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ScreenPlay/ScreenPlayWallpaper/qml/MultimediaView.qml
2021-12-18 12:40:25 +01:00

73 lines
1.8 KiB
QML

import QtQuick
import QtMultimedia
import ScreenPlayWallpaper 1.0
Item {
id: root
anchors.fill: parent
property bool loops: Wallpaper.loops
property bool isPlaying: Wallpaper.isPlaying
onIsPlayingChanged: isPlaying ? mediaPlayer.play() : mediaPlayer.pause()
property bool isWindows: Qt.platform.os === "windows"
signal requestFadeIn
MediaPlayer {
id: mediaPlayer
source: Wallpaper.projectSourceFileAbsolute
Component.onCompleted: {
mediaPlayer.play()
root.requestFadeIn()
}
loops: !root.isWindows && root.loops ? MediaPlayer.Infinite : 1
onPositionChanged: {
if (!root.isWindows)
return
if ((mediaPlayer.position >= mediaPlayer.duration) && root.loops) {
mediaPlayer.setPosition(0)
mediaPlayer.stop()
mediaPlayer.play()
}
}
videoOutput: vo
audioOutput: ao
}
VideoOutput {
id: vo
anchors.fill: parent
}
AudioOutput {
id: ao
volume: Wallpaper.volume
muted: Wallpaper.muted
}
Connections {
function onFillModeChanged(fillMode) {
if(fillMode === "stretch"){
vo.fillMode = VideoOutput.Stretch
return
}
if(fillMode === "fill"){
vo.fillMode = VideoOutput.PreserveAspectFit
return
}
if(fillMode === "contain" || fillMode === "cover" || fillMode === "scale-down"){
vo.fillMode = VideoOutput.PreserveAspectCrop
}
}
function onCurrentTimeChanged(currentTime) {
mediaPlayer.position = currentTime * mediaPlayer.duration
}
target: Wallpaper
}
}