mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 19:12:30 +01:00
a71b3ea53e
now so called content settings
206 lines
5.6 KiB
QML
206 lines
5.6 KiB
QML
import QtQuick
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import QtQuick.Controls
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import QtQuick.Controls.Material
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import QtQuick.Layouts
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import ScreenPlayWorkshop
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Item {
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id: root
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property ScreenPlayWorkshop screenPlayWorkshop
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property SteamWorkshop steamWorkshop
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property StackView stackView
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Item {
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id: headerWrapper
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height: 50
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anchors {
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top: parent.top
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right: parent.right
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left: parent.left
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margins: 10
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}
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Text {
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id: txtHeadline
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text: qsTr("Upload Wallpaper/Widgets to Steam")
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color: Material.foreground
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font.pointSize: 21
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anchors {
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top: parent.top
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horizontalCenter: parent.horizontalCenter
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}
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}
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}
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SwipeView {
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id: view
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clip: true
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currentIndex: 0
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interactive: false
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anchors {
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top: headerWrapper.bottom
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right: parent.right
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bottom: parent.bottom
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left: parent.left
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margins: 10
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}
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Item {
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id: firstPage
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GridView {
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id: gridView
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boundsBehavior: Flickable.DragOverBounds
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maximumFlickVelocity: 7000
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flickDeceleration: 5000
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cellWidth: parent.width
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cellHeight: 250
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clip: true
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model: screenPlayWorkshop.installedListModel
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anchors {
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top: parent.top
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right: parent.right
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bottom: btnAbort.top
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left: parent.left
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margins: 10
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}
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delegate: UploadProjectBigItem {
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id: delegate
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focus: true
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width: gridView.cellWidth - 30
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customTitle: m_title
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type: m_type
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folderName: m_folderName
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absoluteStoragePath: m_absoluteStoragePath
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publishedFileID: m_publishedFileID
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preview: m_preview
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itemIndex: index
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onItemClicked: {
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for (let childItem in gridView.contentItem.children) {
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if (gridView.contentItem.children[childItem].isSelected) {
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btnUploadProjects.enabled = true;
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return;
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}
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}
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btnUploadProjects.enabled = false;
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}
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}
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ScrollBar.vertical: ScrollBar {
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snapMode: ScrollBar.SnapOnRelease
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policy: ScrollBar.AlwaysOn
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}
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}
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Button {
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id: btnAbort
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text: qsTr("Abort")
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onClicked: {
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stackView.pop();
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}
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anchors {
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right: btnUploadProjects.left
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bottom: parent.bottom
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margins: 10
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}
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}
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Button {
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id: btnUploadProjects
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text: qsTr("Upload Selected Projects")
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highlighted: true
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enabled: false
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onClicked: {
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var uploadListArray = [];
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for (let childItem in gridView.contentItem.children) {
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if (gridView.contentItem.children[childItem].isSelected)
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uploadListArray.push(gridView.contentItem.children[childItem].absoluteStoragePath);
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}
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view.currentIndex = 1;
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root.steamWorkshop.bulkUploadToWorkshop(uploadListArray);
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}
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anchors {
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right: parent.right
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bottom: parent.bottom
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margins: 10
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}
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}
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}
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Item {
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id: secondPage
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ListView {
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id: listView
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boundsBehavior: Flickable.DragOverBounds
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maximumFlickVelocity: 7000
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flickDeceleration: 5000
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cacheBuffer: 1000
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clip: true
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model: root.steamWorkshop.uploadListModel
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width: parent.width - 50
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spacing: 25
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anchors {
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top: parent.top
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horizontalCenter: parent.horizontalCenter
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bottom: parent.bottom
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margins: 10
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}
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delegate: UploadProjectItem {
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previewImagePath: m_absolutePreviewImagePath
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progress: m_uploadProgress
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name: m_name
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steamStatus: m_status
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}
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ScrollBar.vertical: ScrollBar {
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snapMode: ScrollBar.SnapOnRelease
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}
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}
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Button {
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id: btnFinish
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text: qsTr("Finish")
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highlighted: true
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enabled: false
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onClicked: {
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root.requestBack();
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}
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anchors {
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right: parent.right
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bottom: parent.bottom
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margins: 10
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}
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Connections {
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function onUploadCompleted() {
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btnFinish.enabled = true;
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}
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target: root.steamWorkshop.uploadListModel
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}
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}
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}
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}
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}
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