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@ -31,6 +31,7 @@ void Wizards::createQMLWidget(const QString& title,
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const QString& previewThumbnail,
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const QVector<QString>& tags)
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{
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QtConcurrent::run([=]() {
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std::optional<QString> folderName = createTemporaryFolder();
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@ -1,10 +1,10 @@
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#pragma once
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#include <QObject>
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#include <QQmlEngine>
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#include <QQuickItem>
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#include <QString>
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#include <memory>
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#include <QQmlEngine>
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class Shader : public QObject {
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Q_OBJECT
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@ -36,9 +36,9 @@
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#include <QDebug>
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#include <QObject>
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#include <QQmlEngine>
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#include <QString>
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#include <QTimer>
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#include <QQmlEngine>
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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@ -36,8 +36,8 @@
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#include <QDebug>
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#include <QObject>
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#include <QTimer>
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#include <QQmlEngine>
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#include <QTimer>
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#ifdef Q_OS_WIN
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#include <qt_windows.h>
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@ -36,10 +36,10 @@
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#include <QAbstractListModel>
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#include <QObject>
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#include <QQmlEngine>
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#include <QStorageInfo>
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#include <QTimer>
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#include <QVector>
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#include <QQmlEngine>
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class Storage : public QAbstractListModel {
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Q_OBJECT
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@ -47,11 +47,11 @@
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#include "ScreenPlayUtil/contenttypes.h"
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#include <QJsonArray>
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#include <QJsonObject>
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#include <QMetaEnum>
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#include <QString>
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#include <QVersionNumber>
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#include <QMetaEnum>
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#include <optional>
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#include <cmath>
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#include <optional>
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namespace ScreenPlayUtil {
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#if defined(Q_OS_WIN)
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@ -15,7 +15,6 @@
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#include "src/macwindow.h"
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#endif
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Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin)
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Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin)
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