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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-07 03:22:33 +01:00

Merge branch '173-update-cmake-versioning-and-add-ci-step-for-screenplay-releases' into 'master'

Resolve "Update CMake Versioning and Add CI Step for ScreenPlay Releases"

Closes #173

See merge request kelteseth/ScreenPlay!107
This commit is contained in:
Elias Steurer 2023-08-17 18:45:15 +00:00
commit f052c43d66
13 changed files with 373 additions and 201 deletions

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@ -1,118 +1,19 @@
include:
- ".gitlab/ci/base_jobs.yml"
- ".gitlab/ci/build_jobs.yml"
- ".gitlab/ci/build_release_jobs.yml"
- ".gitlab/ci/check_jobs.yml"
stages:
# None Steam build for every commit
- build
# Steam build for every commit
- build_steam
# Git release tag builds
- release_build
# Checks for source code formattings
- check
.base_windows_build:
before_script:
- python -m pip install -U pip wheel
- python -m pip install -r Tools/requirements.txt
- python Tools/setup.py
.base_linux_build:
before_script:
# Otherwise libglib2 needs interaction
- export DEBIAN_FRONTEND=noninteractive
- apt update -y
- apt install curl wget zip unzip tar git pkg-config libxcb-* libfontconfig-dev apt-transport-https ca-certificates gnupg software-properties-common python3 python3-pip build-essential libgl1-mesa-dev mesa-common-dev lld ninja-build libxkbcommon-* libx11-dev xserver-xorg-dev xorg-dev -y
- wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | tee /usr/share/keyrings/kitware-archive-keyring.gpg >/dev/null
- echo 'deb [signed-by=/usr/share/keyrings/kitware-archive-keyring.gpg] https://apt.kitware.com/ubuntu/ focal-rc main' | tee -a /etc/apt/sources.list.d/kitware.list >/dev/null
- apt update -y
- apt install cmake -y
- python3 -m pip install -U pip
- python3 -m pip install -r Tools/requirements.txt
- python3 Tools/setup.py
.base_osx_build:
before_script:
- pip3 install -U pip
- pip3 install -r Tools/requirements.txt
- python3 Tools/setup.py
standalone_windows:
stage: build
extends:
- .base_windows_build
tags:
- windows10
script:
- python Tools/build.py -type release -use-aqt -installer -deploy-version
artifacts:
expire_in: "2 weeks"
paths:
- build-x64-windows-release/bin/
- build-x64-windows-release/ScreenPlay-Installer.exe
standalone_osx:
stage: build
extends:
- .base_osx_build
tags:
- osx
script:
- python3 Tools/build.py -type release -use-aqt -deploy-version -sign_osx
artifacts:
expire_in: "2 weeks"
paths:
- build-64-osx-universal-release/bin/
standalone_linux:
stage: build
extends:
- .base_linux_build
image:
name: ubuntu:20.04
tags:
- gitlab-org-docker
script:
- python3 Tools/build.py -type release -deploy-version -use-aqt -installer
artifacts:
expire_in: "4 weeks"
paths:
- build-x64-linux-release/bin/
steam_windows:
stage: build
extends:
- .base_windows_build
tags:
- windows10
script:
- python Tools/build.py -type release -steam -use-aqt -deploy-version
artifacts:
expire_in: "2 weeks"
paths:
- build-x64-windows-release/bin/
steam_osx:
stage: build
extends:
- .base_osx_build
tags:
- osx
script:
- python3 Tools/build.py -type release -steam -use-aqt -deploy-version -sign_osx
artifacts:
expire_in: "2 weeks"
paths:
- build-64-osx-universal-release/bin/
formatting:
stage: check
allow_failure: true
image:
name: ubuntu:20.04
tags:
- gitlab-org-docker
before_script:
- apt-get update -y
- apt-get install python3-pip python-is-python3 clang clang-format -y
script:
- python -m pip install -U pip wheel
- python -m pip install -U cmakelang
- cd Tools
- python clang_format.py
- python cmake_format.py
documentation:
stage: .post
script:

46
.gitlab/ci/base_jobs.yml Normal file
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@ -0,0 +1,46 @@
.base_windows_build:
before_script:
- python -m pip install -U pip wheel
- python -m pip install -r Tools/requirements.txt
- python Tools/setup.py
tags:
- windows10
artifacts:
expire_in: "2 weeks"
paths:
- build-x64-windows-release/bin/
- build-x64-windows-release/ScreenPlay-Installer.exe
.base_linux_build:
before_script:
# Otherwise libglib2 needs interaction
- export DEBIAN_FRONTEND=noninteractive
- apt update -y
- apt install curl wget zip unzip tar git pkg-config libxcb-* libfontconfig-dev apt-transport-https ca-certificates gnupg software-properties-common python3 python3-pip build-essential libgl1-mesa-dev mesa-common-dev lld ninja-build libxkbcommon-* libx11-dev xserver-xorg-dev xorg-dev -y
- wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | tee /usr/share/keyrings/kitware-archive-keyring.gpg >/dev/null
- echo 'deb [signed-by=/usr/share/keyrings/kitware-archive-keyring.gpg] https://apt.kitware.com/ubuntu/ focal-rc main' | tee -a /etc/apt/sources.list.d/kitware.list >/dev/null
- apt update -y
- apt install cmake -y
- python3 -m pip install -U pip
- python3 -m pip install -r Tools/requirements.txt
- python3 Tools/setup.py
image:
name: ubuntu:20.04
tags:
- gitlab-org-docker
artifacts:
expire_in: "4 weeks"
paths:
- build-x64-linux-release/bin/
.base_osx_build:
before_script:
- pip3 install -U pip
- pip3 install -r Tools/requirements.txt
- python3 Tools/setup.py
tags:
- osx
artifacts:
expire_in: "2 weeks"
paths:
- build-64-osx-universal-release/bin/

41
.gitlab/ci/build_jobs.yml Normal file
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@ -0,0 +1,41 @@
standalone_windows:
stage: build
extends:
- .base_windows_build
script:
- python Tools/build.py --type=release --use-aqt --installer --deploy-version
standalone_osx:
stage: build
extends:
- .base_osx_build
script:
- python3 Tools/build.py --type=release --use-aqt --deploy-version --sign_osx
standalone_linux:
stage: build
extends:
- .base_linux_build
script:
- python3 Tools/build.py --type=release --use-aqt --installer --deploy-version
steam_windows:
stage: build_steam
extends:
- .base_windows_build
script:
- python Tools/build.py --type=release -steam --use-aqt --deploy-version
steam_osx:
stage: build_steam
extends:
- .base_osx_build
script:
- python3 Tools/build.py --type=release -steam --use-aqt --deploy-version --sign_osx
steam_linux:
stage: build_steam
extends:
- .base_linux_build
script:
- python3 Tools/build.py --type=release -steam --deploy-version --use-aqt --installer

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@ -0,0 +1,35 @@
steam_linux:
stage: release_build
extends:
- .base_linux_build
script:
- python3 Tools/build.py --type=release --steam --deploy-version --use-aqt --installer
rules:
- if: "$CI_COMMIT_TAG"
artifacts:
paths:
- build-x64-linux-release/bin
steam_windows:
stage: release_build
extends:
- .base_windows_build
script:
- python Tools/build.py --type=release --steam --use-aqt --deploy-version
rules:
- if: "$CI_COMMIT_TAG"
artifacts:
paths:
- build-x64-windows-release/ScreenPlay-Installer.exe
- build-x64-windows-release/ScreenPlay-$CI_COMMIT_TAG-x64-windows-release.zip
steam_osx:
stage: release_build
extends:
- .base_osx_build
script:
- python3 Tools/build.py --type=release --steam --use-aqt --deploy-version -sign_osx
rules:
- if: "$CI_COMMIT_TAG"
artifacts:
paths:
- build-64-osx-universal-release/ScreenPlay.app

16
.gitlab/ci/check_jobs.yml Normal file
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@ -0,0 +1,16 @@
formatting:
stage: check
allow_failure: true
image:
name: ubuntu:23.10
tags:
- gitlab-org-docker
before_script:
- apt-get update -y
- apt-get install python3-pip python-is-python3 clang clang-format -y
script:
- python -m pip install -U pip wheel --break-system-packages
- python -m pip install -U cmakelang --break-system-packages
- cd Tools
- python clang_format.py
- python cmake_format.py

12
.vscode/tasks.json vendored
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@ -102,16 +102,16 @@
"osx": {
"args": [
"build.py",
"-type=release",
"-deploy-version",
"-steam"
"--type=release",
"--deploy-version",
"--steam"
]
},
"args": [
"build.py",
"-type=release",
"-deploy-version",
"-steam"
"--type=release",
"--deploy-version",
"--steam"
]
},
{

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@ -2,6 +2,7 @@ project(CMake)
set(FILES
CMakeVariables.h.in
GetProjectVersion.cmake
GenerateCMakeVariableHeader.cmake
CopyRecursive.cmake
CreateIFWInstaller.cmake)

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@ -0,0 +1,33 @@
# Function: get_project_version
#
# Description:
# Fetches the project version from the latest Git tag. If Git is not found or
# the current directory is not a Git repository, it defaults to "0.0.0".
#
# Parameters:
# - VERSION_VAR: The name of the variable in which the fetched or default version will be stored.
#
# Example Usage:
# get_project_version(PROJECT_VERSION)
# message(STATUS "Version: ${PROJECT_VERSION}")
#
function(get_project_version VERSION_VAR)
find_package(Git)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} describe --tags --always
OUTPUT_VARIABLE GIT_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
message(STATUS "Parsing git tag: ${GIT_VERSION}")
string(REPLACE "V" "" STRIPPED_VERSION "${GIT_VERSION}") # Remove the 'V' prefix
string(REPLACE "-" ";" VERSION_LIST ${STRIPPED_VERSION})
list(GET VERSION_LIST 0 VERSION_STRING)
set(${VERSION_VAR} ${VERSION_STRING} PARENT_SCOPE)
else()
set(${VERSION_VAR} "0.0.0" PARENT_SCOPE)
endif()
endfunction()

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@ -1,8 +1,12 @@
cmake_minimum_required(VERSION 3.23.0)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake" ${CMAKE_MODULE_PATH})
include(GetProjectVersion)
get_project_version(PROJECT_VERSION)
project(
ScreenPlay
VERSION 0.15.0
VERSION ${PROJECT_VERSION}
DESCRIPTION "Modern, Cross Plattform, Live Wallpaper, Widgets and AppDrawer!"
HOMEPAGE_URL "https://screen-play.app/"
LANGUAGES CXX)
@ -21,7 +25,6 @@ endif()
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake" ${CMAKE_MODULE_PATH})
set(THIRD_PARTY_PATH "${CMAKE_CURRENT_SOURCE_DIR}/ThirdParty/")
option(OSX_BUNDLE "Enable distribution macOS bundle" OFF)
@ -136,18 +139,19 @@ if(${SCREENPLAY_INSTALLER} AND NOT APPLE)
include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CreateIFWInstaller.cmake)
endif()
message(STATUS "[CPP DEFINE] DEPLOY_VERSION = ${DEPLOY_VERSION}")
message(STATUS "[CPP DEFINE] SOURCE_DIR = ${CMAKE_CURRENT_SOURCE_DIR}")
message(STATUS "[CPP DEFINE] BUILD_DATE = ${BUILD_DATE}")
message(STATUS "[DEFINE] BUILD_TYPE = ${CMAKE_BUILD_TYPE}")
message(STATUS "[DEFINE] GIT_COMMIT_HASH = ${GIT_COMMIT_HASH}")
message(STATUS "[OPTION] SCREENPLAY_DEPLOY = ${SCREENPLAY_DEPLOY}")
message(STATUS "[OPTION] SCREENPLAY_INSTALLER = ${SCREENPLAY_INSTALLER}")
message(STATUS "[OPTION] SCREENPLAY_STEAM = ${SCREENPLAY_STEAM}")
message(STATUS "[OPTION] SCREENPLAY_TESTS = ${SCREENPLAY_TESTS}")
message(STATUS "[PROJECT] PROJECT_VERSION = ${PROJECT_VERSION}")
message(STATUS "[PROJECT] CMAKE_VERSION = ${CMAKE_VERSION}")
message(STATUS "[PROJECT] SCREENPLAY_QML_MODULES_PATH = ${SCREENPLAY_QML_MODULES_PATH}")
message(STATUS "[PROJECT] CMAKE_TOOLCHAIN_FILE = ${CMAKE_TOOLCHAIN_FILE}")
message(STATUS "[PROJECT] VCPKG_PATH = ${VCPKG_PATH}")
message(STATUS "[PROJECT] VCPKG_TARGET_TRIPLET = ${VCPKG_TARGET_TRIPLET}")
message(STATUS "[PROJECT] CMAKE_PREFIX_PATH = ${CMAKE_PREFIX_PATH}")
message(STATUS "[PROJECT] CMAKE_VERSION = ${CMAKE_VERSION}")
message(STATUS "[OPTION] SCREENPLAY_DEPLOY = ${SCREENPLAY_DEPLOY}")
message(STATUS "[OPTION] SCREENPLAY_INSTALLER = ${SCREENPLAY_INSTALLER}")
message(STATUS "[OPTION] SCREENPLAY_STEAM = ${SCREENPLAY_STEAM}")
message(STATUS "[OPTION] SCREENPLAY_TESTS = ${SCREENPLAY_TESTS}")
message(STATUS "[DEFINE] BUILD_TYPE = ${CMAKE_BUILD_TYPE}")
message(STATUS "[DEFINE] GIT_COMMIT_HASH = ${GIT_COMMIT_HASH}")
message(STATUS "[CPP DEFINE] DEPLOY_VERSION = ${DEPLOY_VERSION}")
message(STATUS "[CPP DEFINE] SOURCE_DIR = ${CMAKE_CURRENT_SOURCE_DIR}")
message(STATUS "[CPP DEFINE] BUILD_DATE = ${BUILD_DATE}")

View File

@ -11,7 +11,7 @@ import defines
from typing import Tuple
from pathlib import Path
import macos_sign
from util import sha256, cd_repo_root_path,repo_root_path, zipdir, run, get_vs_env_dict
from util import sha256, cd_repo_root_path, repo_root_path, zipdir, run, get_vs_env_dict, get_latest_git_tag, parse_semver, semver_to_string
from sys import stdout
stdout.reconfigure(encoding='utf-8')
@ -25,7 +25,7 @@ def clean_build_dir(build_dir):
build_dir.mkdir(parents=True, exist_ok=True)
class BuildResult:
class BuildResult:
# Windows example with absolute paths:
# [...]/build-x64-windows-release/
build: Path
@ -42,6 +42,7 @@ class BuildResult:
# x64, arm64, universal
build_arch: str
class BuildConfig:
root_path: str
cmake_osx_architectures: str
@ -51,8 +52,8 @@ class BuildConfig:
package_command: str
executable_file_ending: str
# qt_* use either aqt or from the maintenance tool
qt_path: str # C:\Qt
qt_bin_path: str # C:\Qt\6.3.2\msvc2019_64
qt_path: str # C:\Qt
qt_bin_path: str # C:\Qt\6.3.2\msvc2019_64
qt_version: str
qt_ifw_version: str
ifw_root_path: str
@ -90,12 +91,12 @@ def execute(
# 3rd party tools like the crashreporter create local
# temporary files in the build directory.
clean_build_dir(build_config.build_folder)
# Runs cmake configure and cmake build
step_time = time.time()
build_result = build(build_config, build_result)
build_duration = time.time() - step_time
#print(f"⏱️ build_duration (for {build_config.build_architecture}): {build_duration}s")
# print(f"⏱️ build_duration (for {build_config.build_architecture}): {build_duration}s")
# Copies all needed libraries and assets into the bin folder
step_time = time.time()
@ -122,9 +123,11 @@ def execute(
# Print BuildConfig & BuildResult member for easier debugging
print("\n🆗 BuildResult:")
print(' '.join("\n- %s: \t\t%s" % item for item in vars(build_result).items()))
print(' '.join("\n- %s: \t\t%s" %
item for item in vars(build_result).items()))
print("\n⚙️ BuildConfig:")
print(' '.join("\n- %s: \t\t%s" % item for item in vars(build_config).items()))
print(' '.join("\n- %s: \t\t%s" %
item for item in vars(build_config).items()))
return build_result
@ -134,10 +137,13 @@ def setup(build_config: BuildConfig) -> Tuple[BuildConfig, BuildResult]:
build_config.qt_path = defines.QT_PATH
if not build_config.qt_path.exists():
print(f"Qt path does not exist at {build_config.qt_path}. Please make sure to run setup.py!")
print(
f"Qt path does not exist at {build_config.qt_path}. Please make sure to run setup.py!")
exit(2)
build_config.qt_bin_path = Path(build_config.qt_path).joinpath(f"{build_config.qt_version}/{defines.QT_PLATFORM}").resolve()
build_config.ifw_root_path = Path(f"{build_config.qt_path}/Tools/QtInstallerFramework/{build_config.qt_ifw_version}").resolve()
build_config.qt_bin_path = Path(build_config.qt_path).joinpath(
f"{build_config.qt_version}/{defines.QT_PLATFORM}").resolve()
build_config.ifw_root_path = Path(
f"{build_config.qt_path}/Tools/QtInstallerFramework/{build_config.qt_ifw_version}").resolve()
if platform.system() == "Windows":
build_config.cmake_target_triplet = "x64-windows"
@ -157,10 +163,10 @@ def setup(build_config: BuildConfig) -> Tuple[BuildConfig, BuildResult]:
build_config.cmake_target_triplet = "64-osx-universal"
build_config.executable_file_ending = ".app"
# NO f string we fill it later!
#build_config.package_command = "{prefix_path}/bin/macdeployqt ScreenPlay.app -qmldir=../../{app}/qml -executable=ScreenPlay.app/Contents/MacOS/{app} -appstore-compliant -timestamp -hardened-runtime"
# build_config.package_command = "{prefix_path}/bin/macdeployqt ScreenPlay.app -qmldir=../../{app}/qml -executable=ScreenPlay.app/Contents/MacOS/{app} -appstore-compliant -timestamp -hardened-runtime"
build_config.aqt_install_qt_packages = f"mac desktop {build_config.qt_version} clang_64 -m all"
build_config.aqt_install_tool_packages = "mac desktop tools_ifw"
elif platform.system() == "Linux":
build_config.cmake_target_triplet = "x64-linux"
build_config.executable_file_ending = ""
@ -171,21 +177,27 @@ def setup(build_config: BuildConfig) -> Tuple[BuildConfig, BuildResult]:
"Unsupported platform, ScreenPlay only supports Windows, macOS and Linux.")
# Prepare
build_config.cmake_toolchain_file = Path(f"{build_config.root_path}/../vcpkg/scripts/buildsystems/vcpkg.cmake").resolve()
build_config.cmake_toolchain_file = Path(
f"{build_config.root_path}/../vcpkg/scripts/buildsystems/vcpkg.cmake").resolve()
print(f"cmake_toolchain_file: {build_config.cmake_toolchain_file}")
print(f"Starting build with type {build_config.build_type}.")
print(f"Qt Version: {build_config.qt_version}. Root path: {build_config.root_path}")
print(
f"Qt Version: {build_config.qt_version}. Root path: {build_config.root_path}")
# Remove old build folder to before configuring to get rid of all cmake chaches
build_config.build_folder = build_config.root_path.joinpath(f"build-{build_config.cmake_target_triplet}-{build_config.build_type}")
build_config.build_folder = build_config.root_path.joinpath(
f"build-{build_config.cmake_target_triplet}-{build_config.build_type}")
build_config.bin_dir = build_config.build_folder.joinpath("bin")
if platform.system() == "Windows":
build_result.installer = Path(build_config.build_folder).joinpath("ScreenPlay-Installer.exe")
build_result.installer = Path(build_config.build_folder).joinpath(
"ScreenPlay-Installer.exe")
elif platform.system() == "Darwin":
build_result.installer = Path(build_config.build_folder).joinpath("ScreenPlay.dmg")
build_result.installer = Path(
build_config.build_folder).joinpath("ScreenPlay.dmg")
elif platform.system() == "Linux":
build_result.installer = Path(build_config.build_folder).joinpath("ScreenPlay-Installer.run")
build_result.installer = Path(build_config.build_folder).joinpath(
"ScreenPlay-Installer.run")
return build_config, build_result
@ -201,7 +213,7 @@ def build(build_config: BuildConfig, build_result: BuildResult) -> BuildResult:
-DSCREENPLAY_DEPLOY={build_config.build_deploy} \
-DSCREENPLAY_INSTALLER={build_config.create_installer} \
-DSCREENPLAY_IFW_ROOT:STRING={build_config.ifw_root_path} \
-G "CodeBlocks - Ninja" \
-G "Ninja" \
-B.'
print(f"\n⚙️ CMake configure:\n", cmake_configure_command.replace(
@ -220,21 +232,26 @@ def package(build_config: BuildConfig):
if platform.system() == "Darwin":
# Make sure to reset to tools path
os.chdir(repo_root_path())
cmd_raw = "{qt_bin_path}/macdeployqt {build_bin_dir}/ScreenPlay.app -qmldir={repo_root_path}/{app}/qml -executable={build_bin_dir}/ScreenPlay.app/Contents/MacOS/{app} -verbose=1 -appstore-compliant -timestamp -hardened-runtime " # -sign-for-notarization=\"Developer ID Application: Elias Steurer (V887LHYKRH)\"
build_bin_dir = Path(repo_root_path()).joinpath(f"{build_config.build_folder}/bin/")
cwd = Path(repo_root_path()).joinpath(f"{build_bin_dir}/ScreenPlay.app/Contents/MacOS/")
# -sign-for-notarization=\"Developer ID Application: Elias Steurer (V887LHYKRH)\"
cmd_raw = "{qt_bin_path}/macdeployqt {build_bin_dir}/ScreenPlay.app -qmldir={repo_root_path}/{app}/qml -executable={build_bin_dir}/ScreenPlay.app/Contents/MacOS/{app} -verbose=1 -appstore-compliant -timestamp -hardened-runtime "
build_bin_dir = Path(repo_root_path()).joinpath(
f"{build_config.build_folder}/bin/")
cwd = Path(repo_root_path()).joinpath(
f"{build_bin_dir}/ScreenPlay.app/Contents/MacOS/")
qt_bin_path = Path(defines.QT_BIN_PATH).resolve()
source_path = Path(repo_root_path()).resolve()
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path,repo_root_path=source_path, build_bin_dir=build_bin_dir, app="ScreenPlay"), cwd=cwd)
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path,repo_root_path=source_path, build_bin_dir=build_bin_dir, app="ScreenPlayWallpaper"), cwd=cwd)
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path,repo_root_path=source_path, build_bin_dir=build_bin_dir, app="ScreenPlayWidget"), cwd=cwd)
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path, repo_root_path=source_path,
build_bin_dir=build_bin_dir, app="ScreenPlay"), cwd=cwd)
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path, repo_root_path=source_path,
build_bin_dir=build_bin_dir, app="ScreenPlayWallpaper"), cwd=cwd)
run(cmd=cmd_raw.format(qt_bin_path=qt_bin_path, repo_root_path=source_path,
build_bin_dir=build_bin_dir, app="ScreenPlayWidget"), cwd=cwd)
if(build_config.sign_osx):
if (build_config.sign_osx):
print(f"Sign binary at: {build_config.bin_dir}")
macos_sign.sign(build_config=build_config)
if platform.system() == "Windows":
print("Executing deploy commands...")
run(build_config.package_command.format(
@ -291,8 +308,6 @@ def package(build_config: BuildConfig):
shutil.copy(str(file), str(build_config.bin_dir))
print("Copied %s" % file)
# Some dlls like openssl do no longer get copied automatically.
# Lets just copy all of them into bin.
if platform.system() == "Windows":
@ -326,6 +341,7 @@ def build_installer(build_config: BuildConfig, build_result: BuildResult):
print("Running cpack at: ", os.getcwd())
run("cpack", cwd=build_config.build_folder)
def zip(build_config: BuildConfig, build_result: BuildResult) -> BuildResult:
zipName = f"ScreenPlay-{build_config.screenplay_version}-{build_config.cmake_target_triplet}-{build_config.build_type}.zip"
build_result.build_zip = Path(build_result.build).joinpath(zipName)
@ -346,9 +362,11 @@ def zip(build_config: BuildConfig, build_result: BuildResult) -> BuildResult:
# Some weird company firewalls do not allow direct .exe downloads
# lets just zip the installer lol
if build_config.create_installer == "ON":
build_result.installer_zip = Path(build_result.build).joinpath(build_result.installer.stem + ".zip")
build_result.installer_zip = Path(build_result.build).joinpath(
build_result.installer.stem + ".zip")
print(f"Create zip from installer: {build_result.installer_zip}")
zipfile.ZipFile(build_result.installer_zip, 'w').write(build_result.installer, build_result.installer.name)
zipfile.ZipFile(build_result.installer_zip, 'w').write(
build_result.installer, build_result.installer.name)
return build_result
@ -357,35 +375,47 @@ if __name__ == "__main__":
parser = argparse.ArgumentParser(
description='Build and Package ScreenPlay')
parser.add_argument('-qt-version', action="store", dest="qt_version_overwrite",
parser.add_argument('--qt-version', action="store", dest="qt_version_overwrite",
help="Overwrites the default Qt version")
parser.add_argument('-qt-installer-version', action="store", dest="qt_installer_version_overwrite",
parser.add_argument('--qt-installer-version', action="store", dest="qt_installer_version_overwrite",
help="Overwrites the default Qt installer framework version")
parser.add_argument('-type', action="store", dest="build_type", default="release",
parser.add_argument('--type', action="store", dest="build_type", default="release",
help="Build type. This is either debug or release.")
parser.add_argument('-use-aqt', action="store_true", dest="use_aqt",
parser.add_argument('--use-aqt', action="store_true", dest="use_aqt",
help="Absolute qt path. If not set the default path is used\Windows: C:\Qt\nLinux & macOS:~/Qt/.")
parser.add_argument('-steam', action="store_true", dest="build_steam",
parser.add_argument('--steam', action="store_true", dest="build_steam",
help="Enable if you want to build the Steam workshop plugin.")
parser.add_argument('-tests', action="store_true", dest="build_tests",
parser.add_argument('--tests', action="store_true", dest="build_tests",
help="Build tests.")
parser.add_argument('-installer', action="store_true", dest="create_installer",
parser.add_argument('--installer', action="store_true", dest="create_installer",
help="Create a installer.")
parser.add_argument('-sign_osx', action="store_true", dest="sign_osx", default=False,
parser.add_argument('--sign_osx', action="store_true", dest="sign_osx", default=False,
help="Signs the executable on macOS. This requires a valid Apple Developer ID set up.")
parser.add_argument('-deploy-version', action="store_true", dest="build_deploy",
parser.add_argument('--deploy-version', action="store_true", dest="build_deploy",
help="Create a deploy version of ScreenPlay for sharing with the world. A not deploy version is for local development only!")
parser.add_argument('-architecture', action="store", dest="build_architecture", default="",
parser.add_argument('--architecture', action="store", dest="build_architecture", default="",
help="Sets the build architecture. Used to build x86 and ARM osx versions. Currently only works with x86_64 and arm64")
args = parser.parse_args()
qt_version = defines.QT_VERSION
screenplay_version = defines.SCREENPLAY_VERSION
qt_ifw_version = defines.QT_IFW_VERSION # Not yet used.
qt_version_overwrite: str
use_aqt = False
tag = get_latest_git_tag()
if tag:
print(f"Latest Git tag: {tag}")
semver = parse_semver(tag)
if semver:
print(f"Parsed SemVer: {semver}")
screenplay_version = semver_to_string(semver)
else:
print("Failed to parse SemVer.")
exit(-1)
else:
print("No git tags found.")
exit(-1)
if args.qt_version_overwrite:
qt_version = args.qt_version_overwrite
print("Using Qt version {qt_version}")

View File

@ -1,9 +1,7 @@
#!/usr/bin/python3
# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
import steam_publish
import shutil
import sys
import macos_sign
import argparse
import os
import build
@ -11,18 +9,26 @@ from pathlib import Path
import platform
import paramiko
import defines
from util import sftp_exists, run, repo_root_path
from util import sftp_exists, get_latest_git_tag, parse_semver, semver_to_string
from sys import stdout
stdout.reconfigure(encoding='utf-8')
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Build and Package ScreenPlay')
parser.add_argument('-skip_publish', '-skp', action="store_true", dest="skip_publish", default=False, help="skip publish")
parser.add_argument('-skip_build', '-skb', action="store_true", dest="skip_build", default=False, help="skip build. If we already have a build and only want to upload it")
parser.add_argument('-steam_password', '-sp', action="store", dest="steam_password", help="Steam password")
parser.add_argument('-hosting_username','-hu', action="store", dest="hosting_username", help="ssh username")
parser.add_argument('-hosting_password', '-hp', action="store", dest="hosting_password", help="ssh password")
parser = argparse.ArgumentParser(
description='Build and Package ScreenPlay')
parser.add_argument('--skip_steam_publish', '-skstp', action="store_true",
dest="skip_publish", default=False, help="skip publish")
parser.add_argument('--skip_getspde_publish', '-skgsp', action="store_true",
dest="skip_getspde_publish", default=False, help="skip getsp.de publish")
parser.add_argument('--skip_build', '-skb', action="store_true", dest="skip_build",
default=False, help="skip build. If we already have a build and only want to upload it")
parser.add_argument('--steam_password', '-sp', action="store",
dest="steam_password", help="Steam password")
parser.add_argument('--hosting_username', '-hu', action="store",
dest="hosting_username", help="ssh username")
parser.add_argument('--hosting_password', '-hp', action="store",
dest="hosting_password", help="ssh password")
args = parser.parse_args()
# Script needs to run in the tools folder
@ -31,10 +37,23 @@ if __name__ == "__main__":
root_path = tools_path.parent
print(f"Set root directory to: {root_path}")
tag = get_latest_git_tag()
if tag:
print(f"Latest Git tag: {tag}")
semver = parse_semver(tag)
if semver:
print(f"Parsed SemVer: {semver}")
screenplay_version = semver_to_string(semver)
else:
print("Failed to parse SemVer.")
exit(-1)
else:
print("No git tags found.")
exit(-1)
build_result = build.BuildResult()
build_config = build.BuildConfig()
build_config.screenplay_version = defines.SCREENPLAY_VERSION
build_config.qt_version = defines.QT_VERSION
build_config.qt_ifw_version = defines.QT_IFW_VERSION
build_config.build_steam = "ON"
@ -42,6 +61,7 @@ if __name__ == "__main__":
build_config.build_deploy = "ON"
build_config.create_installer = "ON"
build_config.build_type = "release"
build_config.screenplay_version = screenplay_version
if platform.system() == "Darwin" and not args.skip_build:
# We do not yet support a standalone osx installer
@ -54,21 +74,21 @@ if __name__ == "__main__":
# This will build both arm64 and x64 and sign the unversal binary
build_result = build.execute(build_config)
if platform.system() == "Windows" and not args.skip_build:
build_config.build_architecture = "x64"
if not args.skip_publish:
if not args.skip_getspde_publish:
# Steamless version first
build_config.build_steam = "OFF"
build_result = build.execute(build_config)
ssh = paramiko.SSHClient()
ssh = paramiko.SSHClient()
ssh.load_system_host_keys()
ssh.set_missing_host_key_policy(paramiko.AutoAddPolicy())
ssh.connect('kelteseth.com', username=args.hosting_username, password=args.hosting_password)
ssh.connect('kelteseth.com', username=args.hosting_username,
password=args.hosting_password)
sftp = ssh.open_sftp()
release_folder = "/kelteseth_com/public/releases/" + build_config.screenplay_version + "/"
if sftp_exists(sftp,release_folder):
release_folder = "/getsp.de/" + build_config.screenplay_version + "/"
if sftp_exists(sftp, release_folder):
remoteFiles = sftp.listdir(path=release_folder)
for file in remoteFiles:
print(f"Delte old: {release_folder+file}")
@ -77,10 +97,14 @@ if __name__ == "__main__":
sftp.mkdir(release_folder)
print("Uploading files...")
sftp.put(build_result.build_zip, release_folder + str(build_result.build_zip.name))
sftp.put(build_result.installer, release_folder + str(build_result.installer.name))
sftp.put(build_result.installer_zip,release_folder + str(build_result.installer_zip.name))
sftp.put(build_result.build_hash, release_folder + str(build_result.build_hash.name))
sftp.put(build_result.build_zip, release_folder +
str(build_result.build_zip.name))
sftp.put(build_result.installer, release_folder +
str(build_result.installer.name))
sftp.put(build_result.installer_zip, release_folder +
str(build_result.installer_zip.name))
sftp.put(build_result.build_hash, release_folder +
str(build_result.build_hash.name))
sftp.close()
ssh.close()
@ -90,14 +114,14 @@ if __name__ == "__main__":
build_config.create_installer = "OFF"
build_result = build.execute(build_config)
if args.skip_publish:
print("Skip publishing.")
if args.skip_steam_publish:
print("Skip steam publishing.")
sys.exit(0)
if args.steam_password is None:
print("Steam password is required.")
sys.exit(1)
# Make sure to reset to tools path
os.chdir(tools_path)
steam_publish.publish(

View File

@ -18,7 +18,6 @@ elif sys.platform == "linux":
OS = "linux"
QT_PLATFORM = "gcc_64"
SCREENPLAY_VERSION = "0.15.1"
QT_PATH = path = Path(os.path.join(
os.path.realpath(__file__), "../../../aqt")).resolve()
QT_VERSION = "6.5.2"

View File

@ -6,11 +6,13 @@ from pathlib import Path
from os import chdir
from concurrent.futures import ThreadPoolExecutor
import os
import re
import subprocess
from sys import stdout
stdout.reconfigure(encoding='utf-8')
def sftp_exists(sftp, path) -> bool:
try:
sftp.stat(path)
@ -24,6 +26,7 @@ def run(cmd, cwd=Path.cwd()):
if result.returncode != 0:
raise RuntimeError(f"Failed to execute {cmd}")
def run_and_capture_output(cmd, cwd=Path.cwd()) -> str:
result = subprocess.run(cmd, shell=True, cwd=cwd, stdout=subprocess.PIPE)
if result.returncode != 0:
@ -31,14 +34,16 @@ def run_and_capture_output(cmd, cwd=Path.cwd()) -> str:
if result.stdout is not None:
return str(result.stdout.decode('utf-8'))
return ""
def repo_root_path() -> str:
# Root dir of the repository
path = os.path.join(os.path.realpath(__file__), "../../")
return os.path.realpath(path)
def cd_repo_root_path() -> str:
# Make sure the script is always started from the same
# Make sure the script is always started from the same
# ScreenPlay root folder
root_path = Path.cwd()
if root_path.name == "Tools":
@ -47,6 +52,7 @@ def cd_repo_root_path() -> str:
chdir(root_path)
return root_path
def sha256(fname) -> str:
hash_sha256 = hashlib.sha256()
with open(fname, "rb") as f:
@ -55,7 +61,6 @@ def sha256(fname) -> str:
return hash_sha256.hexdigest()
def zipdir(path, ziph):
# ziph is zipfile handle
for root, dirs, files in os.walk(path):
@ -102,3 +107,40 @@ def get_vs_env_dict():
raise ValueError(stderr.decode("mbcs"))
output = stdout.decode("mbcs").split("\r\n")
return dict((e[0].upper(), e[1]) for e in [p.rstrip().split("=", 1) for p in output] if len(e) == 2)
def get_latest_git_tag():
try:
tag = subprocess.check_output(
["git", "describe", "--tags"]).decode("utf-8").strip()
return tag
except subprocess.CalledProcessError:
print("Error fetching the Git tag.")
return None
def parse_semver(tag):
# Regular expression to match semver
# Like V0.15.0-RC1-305-g18b8c402
# Do NOT add a - between RC and the version number (1 in this example)
pattern = r'(?i)^v?(\d+)\.(\d+)\.(\d+)(?:-([a-z0-9.-]+))?(?:-(\d+)-g([a-f0-9]+))?$'
match = re.match(pattern, tag)
if match:
major, minor, patch, pre_release, commits_since, commit_hash = match.groups()
return {
'major': major,
'minor': minor,
'patch': patch,
'pre_release': pre_release,
'commits_since': commits_since,
'commit_hash': commit_hash
}
else:
return None
def semver_to_string(semver_dict):
version_str = f"V{semver_dict['major']}.{semver_dict['minor']}.{semver_dict['patch']}"
if semver_dict['pre_release']:
version_str += f"-{semver_dict['pre_release']}"
return version_str