# Setup 1. Download and install the tools for your platform __first__. 1. [Windows](#windows) 1. [Linux](#linux) 1. [MacOS](#macos) 2. __Then__ see the instruction of [how to setup QtCreator and compile ScreenPlay](#setup-qtcreator-and-compile-screenplay) ## Windows 1. Download and install: 1. Microsoft Visual Studio Community 2022 [Download](https://visualstudio.microsoft.com/de/vs/community/) 1. Make sure you have the exact Windows SDK and MSVC version installed we use in `CMakePresets.json` 1. `"VCToolsVersion": "14.34.31933"` aka Visual Studio `17.4.3` 2. `"WindowsSDKVersion" : "10.0.22621.0"` 2. Python 3.11+ and select `Add to Path` during the installation. [Download](https://www.python.org/downloads/) 3. Optional if you do not have tools like `git` or `cmake` installed, we recommend `Chocolatey`: 1. Chocolatey via Powershell (Administrator) [Download](https://chocolatey.org/install) 2. Run `choco.exe install git vscode cmake --installargs 'ADD_CMAKE_TO_PATH=System' -y` ## Linux 1. Install dependencies for Debian/Ubuntu: ``` bash sudo apt install build-essential git gpg ffmpeg mesa-common-dev libxkbcommon-* libfontconfig curl zip unzip tar cmake pkg-config apt-transport-https ca-certificates gnupg software-properties-common wget software-properties-common python3 python3-pip libgl1-mesa-dev lld ninja-build qml-module-qt-websockets qtwebengine5-* -y # Only needed if we want x11 support sudo apt-get install libx11-dev xserver-xorg-dev xorg-dev ``` ## MacOS 1. Install XCode 14+ , open and restart your device. 1. Install [brew](https://brew.sh) that is needed by some third party vcpkg packages. Do not forget to add brew to your path as outlined at the on of the installation! - `brew install pkg-config git llvm cmake` # Download ScreenPlay and dependencies ``` bash git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git ScreenPlay/ScreenPlay cd ScreenPlay ``` Downloading dependencies is 100% automated. Simply run the `setup.py` script ``` bash cd Tools # Windows defaults to python, linux and macOS uses python3 python -m pip install -r requirements.txt # This scrit will: # 1. Downloads `Qt` and `QtCreator` # 2. Create a `vcpkg` folder for dependencies # 3. Compiles the dependencies # 4. Downloads ffmpeg python setup.py ``` Now you can either use VSCode or QtCreator: # Option 1 (Recommended): Setup VSCode and compile ScreenPlay 1. Open VSCode 1. Install these extentions: 1. [C/C++ for Visual Studio Code](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) 1. [CMake Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools) 2. Press: `CTRL` + `SHIFT` + `P` for every command: 1. `CMake: Select Configure Preset`. Select one of the listed presets like `MSVC SP Qt 6.4.2 Debug` 2. `CMake: Configure` 4. Press `F7` to Compile and `F5` to run! ⚠️ Do not forget to switch you CMake build target when switching run targets! For example you need to select the `debug` run target when you compile in `debug` mode! # Option 2: Setup QtCreator and compile ScreenPlay 1. Open QtCreator at: 1. Windows: `..\aqt\Tools\QtCreator\bin\qtcreator.exe` 2. Linux: `../aqt/Tools/QtCreator/bin/qtcreator` 3. MacOS: `../aqt/Qt Creator` 2. Select the imported temporary kit like `MSVC SP Qt 6.4.2 Debug` 3. Press `CTRL` + `B` to Compile and `F5` to run! # Developer docs We use qdoc to generate documentation. Qt6 is the minimum version qdoc, because of vastly improved c++ parsing support. * qdoc.exe configWindows.qdocconf If you have installed Qt in a different directory, change the path to your Qt location. Some useful links: * [Introduction to QDoc](https://doc.qt.io/qt-5/01-qdoc-manual.html) * [Writing qdoc comments](https://doc.qt.io/qt-5/qdoc-guide-writing.html)