mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-09-02 16:49:47 +02:00
Merge remote-tracking branch 'origin/174-add-godot-wallpaper-support' into 174-add-godot-wallpaper-support
This commit is contained in:
commit
cfe0b2b3e5
@ -1,22 +1,41 @@
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message(STATUS "[DMG INSTALLER ENABLED]: Configuring. This can take some time...")
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set(CPACK_PACKAGE_VENDOR "Elias Steurer Tachiom")
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set(CPACK_PACKAGE_NAME "ScreenPlay")
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set(CPACK_PACKAGE_CONTACT "Elias Steurer <eli@kelteseth.com>")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "ScreenPlay is an Open Source Live-Wallpaper app for Windows and OSX. ")
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set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/README.md")
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set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
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set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
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set(CPACK_GENERATOR "DragNDrop")
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set(CPACK_DMG_FORMAT "UDBZ")
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set(CPACK_DMG_VOLUME_NAME "ScreenPlay")
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set(MACOSX_BUNDLE_BUNDLE_NAME ${CPACK_PACKAGE_NAME})
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set(MACOSX_BUNDLE_BUNDLE_GUI_IDENTIFIER "app.screenplay.screenplay")
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set(CPACK_DMG_VOLUME_NAME ${CPACK_PACKAGE_NAME})
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set(CPACK_SYSTEM_NAME "OSX")
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set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}/ScreenPlay/assets/icons/app.ico")
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set(CPACK_COMPONENTS_GROUPING IGNORE)
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set(CPACK_PACKAGE_NAME "ScreenPlay")
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set(CPACK_PACKAGING_INSTALL_PREFIX "/")
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set(CPACK_PACKAGE_FILE_NAME "ScreenPlay-Installer")
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set(CPACK_PACKAGE_VENDOR "Elias Steurer")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_DESCRIPTION}")
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set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}")
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set(CPACK_COMPONENTS_ALL "ScreenPlayComponent")
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set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
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set(CPACK_COMPONENTS_ALL_IN_ONE_PACKAGE ON)
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include(CPack)
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set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
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set(MACOSX_BUNDLE_ICON_FILE "${CMAKE_SOURCE_DIR}/CMake/exampleApp.icns")
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set(CPACK_DMG_DS_STORE_SETUP_SCRIPT "${CMAKE_SOURCE_DIR}/CMake/DS_Store.scpt")
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set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/CMake/dmg_background.png")
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set(MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
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set_source_files_properties(${CMAKE_SOURCE_DIR}/CMake/exampleApp.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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# Install all files from /bin
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install(
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DIRECTORY "${CMAKE_BINARY_DIR}/bin/"
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COMPONENT ScreenPlay
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DESTINATION "./")
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COMPONENT ScreenPlayComponent
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DESTINATION "./")
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include(CPack)
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41
CMake/DS_Store.scpt
Normal file
41
CMake/DS_Store.scpt
Normal file
@ -0,0 +1,41 @@
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on run argv
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-- Constants for window dimensions
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set BG_W to 780
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set BG_H to 390
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set TITLE_BAR_H to 22
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set diskImage to item 1 of argv
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tell application "Finder"
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tell disk diskImage
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-- Must call open and close to set window options later
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open
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-- Setup background and icon arrangement
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set current view of container window to icon view
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set theViewOptions to the icon view options of container window
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-- Note: CMake automatically renames the file to background.<ext>
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set background picture of theViewOptions to file ".background:background.png"
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set arrangement of theViewOptions to not arranged
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set icon size of theViewOptions to 72
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-- Attempt to hide sidebar and toolbar
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set toolbar visible of container window to false
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set statusbar visible of container window to false
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set sidebar width of container window to 0
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-- Get current position of the window
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set {currentX, currentY} to position of container window
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-- Set the new bounds of the window
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set bounds of container window to {currentX, currentY, currentX + BG_W, currentY + BG_H + TITLE_BAR_H}
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-- Set icon positions
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set position of item "ScreenPlay.app" to {137, 99}
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set position of item "Applications" to {287, 99}
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-- Update and apply changes
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update without registering applications
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delay 5
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close
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end tell
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end tell
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end run
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36
CMake/MacOSXBundleInfo.plist.in
Normal file
36
CMake/MacOSXBundleInfo.plist.in
Normal file
@ -0,0 +1,36 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleGetInfoString</key>
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<string>${MACOSX_BUNDLE_INFO_STRING}</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSHighResolutionCapable</key>
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<string>True</string>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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</dict>
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</plist>
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BIN
CMake/dmg_background.png
Executable file
BIN
CMake/dmg_background.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 339 KiB |
@ -14,7 +14,7 @@ from typing import Tuple
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from pathlib import Path
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import macos_sign
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import build_godot
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from util import sha256, cd_repo_root_path, repo_root_path, zipdir, run, get_vs_env_dict, get_latest_git_tag, parse_semver, semver_to_string
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from util import sha256, cd_repo_root_path, repo_root_path, zipdir, run, get_vs_env_dict, get_latest_git_tag, parse_semver, semver_to_string, check_universal_binary
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from sys import stdout
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stdout.reconfigure(encoding='utf-8')
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@ -219,6 +219,8 @@ def package(build_config: BuildConfig):
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build_bin_dir=build_bin_dir, app="ScreenPlayWallpaper"), cwd=cwd)
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run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path, repo_root_path=source_path,
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build_bin_dir=build_bin_dir, app="ScreenPlayWidget"), cwd=cwd)
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check_universal_binary()
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if platform.system() == "Windows":
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print("Executing deploy commands...")
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@ -294,6 +296,7 @@ def package(build_config: BuildConfig):
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if file.is_file():
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print("Remove: %s" % file.resolve())
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file.unlink()
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def build_installer(build_config: BuildConfig, build_result: BuildResult):
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@ -177,4 +177,42 @@ def unzip(zip_path: str, destination_path: str, specific_file: str = None):
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if specific_file:
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zip_ref.extract(specific_file, path=destination_path)
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else:
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zip_ref.extractall(path=destination_path)
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zip_ref.extractall(path=destination_path)
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def listfiles(path):
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files = []
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extensions = ('.dylib', '.so','')
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ignored = ('qmldir')
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print(f"WALK: {path}")
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for dirName, subdirList, fileList in os.walk(path):
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dir = dirName.replace(path, '')
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for fname in fileList:
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if Path(fname).suffix in extensions and not fname in ignored:
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file = path + os.path.join(dir, fname)
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if(os.path.isfile(file)):
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files.append(file)
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if os.path.islink(file):
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print(f"Warning: file {file} is a symlink!")
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print("Symlink target: ", os.readlink(file))
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return files
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def check_universal_binary():
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dir = 'build-64-osx-universal-release/bin/ScreenPlay.app/Contents'
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path = Path(repo_root_path()).joinpath(dir).absolute()
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print(f"Checking files at: {path}")
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files = listfiles(str(path))
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none_fat_found = False
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none_fat_files = []
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for file in files:
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out = run_and_capture_output(f"lipo -info {file}")
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if out.startswith('Non-fat'):
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none_fat_found = True
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none_fat_files.append(file)
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if none_fat_found:
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print("❌ None universal binaries found")
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for file in none_fat_files:
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print(f"❌ {file}")
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else:
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print("✅ All files are a universal binaries")
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