TEMPLATE = app QT += qml quick av quickcontrols2 sql widgets CONFIG += c++17 CONFIG += qtquickcompiler SOURCES += main.cpp \ src/steamworkshop.cpp \ src/installedlistmodel.cpp \ src/monitorlistmodel.cpp \ src/settings.cpp \ src/packagefilehandler.cpp \ src/wallpaper.cpp \ src/profilelistmodel.cpp \ src/profile.cpp \ src/projectfile.cpp \ src/widget.cpp \ src/steamworkshoplistmodel.cpp \ src/workshopitem.cpp RESOURCES += \ Resources.qrc \ HEADERS += \ src/steamworkshop.h \ src/installedlistmodel.h \ src/monitorlistmodel.h \ src/settings.h \ src/packagefilehandler.h \ src/wallpaper.h \ src/profilelistmodel.h \ src/profile.h \ src/projectfile.h \ src/widget.h \ src/steamworkshoplistmodel.h \ src/workshopitem.h INCLUDEPATH += \ $$PWD/ThirdParty/ \ $$PWD/src/\ CONFIG(debug, debug|release) { install_it.path = $${OUT_PWD}/debug/ } else { install_it.path = $${OUT_PWD}/release/ } install_it.files += assets/templates/config.json \ assets/icons/favicon.ico \ steam_appid.txt \ settings.json \ INSTALLS += install_it # Additional import path used to resolve QML modules in Qt Creator's code model QML_IMPORT_PATH += [QtAVSourceCodeDir]/qml # Additional import path used to resolve QML modules just for Qt Quick Designer QML_DESIGNER_IMPORT_PATH = # The following define makes your compiler emit warnings if you use # any feature of Qt which as been marked deprecated (the exact warnings # depend on your compiler). Please consult the documentation of the # deprecated API in order to know how to port your code away from it. DEFINES += QT_DEPRECATED_WARNINGS # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target win32 { INCLUDEPATH += "C:\msys64\mingw64\include" } contains(QT_ARCH, i386) { #32-bit win32: LIBS += -L$$PWD/ThirdParty/Steam/redistributable_bin/ -lsteam_api DEPENDPATH += $$PWD/ThirdParty/Steam/redistributable_bin/ } else { #64-bit win32: LIBS += -L$$PWD/ThirdParty/Steam/redistributable_bin/win64/ -lsteam_api64 DEPENDPATH += $$PWD/ThirdParty/Steam/redistributable_bin/win64 #zlib win32:CONFIG(release, debug|release): LIBS += -L"C:\msys64\mingw64\lib" -llibz.dll else:win32:CONFIG(debug, debug|release): LIBS += -L"C:\msys64\mingw64\lib" -llibz.dll #quazip win32:CONFIG(release, debug|release): LIBS += -L"C:\msys64\mingw64\lib" -llibquazip5.dll else:win32:CONFIG(debug, debug|release): LIBS += -L"C:\msys64\mingw64\lib" -llibquazip5.dll }