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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-14 22:42:34 +02:00
ScreenPlay/ScreenPlayShader/shaders/water.vert
Elias Steurer 77a81451ca Multiple refactoring....
Bump Qt to 6.3 to fix video loop
Remove no longer working shader and add new
WIP: Shader compilation path is wrong for some reason
Add Steamless version content path
Remove cmake-format: sortable from CMakeLists.txt
Add Widnow scale indocator icon to the bottom right
Remove unused doctest and benchmark
Fix tests and installer cmake logic
2022-04-04 18:06:43 +02:00

14 lines
314 B
GLSL

#version 440
layout(location = 0) in vec4 qt_Vertex;
layout(location = 1) in vec2 qt_MultiTexCoord0;
layout(location = 0) out vec2 coord;
layout(std140, binding = 0) uniform buf {
mat4 qt_Matrix;
float qt_Opacity;
};
void main() {
coord = qt_MultiTexCoord0;
gl_Position = qt_Matrix * qt_Vertex;
}