mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-05 18:42:29 +01:00
Merge branch '174-add-godot-wallpaper-support' of https://gitlab.com/kelteseth/ScreenPlay into 174-add-godot-wallpaper-support
This commit is contained in:
commit
e81a02d14c
@ -1,18 +1,20 @@
|
||||
formatting:
|
||||
dependencies: []
|
||||
stage: check
|
||||
allow_failure: true
|
||||
image:
|
||||
name: ubuntu:23.10
|
||||
tags:
|
||||
- gitlab-org-docker
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install python3-pip python-is-python3 clang clang-format -y
|
||||
script:
|
||||
- python -m pip install -U pip wheel --break-system-packages
|
||||
- python -m pip install -U cmakelang --break-system-packages
|
||||
- apt update -y
|
||||
# For Ubuntu 22.04 and newer we need to create an virutal env
|
||||
- apt install python3.11 python3.11-venv clang clang-format -y
|
||||
# Run this command in the ScreenPlay source root folder:
|
||||
- python3 -m venv env
|
||||
- source env/bin/activate
|
||||
- python3 -m pip install -U pip wheel
|
||||
- python3 -m pip install -U cmakelang
|
||||
- cd Tools
|
||||
- python check_format_cmake.py --check
|
||||
- python check_format_cpp.py --check
|
||||
- python3 check_format_cmake.py --check
|
||||
- python3 check_format_cpp.py --check
|
||||
#- python check_format_qml.py --check
|
||||
|
@ -311,7 +311,6 @@ target_link_libraries(
|
||||
Qt6::Xml)
|
||||
|
||||
if(${SCREENPLAY_STEAM})
|
||||
target_compile_definitions(ScreenPlayApp PRIVATE SCREENPLAY_STEAM)
|
||||
target_link_libraries(ScreenPlayApp PUBLIC ScreenPlayWorkshopplugin ScreenPlayWorkshop)
|
||||
endif()
|
||||
|
||||
@ -323,7 +322,6 @@ if(${SCREENPLAY_TESTS})
|
||||
target_link_libraries(tst_ScreenPlay PRIVATE ScreenPlayApp ScreenPlayAppplugin Qt6::Test)
|
||||
generate_cmake_variable_header(tst_ScreenPlay)
|
||||
if(${SCREENPLAY_STEAM})
|
||||
target_compile_definitions(tst_ScreenPlay PRIVATE SCREENPLAY_STEAM)
|
||||
target_link_libraries(tst_ScreenPlay PUBLIC ScreenPlayWorkshopplugin ScreenPlayWorkshop)
|
||||
endif()
|
||||
endif()
|
||||
|
@ -55,7 +55,7 @@ Settings::Settings(const std::shared_ptr<GlobalVariables>& globalVariables,
|
||||
const QString isSteamVersion = QString("Is steam version: %1").arg((SCREENPLAY_STEAM_VERSION ? QString("✅ Yes") : QString("❌ No")));
|
||||
setBuildInfos(qtVersion + buildType + buildDate + commitHash + isDeployVersion + isSteamVersion);
|
||||
|
||||
setSteamVersion(SCREENPLAY_STEAM);
|
||||
setSteamVersion(SCREENPLAY_STEAM_VERSION);
|
||||
|
||||
#ifdef Q_OS_WIN
|
||||
setDesktopEnvironment(DesktopEnvironment::Windows);
|
||||
|
@ -12,7 +12,7 @@ add_custom_target(
|
||||
|
||||
set(GODOT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../ThirdParty/Godot")
|
||||
|
||||
if(WIN32)
|
||||
if(WIN32 AND ${SCREENPLAY_GODOT})
|
||||
# Todo: Add Linux and Mac support
|
||||
configure_file(${GODOT_PATH}/${GODOT_EDITOR_NAME} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/ COPYONLY)
|
||||
endif()
|
||||
|
Loading…
Reference in New Issue
Block a user