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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-07 03:22:33 +01:00

Fix some flickering when setup multiple wallpaper

Fix function comment
This commit is contained in:
Elias Steurer 2021-04-18 18:14:28 +02:00
parent 9065a4cb88
commit eafba32c2e
3 changed files with 5 additions and 3 deletions

View File

@ -192,7 +192,8 @@ bool ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& v
}
/*!
\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
\brief Connects to ScreenPlay. Start a alive ping check for every
GlobalVariables::contentPingAliveIntervalMS seconds.
*/
void ScreenPlayWallpaper::setSDKConnection(std::unique_ptr<SDKConnection> connection)
{

View File

@ -74,7 +74,8 @@ bool ScreenPlayWidget::start()
}
/*!
\brief Connects to ScreenPlay. Start a alive ping check for every 16 seconds.
\brief Connects to ScreenPlay. Start a alive ping check for every
GlobalVariables::contentPingAliveIntervalMS seconds.
*/
void ScreenPlayWidget::setSDKConnection(std::unique_ptr<SDKConnection> connection)
{

View File

@ -379,7 +379,7 @@ float WinWindow::getScaling(const int monitorIndex)
void WinWindow::configureWindowGeometry()
{
ShowWindow(m_windowHandleWorker, SW_HIDE);
//ShowWindow(m_windowHandleWorker, SW_HIDE);
if (!searchWorkerWindowToParentTo()) {
qFatal("No worker window found");