#include "uptime.h" #ifdef Q_OS_WINDOWS #include #include #endif /*! \class Uptime \inmodule ScreenPlaySysInfo \brief . */ Uptime::Uptime(QObject* parent) : QObject(parent) { QObject::connect(&m_updateTimer, &QTimer::timeout, this, &Uptime::update); m_updateTimer.start(m_tickRate); } /*! * \brief Uptime::update */ void Uptime::update() { #ifdef Q_OS_WINDOWS auto ticks = GetTickCount64(); ticks /= 1000; auto seconds = ticks % 60; ticks /= 60; auto minutes = ticks % 60; ticks /= 60; auto hours = ticks; ticks /= 24; auto days = ticks; ticks /= 365; auto years = ticks; setSeconds(seconds); setMinutes(minutes); setHours(hours); setDays(days); setYears(years); #endif }