# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only project(Tools LANGUAGES CXX) file(GLOB PYTHON *.py) set(FILES Installer/installscript.qs Installer/package.xml) add_custom_target( ${PROJECT_NAME} SOURCES ${FILES} ${PYTHON} COMMENT "Dummy target to list these files in the IDE") set(GODOT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../ThirdParty/Godot") if(WIN32 AND ${SCREENPLAY_GODOT}) # Todo: Add Linux and Mac support configure_file(${GODOT_PATH}/${GODOT_EDITOR_NAME} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/ COPYONLY) endif()