project(ScreenPlayWidget LANGUAGES CXX) set(CMAKE_CXX_STANDARD 20) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOMOC ON) set(SOURCES # cmake-format: sortable main.cpp src/widgetwindow.cpp) set(HEADER # cmake-format: sortable src/widgetwindow.h) set(QML # cmake-format: sortable qml/Test.qml qml/Widget.qml) find_package( Qt6 COMPONENTS Core Quick Gui Widgets WebSockets Svg WebEngineCore WebEngineQuick WebChannel Positioning) qt_add_resources(RESOURCES Resources.qrc) qt_add_executable(${PROJECT_NAME} ${SOURCES} ${HEADER} ${RESOURCES}) target_link_libraries( ${PROJECT_NAME} PRIVATE ScreenPlaySDK ScreenPlayUtil Qt6::Quick Qt6::Gui Qt6::Widgets Qt6::Core Qt6::WebSockets Qt6::Svg Qt6::WebEngineCore Qt6::WebEngineQuick) qt_add_qml_module( ${PROJECT_NAME} URI ${PROJECT_NAME} VERSION 1.0 QML_FILES ${QML}) if(WIN32) # Disable console window on Windows # https://stackoverflow.com/questions/8249028/how-do-i-keep-my-qt-c-program-from-opening-a-console-in-windows set_property(TARGET ${PROJECT_NAME} PROPERTY WIN32_EXECUTABLE true) endif() if(APPLE) set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE TRUE MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) endif()