mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-09-18 16:32:33 +02:00
37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
// SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
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#include "ScreenPlayUtil/steamenumsgenerated.h"
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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#include <QQuickStyle>
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#include <QtQml/qqmlextensionplugin.h>
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Q_IMPORT_QML_PLUGIN(ScreenPlayWorkshopPlugin)
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Q_IMPORT_QML_PLUGIN(ScreenPlayUtilPlugin)
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int main(int argc, char* argv[])
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{
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QGuiApplication app(argc, argv);
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// Must be set so we can access the global ScreenPlay settings like install path.
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QGuiApplication::setOrganizationName("ScreenPlay");
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QGuiApplication::setOrganizationDomain("screen-play.app");
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QGuiApplication::setApplicationName("ScreenPlay");
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QQuickStyle::setStyle("Material");
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QQmlApplicationEngine engine;
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engine.addImportPath(app.applicationDirPath() + "/qml");
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// The first subfolder is the libraryName followed by the regular
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// folder strucutre: LibararyName/Subfolder
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const QUrl url(u"qrc:/qml/ScreenPlayWorkshop/qml/TestMain.qml"_qs);
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QObject::connect(
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&engine, &QQmlApplicationEngine::objectCreated,
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&app, [url](QObject* obj, const QUrl& objUrl) {
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if (!obj && url == objUrl)
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QCoreApplication::exit(-1);
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},
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Qt::QueuedConnection);
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engine.load(url);
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return app.exec();
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}
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