mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-20 01:34:04 +01:00
4635643acf
See https://stackoverflow.com/questions/65157483/macos-build-universal-binary-2-with-cmake#comment130596963_65811061
32 lines
874 B
Python
32 lines
874 B
Python
#!/usr/bin/python3
|
|
# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
|
|
class BuildConfig:
|
|
root_path: str
|
|
cmake_target_triplet: str
|
|
package: bool
|
|
osx_bundle: str
|
|
package_command: str
|
|
executable_file_ending: str
|
|
# qt_* use either aqt or from the maintenance tool
|
|
qt_path: str # C:\Qt
|
|
qt_bin_path: str # C:\Qt\6.3.2\msvc2019_64
|
|
qt_version: str
|
|
qt_ifw_version: str
|
|
ifw_root_path: str
|
|
cmake_toolchain_file: str
|
|
aqt_install_qt_packages: str
|
|
aqt_install_tool_packages: str
|
|
executable_file_ending: str
|
|
build_folder: str
|
|
bin_dir: str
|
|
screenplay_version: str
|
|
# CMake variables need str: "ON" or "OFF"
|
|
build_steam: str
|
|
build_tests: str
|
|
build_deploy: str
|
|
build_type: str
|
|
build_architecture: str
|
|
build_godot: str
|
|
create_installer: str
|
|
sign_osx: bool
|