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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-07 03:22:33 +01:00
Commit Graph

15 Commits

Author SHA1 Message Date
Elias Steurer
26352ee9ca Add connected socket check
Fix WinMonitorStats member order
2021-12-18 13:01:01 +01:00
Elias Steurer
b52c89c933 Fix mixed scaling issues (again)
Now we no longer trust Qt and use the data
we get from the Windows api directly.

Move monitor query function into util to be used
later in the main app, because we also must
user the correct values there.
2021-11-13 14:12:19 +01:00
Elias Steurer
8615d7371f Add basic http server
this is for content like godot webasm
that is only able to be shown from a
webserver
2021-10-23 18:34:25 +02:00
Elias Steurer
0419676af2 Add MultimediaWebView
This is for now macOS only because macOS MM only can play h264,
 so we still need the webview to render webm
2021-10-23 10:35:15 +02:00
Elias Steurer
a8152b5ab0 Fix installed list sorting because of missing LastModified
Fix ScreenPlayItem isNew location
2021-08-29 12:19:28 +02:00
Debash Bora
441f06f45b Added basic isNew feature. 2021-08-27 15:32:30 +05:30
Debash Bora
df126bef09 Changes made Till Now. 2021-08-25 13:18:23 +05:30
Elias Steurer
30d05aa5e9 Fix sentry and ffmpeg 2021-06-17 15:50:33 +02:00
Elias Steurer
f60c93ee64 Add more docs 2021-05-13 13:35:54 +02:00
Elias Steurer
e8fbe8e565 Add ScreenPlayUtil and ScreenPlayShader to developer docs
Update to qdoc Qt 6.1
Add module for every project
2021-05-13 13:05:05 +02:00
Elias Steurer
e7f1e61d33 Refactor wallpaper connection
Change sdk connection from shared to unqiue ptr
to make sure to only have one connection alive at
every time. This fixes to removal of wallpaper because
of a bug a shared connection as set in the monitorlistmodel.

The SDK connection is now part of the ScreenPlayWallpaper/Widget.
2021-04-18 17:23:21 +02:00
Elias Steurer
dc35dacb47 Fix quit when qml file contains an error
I cannt reproduce this in an empty project but _something_
stopped the quit call in the terminate function. The only
workaround I found was using an async loader...

Increase ping alive to 3000ms and change it to a static variable

Move getAvailableFillModes to globalvariables.h
2021-02-28 12:46:56 +01:00
Elias Steurer
6549530258 Add sort by date for installed content 2021-02-19 16:42:55 +01:00
Elias Steurer
3dd2ff0852 Move projectfile to be used elsewhere 2021-02-03 17:52:29 +01:00
Elias Steurer
4dcea75242 Move util functions and global enums into dedicated lib
This will make reusing easier like enum parsing between
ScreenPlay and ScreenPlayWallpaper &
project load/save
2021-01-28 15:19:46 +01:00