#pragma once #define SCREENPLAY_VERSION "@SCREENPLAY_VERSION@" #define SCREENPLAY_SOURCE_DIR "@SCREENPLAY_SOURCE_DIR@" #define SCREENPLAY_GODOT_VERSION "@SCREENPLAY_GODOT_VERSION@" #define SCREENPLAY_GODOT_VERSION_MAJOR @SCREENPLAY_GODOT_VERSION_MAJOR@ #define SCREENPLAY_GODOT_VERSION_MINOR @SCREENPLAY_GODOT_VERSION_MINOR@ #define SCREENPLAY_GODOT_RELEASE_TYPE "@SCREENPLAY_GODOT_RELEASE_TYPE@" #define SCREENPLAY_BUILD_TYPE "@SCREENPLAY_BUILD_TYPE@" #define SCREENPLAY_GIT_BRANCH_NAME "@SCREENPLAY_GIT_BRANCH_NAME@" #define SCREENPLAY_GIT_COMMIT_HASH "@SCREENPLAY_GIT_COMMIT_HASH@" #define SCREENPLAY_DEPLOY_VERSION @SCREENPLAY_DEPLOY_VERSION@ #define SCREENPLAY_BUILD_DATE "@SCREENPLAY_BUILD_DATE@" #define SCREENPLAY_STEAM_VERSION @SCREENPLAY_STEAM_VERSION@