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2f0a76c664
Refactor qml check job to use python env Fix cmake copy for godot editor
19 lines
566 B
CMake
19 lines
566 B
CMake
# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
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project(Tools LANGUAGES CXX)
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file(GLOB PYTHON *.py)
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set(FILES Installer/installscript.qs Installer/package.xml)
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add_custom_target(
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${PROJECT_NAME}
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SOURCES ${FILES} ${PYTHON}
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COMMENT "Dummy target to list these files in the IDE")
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set(GODOT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../ThirdParty/Godot")
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if(WIN32 AND ${SCREENPLAY_GODOT})
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# Todo: Add Linux and Mac support
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configure_file(${GODOT_PATH}/${GODOT_EDITOR_NAME} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/ COPYONLY)
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endif()
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