouse event
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// For example, logging the mouse button and position
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qDebug() << "Mouse event: Button=" << mouseButton << ", Type=" << type
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<< ", Position=(" << p.x << ", " << p.y << ")" << globalPos << localPos << button;
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// Post the event to the target widget
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QCoreApplication::postEvent(&m_window, qEvent);
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});
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});
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return ScreenPlay::WallpaperExitCode::Ok;
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}
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@ -254,7 +217,7 @@ void WinWindow::terminate()
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{
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using ScreenPlay::InstalledType::InstalledType;
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if (type() != InstalledType::VideoWallpaper && type() != InstalledType::GifWallpaper) {
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UnhookWindowsHookEx(g_mouseHook);
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// UnhookWindowsHookEx(g_mouseHook);
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}
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ShowWindow(m_windowsIntegration.windowHandle(), SW_HIDE);
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@ -53,7 +53,6 @@ private:
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void setupWallpaperForOneScreen(int activeScreen);
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void setupWallpaperForAllScreens();
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void setupWallpaperForMultipleScreens(const QVector<int>& activeScreensList);
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void setupWindowMouseHook();
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void configureWindowGeometry();
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private slots:
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