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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-18 16:32:33 +02:00
ScreenPlay/ScreenPlayWidget/mainWidget.qml

85 lines
1.6 KiB
QML

import QtQuick 2.12
import QtQuick.Controls 2.3
import net.aimber.screenplaysdk 1.0
Item {
id: mainWindow
visible: true
anchors.fill: parent
Rectangle {
id: bgColor
anchors.fill: parent
color: "white"
//color: "#1A1F22"
opacity: .15
}
Image {
id: bg
source: "qrc:/assets/image/noisy-texture-3.png"
anchors.fill: parent
opacity: .05
fillMode: Image.Tile
}
Loader {
id: loader
anchors.fill: parent
asynchronous: true
source: {
Qt.resolvedUrl(window.sourcePath)
}
onStatusChanged: {
if (loader.status === Loader.Ready) {
}
}
}
MouseArea {
id: mouseArea
anchors.fill: parent
onPressed: {
window.setClickPos(Qt.point(mouse.x, mouse.y))
}
onPositionChanged: {
window.setPos(mouse.x, mouse.y)
}
onClicked: {
if (mouse.button === Qt.RightButton) {
contextMenu.popup()
}
}
}
Menu {
id: contextMenu
MenuItem {
text: qsTr("Close Widget")
onClicked: {
Qt.quit()
}
}
}
Connections {
target: window
onQmlSceneValueReceived: {
var obj2 = 'import QtQuick 2.12; Item {Component.onCompleted: loader.item.'
+ key + ' = ' + value + '; }'
var newObject = Qt.createQmlObject(obj2.toString(), root, "err")
newObject.destroy(10000)
}
}
}