# Developer Setup 1. Install latest [git + git-lfs](https://git-scm.com/) 2. Install [python 3](https://www.python.org/) 3. Clone ScreenPlay ``` bash git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git ScreenPlay ``` 4. Download the latest __Qt 6.2.x__ for you platform. Earlier versions are not supported! 1. [Install instructions Windows](#windows) 1. [Install instructions Linux](#linux) 1. [Install instructions MacOSX](#macosx) 5. Start the following script to download all needed dependencies automatically. This will create a ScreenPlay-vcpkg folder in the same directory as your ScreenPlay source folder. ``` bash cd Tools py setup.py ``` * This will install these dependencies via __vcpkg__ * openSSL * sentry-native * doctest * infoware
5. Open __QtCreator__ and open the settings `Tools -> Options` 6. Clone an existing kit like `Qt 6.2.1 MSVC2019 64bit` and add `ScreenPlay` to the new kit name 5. Edit CMake variables amd add CMAKE_TOOLCHAIN_FILE and VCPKG_TARGET_TRIPLET * `Kits -> -> CMake Configuration` Append this: ``` bash CMAKE_TOOLCHAIN_FILE:STRING=%{CurrentProject:Path}/../ScreenPlay-vcpkg/vcpkg/scripts/buildsystems/vcpkg.cmake # Only _one_ of these lines that match your OS: VCPKG_TARGET_TRIPLET:STRING=x64-windows VCPKG_TARGET_TRIPLET:STRING=x64-linux VCPKG_TARGET_TRIPLET:STRING=x64-osx ``` 6. Save and close the settings. 7. Open Project via `File -> Open File or Project` and select your `CMakeLists.txt`. Then select __our created kit__, press `Configure Project`
8. Press build (the big green play button on the bottom left). This will compile and start ScreenPlay and copy all necessary files into your Qt installation. ## Windows 1. It is recommended (but not necessary) to use an easy git UI like [gitextensions](https://gitextensions.github.io/). 1. [Download and install the most recent MSVC 2019 Community](https://visualstudio.microsoft.com/vs/community/) - Select "Desktop development with C++" 1. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 6.2.1 - MSVC 2019 64-bit - **ALL Additional Libraries** - Qt Quick 3d - Qt 5 Compatibility Module - Qt Shader Tools - Developer and Designer Tools - Cmake - Ninja ## Linux 1. Install dependencies for your distro: ``` bash # Debian/Ubuntu sudo apt install build-essential libgl1-mesa-dev lld ninja-build cmake # Fedora/RHEL/CentOS (yum) sudo yum groupinstall "C Development Tools and Libraries" sudo yum install mesa-libGL-devel # openSUSE (zypper) sudo zypper install -t pattern devel_basis ``` 1. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 6.2.1 - GCC - **ALL Additional Libraries** - Qt Quick 3d - Qt 5 Compatibility Module - Qt Shader Tools - Developer and Designer Tools - OpenSSL 1.1.1.c Toolkit - OpenSSL 64-bit binaries - Cmake - Ninja ## MacOSX 1. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 6.2.1 - Qt WebEngine - **ALL Additional Libraries** - Qt Quick 3d - Qt 5 Compatibility Module - Qt Shader Tools - Developer and Designer Tools - OpenSSL 1.1.1.c Toolkit - OpenSSL 64-bit binaries - Cmake - Ninja 2. Install [homebrew](https://brew.sh/) - Open a terminal and install clang -> brew install llvm cmake ninja 3. Change your default kit: QtCreator -> Options -> Kits -> Select your default kit (Desktop Qt 5.13.0) -> Change c and c++ Compiler to Apple Clang (x86_64) # Developer docs We use qdoc to generate documentation. Qt6 is the minimum version qdoc, because of vastly improved c++ parsing support. * qdoc.exe configWindows.qdocconf If you have installed Qt in a different directory, change the path to your Qt location. Some useful links: * [Introduction to QDoc](https://doc.qt.io/qt-5/01-qdoc-manual.html) * [Writing qdoc comments](https://doc.qt.io/qt-5/qdoc-guide-writing.html)