#include #include #include #include #include #include #include "ScreenPlayWallpaper/CMakeVariables.h" #include "ScreenPlayCore/exitcodes.h" #include "ScreenPlayCore/logginghandler.h" #include "ScreenPlayCore/util.h" #if defined(Q_OS_WIN) #include "src/winwindow.h" Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin) #elif defined(Q_OS_LINUX) #include "src/linuxwaylandwindow.h" #include "src/linuxx11window.h" #elif defined(Q_OS_MACOS) #include "src/macwindow.h" #endif Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin) Q_IMPORT_QML_PLUGIN(ScreenPlayCorePlugin) int main(int argc, char* argv[]) { using namespace ScreenPlay; QtWebEngineQuick::initialize(); QGuiApplication app(argc, argv); QCoreApplication::setApplicationName("ScreenPlayWallpaper"); QCoreApplication::setApplicationVersion("1.0"); std::unique_ptr logging; std::unique_ptr window; #if defined(Q_OS_WIN) window = std::make_unique(); #elif defined(Q_OS_LINUX) const auto platformName = QGuiApplication::platformName(); if (platformName == "xcb") { window = std::make_unique(); } else if (platformName == "wayland") { window = std::make_unique(); } #elif defined(Q_OS_MACOS) window = std::make_unique(); #endif // If we start with only one argument (app path) // It means we want to test a single wallpaper QStringList argumentList; if (app.arguments().length() == 1) { QString exampleContentPath = QString(SCREENPLAY_SOURCE_DIR) + "/Content"; QStringList contentFolder = { "/wallpaper_html", // 0 "/wallpaper_qml", // 1 "/wallpaper_qml_landscape", // 2 "/wallpaper_qml_particles", // 3 "/wallpaper_video_astronaut_vp9", // 4 "/wallpaper_video_nebula_h264" // 5 }; const int index = 5; QString projectPath = exampleContentPath + contentFolder.at(index); argumentList.append( QStringList { // Docs: Don't forget that arguments must start with the name of the executable (ignored, though). QGuiApplication::applicationName(), "--projectpath", projectPath, "--appID", "qmz9lq4wglox5DdYaXumVgRSDeZYAUjC", "--screens", "{0}", "--volume", "1", "--fillmode", "Contain", "--type", "VideoWallpaper", "--check", "0", "--mainapppid", "1" }); } else { argumentList = app.arguments(); } QCommandLineParser parser; parser.setApplicationDescription("ScreenPlay Wallpaper"); parser.addHelpOption(); // Define the command line options QCommandLineOption pathOption("projectpath", "Set the project path.", "projectpath"); QCommandLineOption appIDOption("appID", "Set the application ID.", "appID"); QCommandLineOption screensOption("screens", "Set screens parameter.", "screens"); QCommandLineOption volumeOption("volume", "Set volume level.", "volume"); QCommandLineOption fillmodeOption("fillmode", "Set fill mode.", "fillmode"); QCommandLineOption typeOption("type", "Set the type.", "type"); QCommandLineOption checkOption("check", "Set check value.", "check"); QCommandLineOption mainAppPidOption("mainapppid", "pid of the main ScreenPlay app. User to check if we are still alive.", "mainapppid"); // Add the options to the parser parser.addOption(pathOption); parser.addOption(appIDOption); parser.addOption(screensOption); parser.addOption(volumeOption); parser.addOption(fillmodeOption); parser.addOption(typeOption); parser.addOption(checkOption); parser.addOption(mainAppPidOption); // Process the actual command line arguments given by the user parser.process(argumentList); // Check if all required options are provided if (!parser.isSet(pathOption) || !parser.isSet(appIDOption) || !parser.isSet(screensOption) || !parser.isSet(volumeOption) || !parser.isSet(fillmodeOption) || !parser.isSet(typeOption) || !parser.isSet(checkOption) || !parser.isSet(mainAppPidOption)) { qCritical() << "Missing required arguments. Please provide all arguments." << argumentList << "pathOption" << parser.value(pathOption) << "appIDOption" << parser.value(appIDOption) << "typeOption" << parser.value(typeOption) << "volumeOption" << parser.value(volumeOption) << "fillmodeOption" << parser.value(fillmodeOption) << "typeOption" << parser.value(typeOption) << "checkOption" << parser.value(checkOption) << "mainAppPidOption" << parser.value(mainAppPidOption); return -1; } QString path = parser.value(pathOption); QString appID = parser.value(appIDOption); QString screens = parser.value(screensOption); QString volume = parser.value(volumeOption); QString fillmode = parser.value(fillmodeOption); QString type = parser.value(typeOption); QString check = parser.value(checkOption); QString pid = parser.value(mainAppPidOption); ScreenPlay::Util util; auto activeScreensList = util.parseStringToIntegerList(screens); if (!activeScreensList.has_value()) { qCritical() << "Could not parse activeScreensList" << screens; return static_cast(WallpaperExit::Code::Invalid_ActiveScreensList); } auto installedType = util.getInstalledTypeFromString(type); if (!installedType.has_value()) { qCritical() << "Cannot parse Wallpaper type from value" << type; return static_cast(WallpaperExit::Code::Invalid_InstalledType); } bool okParseCheckWallpaperVisible = false; const bool checkWallpaperVisible = check.toInt(&okParseCheckWallpaperVisible); if (!okParseCheckWallpaperVisible) { qCritical("Could not parse checkWallpaperVisible"); return static_cast(WallpaperExit::Code::Invalid_CheckWallpaperVisible); } bool okParseVolume = false; const float volumeFloat = volume.toFloat(&okParseVolume); if (!okParseVolume) { qCritical("Could not parse Volume"); return static_cast(WallpaperExit::Code::Invalid_Volume); } bool okPid = false; const qint64 mainAppPidInt = pid.toInt(&okPid); if (!okPid) { qCritical("Could not parse mainAppPid"); return static_cast(WallpaperExit::Code::Invalid_PID); } // Set the properties of the window object window->setActiveScreensList(activeScreensList.value()); window->setProjectPath(path); window->setAppID(appID); window->setVolume(volumeFloat); window->setFillMode(fillmode); window->setType(installedType.value()); window->setCheckWallpaperVisible(checkWallpaperVisible); window->setDebugMode(false); window->setMainAppPID(mainAppPidInt); const auto setupStatus = window->setup(); if (setupStatus != WallpaperExit::Code::Ok) { return static_cast(setupStatus); } const auto startStatus = window->start(); if (startStatus != WallpaperExit::Code::Ok) { return static_cast(startStatus); } emit window->qmlStart(); logging = std::make_unique("ScreenPlayWallpaper_" + parser.value(appIDOption)); const int status = app.exec(); logging.reset(); return status; }