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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-05 18:42:29 +01:00
ScreenPlay/Tools/defines.py
Elias Steurer 8223eb5c36 Add Godot export
Fix paths in sidebar now that we have multiple
storage paths
Add Godot wallpaper and edit to ScreenPlay
Fix showing Godot icon in task bar
2023-09-28 15:55:11 +02:00

49 lines
1.8 KiB
Python

#!/usr/bin/python3
# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
import sys
from pathlib import Path
from sys import stdout
import os
stdout.reconfigure(encoding='utf-8')
# Defined by Qt
if sys.platform == "win32":
OS = "windows"
QT_PLATFORM = "msvc2019_64"
elif sys.platform == "darwin":
OS = "mac"
QT_PLATFORM = "macos"
elif sys.platform == "linux":
OS = "linux"
QT_PLATFORM = "gcc_64"
QT_PATH = path = Path(os.path.join(
os.path.realpath(__file__), "../../../aqt")).resolve()
QT_VERSION = "6.5.2"
QT_BIN_PATH = QT_PATH.joinpath(f"{QT_VERSION}/{QT_PLATFORM}/bin")
QT_TOOLS_PATH = QT_PATH.joinpath("Tools/")
QT_IFW_VERSION = "4.6"
# 02.06.2023 https://gitlab.com/kelteseth/screenplay-vcpkg :
VCPKG_VERSION = "f06975f46d8c7a1dad916e1e997584f77ae0c34a"
PYTHON_EXECUTABLE = "python" if sys.platform == "win32" else "python3"
FFMPEG_VERSION = "5.0.1"
GODOT_VERSION = "4.1.1"
GODOT_RELEASE_TYPE = "stable"
if sys.platform == "win32":
SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot.exe"
GODOT_EDITOR_EXECUTABLE = f"Godot_v{GODOT_VERSION}-{GODOT_RELEASE_TYPE}_win64.exe"
GODOT_TEMPLATES_PATH = os.path.join(os.getenv(
'APPDATA'), f"Godot/templates/{GODOT_VERSION}.{GODOT_RELEASE_TYPE}")
elif sys.platform == "darwin":
SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot.app"
GODOT_EDITOR_EXECUTABLE = f"Godot_v{GODOT_VERSION}-{GODOT_RELEASE_TYPE}_osx.universal"
GODOT_TEMPLATES_PATH = "TODO"
elif sys.platform == "linux":
SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot"
GODOT_EDITOR_EXECUTABLE = f"Godot_v{GODOT_VERSION}-{GODOT_RELEASE_TYPE}_x11.64"
# /home/eli/.local/share/godot/templates/
GODOT_TEMPLATES_PATH = os.path.join(
Path.home(), f".local/share/godot/templates/{GODOT_VERSION}.{GODOT_RELEASE_TYPE}")