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ScreenPlay/ScreenPlayWorkshop/SteamSDK/public/steam/isteamremotestorage.h
Elias Steurer 804812181e Formatting
2022-11-02 11:36:40 +01:00

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//====== Copyright <20> 1996-2008, Valve Corporation, All rights reserved. =======
//
// Purpose: public interface to user remote file storage in Steam
//
//=============================================================================
#ifndef ISTEAMREMOTESTORAGE_H
#define ISTEAMREMOTESTORAGE_H
#ifdef _WIN32
#pragma once
#endif
#include "steam_api_common.h"
//-----------------------------------------------------------------------------
// Purpose: Defines the largest allowed file size. Cloud files cannot be written
// in a single chunk over 100MB (and cannot be over 200MB total.)
//-----------------------------------------------------------------------------
const uint32 k_unMaxCloudFileChunkSize = 100 * 1024 * 1024;
//-----------------------------------------------------------------------------
// Purpose: Structure that contains an array of const char * strings and the number of those strings
//-----------------------------------------------------------------------------
#if defined(VALVE_CALLBACK_PACK_SMALL)
#pragma pack(push, 4)
#elif defined(VALVE_CALLBACK_PACK_LARGE)
#pragma pack(push, 8)
#else
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif
struct SteamParamStringArray_t {
const char** m_ppStrings;
int32 m_nNumStrings;
};
#pragma pack(pop)
// A handle to a piece of user generated content
typedef uint64 UGCHandle_t;
typedef uint64 PublishedFileUpdateHandle_t;
typedef uint64 PublishedFileId_t;
const PublishedFileId_t k_PublishedFileIdInvalid = 0;
const UGCHandle_t k_UGCHandleInvalid = 0xffffffffffffffffull;
const PublishedFileUpdateHandle_t k_PublishedFileUpdateHandleInvalid = 0xffffffffffffffffull;
// Handle for writing to Steam Cloud
typedef uint64 UGCFileWriteStreamHandle_t;
const UGCFileWriteStreamHandle_t k_UGCFileStreamHandleInvalid = 0xffffffffffffffffull;
const uint32 k_cchPublishedDocumentTitleMax = 128 + 1;
const uint32 k_cchPublishedDocumentDescriptionMax = 8000;
const uint32 k_cchPublishedDocumentChangeDescriptionMax = 8000;
const uint32 k_unEnumeratePublishedFilesMaxResults = 50;
const uint32 k_cchTagListMax = 1024 + 1;
const uint32 k_cchFilenameMax = 260;
const uint32 k_cchPublishedFileURLMax = 256;
enum ERemoteStoragePlatform {
k_ERemoteStoragePlatformNone = 0,
k_ERemoteStoragePlatformWindows = (1 << 0),
k_ERemoteStoragePlatformOSX = (1 << 1),
k_ERemoteStoragePlatformPS3 = (1 << 2),
k_ERemoteStoragePlatformLinux = (1 << 3),
k_ERemoteStoragePlatformSwitch = (1 << 4),
k_ERemoteStoragePlatformAndroid = (1 << 5),
k_ERemoteStoragePlatformIOS = (1 << 6),
// NB we get one more before we need to widen some things
k_ERemoteStoragePlatformAll = 0xffffffff
};
enum ERemoteStoragePublishedFileVisibility {
k_ERemoteStoragePublishedFileVisibilityPublic = 0,
k_ERemoteStoragePublishedFileVisibilityFriendsOnly = 1,
k_ERemoteStoragePublishedFileVisibilityPrivate = 2,
k_ERemoteStoragePublishedFileVisibilityUnlisted = 3,
};
enum EWorkshopFileType {
k_EWorkshopFileTypeFirst = 0,
k_EWorkshopFileTypeCommunity = 0, // normal Workshop item that can be subscribed to
k_EWorkshopFileTypeMicrotransaction = 1, // Workshop item that is meant to be voted on for the purpose of selling in-game
k_EWorkshopFileTypeCollection = 2, // a collection of Workshop or Greenlight items
k_EWorkshopFileTypeArt = 3, // artwork
k_EWorkshopFileTypeVideo = 4, // external video
k_EWorkshopFileTypeScreenshot = 5, // screenshot
k_EWorkshopFileTypeGame = 6, // Greenlight game entry
k_EWorkshopFileTypeSoftware = 7, // Greenlight software entry
k_EWorkshopFileTypeConcept = 8, // Greenlight concept
k_EWorkshopFileTypeWebGuide = 9, // Steam web guide
k_EWorkshopFileTypeIntegratedGuide = 10, // application integrated guide
k_EWorkshopFileTypeMerch = 11, // Workshop merchandise meant to be voted on for the purpose of being sold
k_EWorkshopFileTypeControllerBinding = 12, // Steam Controller bindings
k_EWorkshopFileTypeSteamworksAccessInvite = 13, // internal
k_EWorkshopFileTypeSteamVideo = 14, // Steam video
k_EWorkshopFileTypeGameManagedItem = 15, // managed completely by the game, not the user, and not shown on the web
// Update k_EWorkshopFileTypeMax if you add values.
k_EWorkshopFileTypeMax = 16
};
enum EWorkshopVote {
k_EWorkshopVoteUnvoted = 0,
k_EWorkshopVoteFor = 1,
k_EWorkshopVoteAgainst = 2,
k_EWorkshopVoteLater = 3,
};
enum EWorkshopFileAction {
k_EWorkshopFileActionPlayed = 0,
k_EWorkshopFileActionCompleted = 1,
};
enum EWorkshopEnumerationType {
k_EWorkshopEnumerationTypeRankedByVote = 0,
k_EWorkshopEnumerationTypeRecent = 1,
k_EWorkshopEnumerationTypeTrending = 2,
k_EWorkshopEnumerationTypeFavoritesOfFriends = 3,
k_EWorkshopEnumerationTypeVotedByFriends = 4,
k_EWorkshopEnumerationTypeContentByFriends = 5,
k_EWorkshopEnumerationTypeRecentFromFollowedUsers = 6,
};
enum EWorkshopVideoProvider {
k_EWorkshopVideoProviderNone = 0,
k_EWorkshopVideoProviderYoutube = 1
};
enum EUGCReadAction {
// Keeps the file handle open unless the last byte is read. You can use this when reading large files (over 100MB) in sequential chunks.
// If the last byte is read, this will behave the same as k_EUGCRead_Close. Otherwise, it behaves the same as k_EUGCRead_ContinueReading.
// This value maintains the same behavior as before the EUGCReadAction parameter was introduced.
k_EUGCRead_ContinueReadingUntilFinished = 0,
// Keeps the file handle open. Use this when using UGCRead to seek to different parts of the file.
// When you are done seeking around the file, make a final call with k_EUGCRead_Close to close it.
k_EUGCRead_ContinueReading = 1,
// Frees the file handle. Use this when you're done reading the content.
// To read the file from Steam again you will need to call UGCDownload again.
k_EUGCRead_Close = 2,
};
enum ERemoteStorageLocalFileChange {
k_ERemoteStorageLocalFileChange_Invalid = 0,
// The file was updated from another device
k_ERemoteStorageLocalFileChange_FileUpdated = 1,
// The file was deleted by another device
k_ERemoteStorageLocalFileChange_FileDeleted = 2,
};
enum ERemoteStorageFilePathType {
k_ERemoteStorageFilePathType_Invalid = 0,
// The file is directly accessed by the game and this is the full path
k_ERemoteStorageFilePathType_Absolute = 1,
// The file is accessed via the ISteamRemoteStorage API and this is the filename
k_ERemoteStorageFilePathType_APIFilename = 2,
};
//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely
// and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage {
public:
// NOTE
//
// Filenames are case-insensitive, and will be converted to lowercase automatically.
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
// iterate the files, the filename returned will be "foo.bar".
//
// file operations
virtual bool FileWrite(const char* pchFile, const void* pvData, int32 cubData) = 0;
virtual int32 FileRead(const char* pchFile, void* pvData, int32 cubDataToRead) = 0;
STEAM_CALL_RESULT(RemoteStorageFileWriteAsyncComplete_t)
virtual SteamAPICall_t FileWriteAsync(const char* pchFile, const void* pvData, uint32 cubData) = 0;
STEAM_CALL_RESULT(RemoteStorageFileReadAsyncComplete_t)
virtual SteamAPICall_t FileReadAsync(const char* pchFile, uint32 nOffset, uint32 cubToRead) = 0;
virtual bool FileReadAsyncComplete(SteamAPICall_t hReadCall, void* pvBuffer, uint32 cubToRead) = 0;
virtual bool FileForget(const char* pchFile) = 0;
virtual bool FileDelete(const char* pchFile) = 0;
STEAM_CALL_RESULT(RemoteStorageFileShareResult_t)
virtual SteamAPICall_t FileShare(const char* pchFile) = 0;
virtual bool SetSyncPlatforms(const char* pchFile, ERemoteStoragePlatform eRemoteStoragePlatform) = 0;
// file operations that cause network IO
virtual UGCFileWriteStreamHandle_t FileWriteStreamOpen(const char* pchFile) = 0;
virtual bool FileWriteStreamWriteChunk(UGCFileWriteStreamHandle_t writeHandle, const void* pvData, int32 cubData) = 0;
virtual bool FileWriteStreamClose(UGCFileWriteStreamHandle_t writeHandle) = 0;
virtual bool FileWriteStreamCancel(UGCFileWriteStreamHandle_t writeHandle) = 0;
// file information
virtual bool FileExists(const char* pchFile) = 0;
virtual bool FilePersisted(const char* pchFile) = 0;
virtual int32 GetFileSize(const char* pchFile) = 0;
virtual int64 GetFileTimestamp(const char* pchFile) = 0;
virtual ERemoteStoragePlatform GetSyncPlatforms(const char* pchFile) = 0;
// iteration
virtual int32 GetFileCount() = 0;
virtual const char* GetFileNameAndSize(int iFile, int32* pnFileSizeInBytes) = 0;
// configuration management
virtual bool GetQuota(uint64* pnTotalBytes, uint64* puAvailableBytes) = 0;
virtual bool IsCloudEnabledForAccount() = 0;
virtual bool IsCloudEnabledForApp() = 0;
virtual void SetCloudEnabledForApp(bool bEnabled) = 0;
// user generated content
// Downloads a UGC file. A priority value of 0 will download the file immediately,
// otherwise it will wait to download the file until all downloads with a lower priority
// value are completed. Downloads with equal priority will occur simultaneously.
STEAM_CALL_RESULT(RemoteStorageDownloadUGCResult_t)
virtual SteamAPICall_t UGCDownload(UGCHandle_t hContent, uint32 unPriority) = 0;
// Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false
// or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage
virtual bool GetUGCDownloadProgress(UGCHandle_t hContent, int32* pnBytesDownloaded, int32* pnBytesExpected) = 0;
// Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result
virtual bool GetUGCDetails(UGCHandle_t hContent, AppId_t* pnAppID, STEAM_OUT_STRING() char** ppchName, int32* pnFileSizeInBytes, STEAM_OUT_STRUCT() CSteamID* pSteamIDOwner) = 0;
// After download, gets the content of the file.
// Small files can be read all at once by calling this function with an offset of 0 and cubDataToRead equal to the size of the file.
// Larger files can be read in chunks to reduce memory usage (since both sides of the IPC client and the game itself must allocate
// enough memory for each chunk). Once the last byte is read, the file is implicitly closed and further calls to UGCRead will fail
// unless UGCDownload is called again.
// For especially large files (anything over 100MB) it is a requirement that the file is read in chunks.
virtual int32 UGCRead(UGCHandle_t hContent, void* pvData, int32 cubDataToRead, uint32 cOffset, EUGCReadAction eAction) = 0;
// Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead()
virtual int32 GetCachedUGCCount() = 0;
virtual UGCHandle_t GetCachedUGCHandle(int32 iCachedContent) = 0;
// publishing UGC
STEAM_CALL_RESULT(RemoteStoragePublishFileProgress_t)
virtual SteamAPICall_t PublishWorkshopFile(const char* pchFile, const char* pchPreviewFile, AppId_t nConsumerAppId, const char* pchTitle, const char* pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t* pTags, EWorkshopFileType eWorkshopFileType) = 0;
virtual PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest(PublishedFileId_t unPublishedFileId) = 0;
virtual bool UpdatePublishedFileFile(PublishedFileUpdateHandle_t updateHandle, const char* pchFile) = 0;
virtual bool UpdatePublishedFilePreviewFile(PublishedFileUpdateHandle_t updateHandle, const char* pchPreviewFile) = 0;
virtual bool UpdatePublishedFileTitle(PublishedFileUpdateHandle_t updateHandle, const char* pchTitle) = 0;
virtual bool UpdatePublishedFileDescription(PublishedFileUpdateHandle_t updateHandle, const char* pchDescription) = 0;
virtual bool UpdatePublishedFileVisibility(PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility) = 0;
virtual bool UpdatePublishedFileTags(PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t* pTags) = 0;
STEAM_CALL_RESULT(RemoteStorageUpdatePublishedFileResult_t)
virtual SteamAPICall_t CommitPublishedFileUpdate(PublishedFileUpdateHandle_t updateHandle) = 0;
// Gets published file details for the given publishedfileid. If unMaxSecondsOld is greater than 0,
// cached data may be returned, depending on how long ago it was cached. A value of 0 will force a refresh.
// A value of k_WorkshopForceLoadPublishedFileDetailsFromCache will use cached data if it exists, no matter how old it is.
STEAM_CALL_RESULT(RemoteStorageGetPublishedFileDetailsResult_t)
virtual SteamAPICall_t GetPublishedFileDetails(PublishedFileId_t unPublishedFileId, uint32 unMaxSecondsOld) = 0;
STEAM_CALL_RESULT(RemoteStorageDeletePublishedFileResult_t)
virtual SteamAPICall_t DeletePublishedFile(PublishedFileId_t unPublishedFileId) = 0;
// enumerate the files that the current user published with this app
STEAM_CALL_RESULT(RemoteStorageEnumerateUserPublishedFilesResult_t)
virtual SteamAPICall_t EnumerateUserPublishedFiles(uint32 unStartIndex) = 0;
STEAM_CALL_RESULT(RemoteStorageSubscribePublishedFileResult_t)
virtual SteamAPICall_t SubscribePublishedFile(PublishedFileId_t unPublishedFileId) = 0;
STEAM_CALL_RESULT(RemoteStorageEnumerateUserSubscribedFilesResult_t)
virtual SteamAPICall_t EnumerateUserSubscribedFiles(uint32 unStartIndex) = 0;
STEAM_CALL_RESULT(RemoteStorageUnsubscribePublishedFileResult_t)
virtual SteamAPICall_t UnsubscribePublishedFile(PublishedFileId_t unPublishedFileId) = 0;
virtual bool UpdatePublishedFileSetChangeDescription(PublishedFileUpdateHandle_t updateHandle, const char* pchChangeDescription) = 0;
STEAM_CALL_RESULT(RemoteStorageGetPublishedItemVoteDetailsResult_t)
virtual SteamAPICall_t GetPublishedItemVoteDetails(PublishedFileId_t unPublishedFileId) = 0;
STEAM_CALL_RESULT(RemoteStorageUpdateUserPublishedItemVoteResult_t)
virtual SteamAPICall_t UpdateUserPublishedItemVote(PublishedFileId_t unPublishedFileId, bool bVoteUp) = 0;
STEAM_CALL_RESULT(RemoteStorageGetPublishedItemVoteDetailsResult_t)
virtual SteamAPICall_t GetUserPublishedItemVoteDetails(PublishedFileId_t unPublishedFileId) = 0;
STEAM_CALL_RESULT(RemoteStorageEnumerateUserPublishedFilesResult_t)
virtual SteamAPICall_t EnumerateUserSharedWorkshopFiles(CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t* pRequiredTags, SteamParamStringArray_t* pExcludedTags) = 0;
STEAM_CALL_RESULT(RemoteStoragePublishFileProgress_t)
virtual SteamAPICall_t PublishVideo(EWorkshopVideoProvider eVideoProvider, const char* pchVideoAccount, const char* pchVideoIdentifier, const char* pchPreviewFile, AppId_t nConsumerAppId, const char* pchTitle, const char* pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t* pTags) = 0;
STEAM_CALL_RESULT(RemoteStorageSetUserPublishedFileActionResult_t)
virtual SteamAPICall_t SetUserPublishedFileAction(PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction) = 0;
STEAM_CALL_RESULT(RemoteStorageEnumeratePublishedFilesByUserActionResult_t)
virtual SteamAPICall_t EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, uint32 unStartIndex) = 0;
// this method enumerates the public view of workshop files
STEAM_CALL_RESULT(RemoteStorageEnumerateWorkshopFilesResult_t)
virtual SteamAPICall_t EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t* pTags, SteamParamStringArray_t* pUserTags) = 0;
STEAM_CALL_RESULT(RemoteStorageDownloadUGCResult_t)
virtual SteamAPICall_t UGCDownloadToLocation(UGCHandle_t hContent, const char* pchLocation, uint32 unPriority) = 0;
// Cloud dynamic state change notification
virtual int32 GetLocalFileChangeCount() = 0;
virtual const char* GetLocalFileChange(int iFile, ERemoteStorageLocalFileChange* pEChangeType, ERemoteStorageFilePathType* pEFilePathType) = 0;
// Indicate to Steam the beginning / end of a set of local file
// operations - for example, writing a game save that requires updating two files.
virtual bool BeginFileWriteBatch() = 0;
virtual bool EndFileWriteBatch() = 0;
};
#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION016"
// Global interface accessor
inline ISteamRemoteStorage* SteamRemoteStorage();
STEAM_DEFINE_USER_INTERFACE_ACCESSOR(ISteamRemoteStorage*, SteamRemoteStorage, STEAMREMOTESTORAGE_INTERFACE_VERSION);
// callbacks
#if defined(VALVE_CALLBACK_PACK_SMALL)
#pragma pack(push, 4)
#elif defined(VALVE_CALLBACK_PACK_LARGE)
#pragma pack(push, 8)
#else
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif
//-----------------------------------------------------------------------------
// Purpose: The result of a call to FileShare()
//-----------------------------------------------------------------------------
struct RemoteStorageFileShareResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 7 };
EResult m_eResult; // The result of the operation
UGCHandle_t m_hFile; // The handle that can be shared with users and features
char m_rgchFilename[k_cchFilenameMax]; // The name of the file that was shared
};
// k_iSteamRemoteStorageCallbacks + 8 is deprecated! Do not reuse
//-----------------------------------------------------------------------------
// Purpose: The result of a call to PublishFile()
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 9 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
};
// k_iSteamRemoteStorageCallbacks + 10 is deprecated! Do not reuse
//-----------------------------------------------------------------------------
// Purpose: The result of a call to DeletePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageDeletePublishedFileResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 11 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateUserPublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserPublishedFilesResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 12 };
EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[k_unEnumeratePublishedFilesMaxResults];
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to SubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageSubscribePublishedFileResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 13 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateSubscribePublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserSubscribedFilesResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 14 };
EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[k_unEnumeratePublishedFilesMaxResults];
uint32 m_rgRTimeSubscribed[k_unEnumeratePublishedFilesMaxResults];
};
#if defined(VALVE_CALLBACK_PACK_SMALL)
VALVE_COMPILE_TIME_ASSERT(sizeof(RemoteStorageEnumerateUserSubscribedFilesResult_t) == (1 + 1 + 1 + 50 + 100) * 4);
#elif defined(VALVE_CALLBACK_PACK_LARGE)
VALVE_COMPILE_TIME_ASSERT(sizeof(RemoteStorageEnumerateUserSubscribedFilesResult_t) == (1 + 1 + 1 + 50 + 100) * 4 + 4);
#else
#warning You must first include steam_api_common.h
#endif
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UnsubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageUnsubscribePublishedFileResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 15 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to CommitPublishedFileUpdate()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdatePublishedFileResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 16 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UGCDownload()
//-----------------------------------------------------------------------------
struct RemoteStorageDownloadUGCResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 17 };
EResult m_eResult; // The result of the operation.
UGCHandle_t m_hFile; // The handle to the file that was attempted to be downloaded.
AppId_t m_nAppID; // ID of the app that created this file.
int32 m_nSizeInBytes; // The size of the file that was downloaded, in bytes.
char m_pchFileName[k_cchFilenameMax]; // The name of the file that was downloaded.
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetPublishedFileDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedFileDetailsResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 18 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID; // ID of the app that created this file.
AppId_t m_nConsumerAppID; // ID of the app that will consume this file.
char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document
char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document
UGCHandle_t m_hFile; // The handle of the primary file
UGCHandle_t m_hPreviewFile; // The handle of the preview file
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
uint32 m_rtimeCreated; // time when the published file was created
uint32 m_rtimeUpdated; // time when the published file was last updated
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file
bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
char m_pchFileName[k_cchFilenameMax]; // The name of the primary file
int32 m_nFileSize; // Size of the primary file
int32 m_nPreviewFileSize; // Size of the preview file
char m_rgchURL[k_cchPublishedFileURLMax]; // URL (for a video or a website)
EWorkshopFileType m_eFileType; // Type of the file
bool m_bAcceptedForUse; // developer has specifically flagged this item as accepted in the Workshop
};
struct RemoteStorageEnumerateWorkshopFilesResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 19 };
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[k_unEnumeratePublishedFilesMaxResults];
float m_rgScore[k_unEnumeratePublishedFilesMaxResults];
AppId_t m_nAppId;
uint32 m_unStartIndex;
};
//-----------------------------------------------------------------------------
// Purpose: The result of GetPublishedItemVoteDetails
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedItemVoteDetailsResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 20 };
EResult m_eResult;
PublishedFileId_t m_unPublishedFileId;
int32 m_nVotesFor;
int32 m_nVotesAgainst;
int32 m_nReports;
float m_fScore;
};
//-----------------------------------------------------------------------------
// Purpose: User subscribed to a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileSubscribed_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 21 };
PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: User unsubscribed from a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUnsubscribed_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 22 };
PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: Published file that a user owns was deleted (from within the app or the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileDeleted_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 23 };
PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UpdateUserPublishedItemVote()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdateUserPublishedItemVoteResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 24 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetUserPublishedItemVoteDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageUserVoteDetails_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 25 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
EWorkshopVote m_eVote; // what the user voted
};
struct RemoteStorageEnumerateUserSharedWorkshopFilesResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 26 };
EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[k_unEnumeratePublishedFilesMaxResults];
};
struct RemoteStorageSetUserPublishedFileActionResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 27 };
EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
EWorkshopFileAction m_eAction; // the action that was attempted
};
struct RemoteStorageEnumeratePublishedFilesByUserActionResult_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 28 };
EResult m_eResult; // The result of the operation.
EWorkshopFileAction m_eAction; // the action that was filtered on
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[k_unEnumeratePublishedFilesMaxResults];
uint32 m_rgRTimeUpdated[k_unEnumeratePublishedFilesMaxResults];
};
//-----------------------------------------------------------------------------
// Purpose: Called periodically while a PublishWorkshopFile is in progress
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileProgress_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 29 };
double m_dPercentFile;
bool m_bPreview;
};
//-----------------------------------------------------------------------------
// Purpose: Called when the content for a published file is updated
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUpdated_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 30 };
PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
uint64 m_ulUnused; // not used anymore
};
//-----------------------------------------------------------------------------
// Purpose: Called when a FileWriteAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileWriteAsyncComplete_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 31 };
EResult m_eResult; // result
};
//-----------------------------------------------------------------------------
// Purpose: Called when a FileReadAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileReadAsyncComplete_t {
enum { k_iCallback = k_iSteamRemoteStorageCallbacks + 32 };
SteamAPICall_t m_hFileReadAsync; // call handle of the async read which was made
EResult m_eResult; // result
uint32 m_nOffset; // offset in the file this read was at
uint32 m_cubRead; // amount read - will the <= the amount requested
};
//-----------------------------------------------------------------------------
// Purpose: one or more files for this app have changed locally after syncing
// to remote session changes
// Note: only posted if this happens DURING the local app session
//-----------------------------------------------------------------------------
STEAM_CALLBACK_BEGIN(RemoteStorageLocalFileChange_t, k_iSteamRemoteStorageCallbacks + 33)
STEAM_CALLBACK_END(0)
#pragma pack(pop)
#endif // ISTEAMREMOTESTORAGE_H