mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-25 12:13:00 +01:00
Fix build scripts
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parent
3a32d64b28
commit
d1e86ca7c0
@ -150,7 +150,7 @@ Item {
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//Pull to refresh
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if (contentY <= -180 && !refresh && !isDragging) {
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installedListModel.reset()
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installedListModel.loadScreens()
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installedListModel.loadInstalledContent()
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}
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}
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@ -41,7 +41,7 @@ class SDKConnection : public QObject {
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Q_PROPERTY(QVector<int> monitor READ monitor WRITE setMonitor NOTIFY monitorChanged)
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public:
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explicit SDKConnection(QLocalSocket* socket, QObject* parent = nullptr)
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explicit SDKConnection(QLocalSocket* socket, QObject* parent = nullptr) : QObject(parent)
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{
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m_socket = socket;
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@ -364,7 +364,7 @@ void Settings::setupWidgetAndWindowPaths()
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if (QDir(SPWorkingDir.path() + "/release").exists()) {
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// If started by QtCreator
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SPWorkingDir.cd("release");
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settings.setScreenPlayWindowPath(QUrl(SPWorkingDir.path() + "/ScreenPlayWindow.exe"));
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setScreenPlayWindowPath(QUrl(SPWorkingDir.path() + "/ScreenPlayWindow.exe"));
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SPWorkingDir.cdUp();
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SPWorkingDir.cdUp();
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SPWorkingDir.cd("ScreenPlayWidget");
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86
WinDeploy.sh
86
WinDeploy.sh
@ -1,86 +0,0 @@
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#!/bin/bash
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QtPath='C:/Qt/5.11.1/msvc2017_64/bin'
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QtCreatorPath='C:\Qt\Tools\QtCreator\bin'
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ReleasePath='C:\Users\Eli\Code\Qt\build-ScreenPlay-Desktop_Qt_5_11_1_MSVC2017_64bit-Release/ScreenPlay/release/'
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DeployPath='C:/Users/Eli/Code/Qt/ScreenPlay-Deploy/'
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SourcePath=$PWD
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SteamSDK='ScreenPlay/ThirdParty/steam/redistributable_bin/win64/'
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echo 'This is script will now copy'
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echo 'all depenecies into the release folder'
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echo ''
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echo 'Generating folder structure'
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cd $ReleasePath
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if [ ! -d $DeployPath ]
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then
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mkdir $DeployPath
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fi
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if [ ! -d $DeployPath'ScreenPlay' ]
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then
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mkdir $DeployPath'ScreenPlay'
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fi
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if [ ! -d $DeployPath'ScreenPlaySDK' ]
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then
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mkdir $DeployPath'ScreenPlaySDK'
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fi
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rm *.obj
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rm *.cpp
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rm *.o
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echo 'Copying files from Release to Deploy path'
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cp -r ./* $DeployPath'ScreenPlay'
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cd ..
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cd ..
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cd 'ScreenPlaySDK'
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cp 'qmldir' $DeployPath'ScreenPlaySDK'
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cd 'release'
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rm *.obj
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rm *.cpp
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rm *.o
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cp -r ./* $DeployPath'ScreenPlaySDK'
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cd ..
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cd ..
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cd 'ScreenPlayWindow'
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cd 'release'
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rm *.obj
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rm *.cpp
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rm *.o
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cp -r ./* $DeployPath'ScreenPlay'
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cd ..
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cd ..
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cd 'ScreenPlayWidget'
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cd 'release'
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rm *.obj
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rm *.cpp
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rm *.o
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cp -r ./* $DeployPath'ScreenPlay'
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echo ''
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echo 'Deploying Steam SDK'
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cp $SourcePath'/'$SteamSDK'steam_api64.dll' $DeployPath'ScreenPlay'
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cp $SourcePath'/'$SteamSDK'steam_api64.lib' $DeployPath'ScreenPlay'
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cp $SourcePath'/ScreenPlay/''steam_appid.txt' $DeployPath'ScreenPlay'
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cp -R $SourcePath'/ScreenPlay/legal/' $DeployPath'ScreenPlay/'
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echo 'Copying OpenSSL from QtCreator'
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cp $QtCreatorPath'/libeay32.dll' $DeployPath'ScreenPlay'
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cp $QtCreatorPath'/ssleay32.dll' $DeployPath'ScreenPlay'
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echo ''
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echo 'Deploying QtDLLs via windeployqt.exe'
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qtDeployPath=' --release --qmldir '$SourcePath' '$DeployPath'/ScreenPlay/ScreenPlay.exe'
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echo 'Loading please wait!'
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exec $QtPath'/'windeployqt.exe $qtDeployPath
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echo 'press any button to exit <3'
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read sads
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@ -1,7 +1,7 @@
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setlocal EnableExtensions
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set PATH=%PATH%;C:\Qt\Tools\QtCreator\bin
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set PATH=%PATH%;C:\Qt\5.11.2\msvc2017_64\bin
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set PATH=%PATH%;C:\Qt\5.12.0\msvc2017_64\bin
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set root=%cd%
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsx86_amd64.bat"
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