# Developer Setup 1. Install latest [git + git-lfs](https://git-scm.com/) 2. Clone ScreenPlay ``` bash git clone --recursive https://gitlab.com/kelteseth/ScreenPlay.git ScreenPlay ``` 3. Download the latest __Qt 5.15.x__ for you platform. Earlier versions are not supported! 1. [Install instructions Windows](#windows) 1. [Install instructions Linux](#linux) 1. [Install instructions MacOSX](#macosx) 4. Start install-dependencies.bat to download dependencies. This will create a ScreenPlay-vcpkg folder in the same directory as your ScreenPlay source folder. ``` bash #Windows cd Tools .\install_dependencies_windows.bat #Linux and MacOSX cd Tools chmod +x install_dependencies_linux_mac.sh .\install_dependencies_linux_mac.sh ``` * This will install these dependencies via __vcpkg__ * openSSL 1.1.1d * sentry-native * doctest 5. Open the CMakeLists.txt via QtCreator. **This can take some time until QtCreator parses all files!** 6. Add CMake variables * Add CMAKE_TOOLCHAIN_FILE and VCPKG_TARGET_TRIPLET * `Extras -> Tools -> Kits -> -> CMake Configuration` Append this: ``` bash CMAKE_TOOLCHAIN_FILE:STRING=%{CurrentProject:Path}/../ScreenPlay-vcpkg/vcpkg/scripts/buildsystems/vcpkg.cmake # Only _one_ of these lines that match your OS: VCPKG_TARGET_TRIPLET:STRING=x64-windows VCPKG_TARGET_TRIPLET:STRING=x64-linux VCPKG_TARGET_TRIPLET:STRING=x64-osx ```
8. Save and close the settings. 9. Open Project via `File -> Open File or Project` and select your `CMakeLists.txt`. Then select __our created kit__, press `Configure Project`
9. Press build (the big green play button on the bottom left). This will compile and start ScreenPlay and copy all necessary files into your Qt installation. ## Windows 1. [Download and install the most recent MSVC 2019 Community](https://visualstudio.microsoft.com/vs/community/) - Select "Desktop development with C++" 2. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 5.15.1 - MSVC 2019 64-bit - Qt WebEngine - Developer and Designer Tools - Cmake - Ninja ## Linux 1. Install dependencies for your distro: ``` bash # Debian/Ubuntu sudo apt install build-essential libgl1-mesa-dev lld ninja-build cmake # Fedora/RHEL/CentOS (yum) sudo yum groupinstall "C Development Tools and Libraries" sudo yum install mesa-libGL-devel # openSUSE (zypper) sudo zypper install -t pattern devel_basis ``` 2. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 5.15.2 - GCC - Qt WebEngine - Developer and Designer Tools - OpenSSL 1.1.1.c Toolkit - OpenSSL 64-bit binaries - Cmake - Ninja ## MacOSX 1. [Download and install Qt 5 binary installer from qt.io](https://www.qt.io/download-qt-installer) - Install the Maintaince tool - Select the following features to install: - Qt 5.15.2 - Qt WebEngine - Developer and Designer Tools - OpenSSL 1.1.1.c Toolkit - OpenSSL 64-bit binaries - Cmake - Ninja 2. Install [homebrew](https://brew.sh/) - Open a terminal and install clang -> brew install llvm cmake ninja 3. Change your default kit: QtCreator -> Options -> Kits -> Select your default kit (Desktop Qt 5.13.0) -> Change c and c++ Compiler to Apple Clang (x86_64) # Developer docs We use qdoc to generate documentation. Qt6 is the minimum version qdoc, because of vastly improved c++ parsing support. * qdoc.exe configWindows.qdocconf If you have installed Qt in a different directory, change the path to your Qt location. Some useful links: * [Introduction to QDoc](https://doc.qt.io/qt-5/01-qdoc-manual.html) * [Writing qdoc comments](https://doc.qt.io/qt-5/qdoc-guide-writing.html)