mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 03:22:33 +01:00
cbd49b8613
Fix options being regular variables Fix macos invalid time command Add prints messages for all cmake options and defines
109 lines
3.6 KiB
CMake
109 lines
3.6 KiB
CMake
add_subdirectory(SteamSDK)
|
|
|
|
set(CMAKE_AUTOMOC ON)
|
|
set(CMAKE_CXX_STANDARD 20)
|
|
|
|
find_package(
|
|
QT NAMES Qt6 Qt5
|
|
COMPONENTS Quick QML Widgets Gui
|
|
REQUIRED)
|
|
|
|
find_package(
|
|
Qt${QT_VERSION_MAJOR}
|
|
COMPONENTS Quick QML Widgets Gui
|
|
REQUIRED)
|
|
|
|
add_library(
|
|
workshopplugin SHARED
|
|
src/steamapiwrapper.h
|
|
src/steamapiwrapper.cpp
|
|
src/steamworkshoplistmodel.h
|
|
src/uploadlistmodel.h
|
|
src/steamworkshopitem.h
|
|
src/steamworkshopitem.cpp
|
|
src/workshop.cpp
|
|
src/workshop.h
|
|
src/workshopitem.h
|
|
src/installedlistmodel.cpp
|
|
src/installedlistmodel.h
|
|
src/screenplayworkshop_plugin.cpp
|
|
src/screenplayworkshop_plugin.h
|
|
src/steamworkshop.cpp
|
|
src/steamworkshop.h
|
|
src/steamworkshoplistmodel.cpp
|
|
src/steamaccount.cpp
|
|
src/steamaccount.h
|
|
src/steamqmlimageprovider.cpp
|
|
src/steamqmlimageprovider.h
|
|
qmldir
|
|
${qml_resources})
|
|
|
|
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/workshop)
|
|
file(MAKE_DIRECTORY ${WORKSHOP_PLUGIN_DIR})
|
|
|
|
set_target_properties(workshopplugin PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${WORKSHOP_PLUGIN_DIR})
|
|
set_target_properties(workshopplugin PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${WORKSHOP_PLUGIN_DIR})
|
|
set_target_properties(workshopplugin PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${WORKSHOP_PLUGIN_DIR})
|
|
|
|
set(steam_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/SteamSDK/redistributable_bin/")
|
|
|
|
if(WIN32)
|
|
set(steam_lib "${steam_lib_path}/win64/steam_api64.lib")
|
|
elseif(APPLE)
|
|
set(steam_lib "${steam_lib_path}/osx/libsteam_api.dylib")
|
|
elseif(UNIX)
|
|
set(steam_lib "${steam_lib_path}/linux64/libsteam_api.so")
|
|
endif()
|
|
|
|
target_link_libraries(workshopplugin PRIVATE Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Quick ${steam_lib} ScreenPlayUtil SteamSDK)
|
|
|
|
if(WIN32)
|
|
set(steam_bin "${steam_lib_path}/win64/steam_api64.dll")
|
|
elseif(APPLE)
|
|
set(steam_bin "${steam_lib_path}/osx/libsteam_api.dylib")
|
|
elseif(UNIX)
|
|
set(steam_bin "${steam_lib_path}/linux64/libsteam_api.so")
|
|
endif()
|
|
|
|
if(APPLE)
|
|
set(workshop_install_dir ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/Workshop)
|
|
|
|
add_custom_target(
|
|
build-time-make-directory
|
|
POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory ${workshop_install_dir})
|
|
|
|
add_custom_command(
|
|
TARGET workshopplugin
|
|
POST_BUILD
|
|
COMMENT "Copying qmldir info into ScreenPlay.app bundle"
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/qmldir ${workshop_install_dir})
|
|
|
|
add_custom_command(
|
|
TARGET workshopplugin
|
|
POST_BUILD
|
|
COMMENT "Copying workshop plugin into ScreenPlay.app bundle"
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/Workshop/libworkshopplugin.dylib ${workshop_install_dir})
|
|
|
|
add_custom_command(
|
|
TARGET workshopplugin
|
|
POST_BUILD
|
|
COMMENT "Copying steam library into ScreenPlay.app bundle"
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${steam_bin} ${workshop_install_dir})
|
|
|
|
if(NOT ${SCREENPLAY_STEAM_DEPLOY})
|
|
add_custom_command(
|
|
TARGET workshopplugin
|
|
POST_BUILD
|
|
COMMENT "Copying steam_appid.txt into ScreenPlay.app bundle. This is for development only!"
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
|
|
endif()
|
|
|
|
else()
|
|
if(NOT ${SCREENPLAY_STEAM_DEPLOY})
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
|
|
endif()
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/qmldir ${WORKSHOP_PLUGIN_DIR}/qmldir COPYONLY)
|
|
configure_file(${steam_bin} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
|
|
endif()
|