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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-07 03:22:33 +01:00
ScreenPlay/ScreenPlayWallpaper/Godot/ScreenPlayGodot/project.godot
Elias Steurer 0185d6d952 Add proper Godot package export caching
We now have  3 versions saved in the godot
project.json.

version: Project version. Every version bump will trigger a
reexport.

We just save the major and minor version for now. Godot
does have pretty good version compability. We will need this information
later when we upgrade to newer Godot versions

godotVersionMajor
godotVersionMinor

Update to latest Godot RC1
2023-11-23 11:37:50 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ScreenPlay"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "Mobile")
run/flush_stdout_on_print=true
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
boot_splash/show_image=false
boot_splash/fullsize=false
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1
window/size/viewport_height=1
window/size/resizable=false
window/size/borderless=true
window/size/transparent=true
window/energy_saving/keep_screen_on=false
[editor]
run/main_run_args="\"1\" \"C:/Code/Cpp/ScreenPlay/ScreenPlay/Content/wallpaper_godot_fjord\" \"appID=test\" \"1\" \"Cover\" \"GodotWallpaper\" \"1\" \"project-v1.zip\""
[filesystem]
import/blender/enabled=false
[rendering]
renderer/rendering_method="mobile"