Now we no longer trust Qt and use the data
we get from the Windows api directly.
Move monitor query function into util to be used
later in the main app, because we also must
user the correct values there.
Change sdk connection from shared to unqiue ptr
to make sure to only have one connection alive at
every time. This fixes to removal of wallpaper because
of a bug a shared connection as set in the monitorlistmodel.
The SDK connection is now part of the ScreenPlayWallpaper/Widget.
I cannt reproduce this in an empty project but _something_
stopped the quit call in the terminate function. The only
workaround I found was using an async loader...
Increase ping alive to 3000ms and change it to a static variable
Move getAvailableFillModes to globalvariables.h