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Fix some flickering when setup multiple wallpaper
Fix function comment
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@ -192,7 +192,8 @@ bool ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& v
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}
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/*!
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\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
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\brief Connects to ScreenPlay. Start a alive ping check for every
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GlobalVariables::contentPingAliveIntervalMS seconds.
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*/
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void ScreenPlayWallpaper::setSDKConnection(std::unique_ptr<SDKConnection> connection)
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{
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@ -74,7 +74,8 @@ bool ScreenPlayWidget::start()
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}
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/*!
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\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
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\brief Connects to ScreenPlay. Start a alive ping check for every
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GlobalVariables::contentPingAliveIntervalMS seconds.
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*/
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void ScreenPlayWidget::setSDKConnection(std::unique_ptr<SDKConnection> connection)
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{
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@ -379,7 +379,7 @@ float WinWindow::getScaling(const int monitorIndex)
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void WinWindow::configureWindowGeometry()
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{
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ShowWindow(m_windowHandleWorker, SW_HIDE);
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//ShowWindow(m_windowHandleWorker, SW_HIDE);
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if (!searchWorkerWindowToParentTo()) {
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qFatal("No worker window found");
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