mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-25 12:13:00 +01:00
135 lines
3.8 KiB
CMake
135 lines
3.8 KiB
CMake
# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
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project(ScreenPlayWallpaper LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTOMOC ON)
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find_package(
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Qt6
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COMPONENTS Core
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Quick
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Gui
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Widgets
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WebSockets
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Svg
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Multimedia
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WebEngineCore
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WebEngineQuick
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WebChannel
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Positioning)
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if(WIN32)
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set(SOURCES src/windowsdesktopproperties.cpp src/winwindow.cpp)
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set(HEADER src/windowsdesktopproperties.h src/winwindow.h)
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elseif(APPLE)
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set(SOURCES src/macintegration.cpp src/macwindow.cpp)
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set(HEADER
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src/macbridge.h
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src/MacBridge.mm
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src/macintegration.h
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src/macwindow.h)
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elseif(UNIX)
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set(SOURCES src/linuxx11window.cpp src/linuxwaylandwindow.cpp)
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set(HEADER src/linuxx11window.h src/linuxwaylandwindow.h)
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endif()
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set(SOURCES ${SOURCES} main.cpp src/basewindow.cpp)
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set(HEADER ${HEADER} src/basewindow.h)
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set(QML
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# cmake-format: sort
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qml/GifWallpaper.qml
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qml/MultimediaView.qml
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qml/MultimediaWebView.qml
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qml/Test.qml
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qml/Wallpaper.qml
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qml/WebsiteWallpaper.qml)
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set(RESOURCES qtquickcontrols2.conf index.html)
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set(LIB_SOURCES)
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set(LIB_HEADER)
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if(WIN32)
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set(LIB_SOURCES src/windowsintegration.cpp)
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set(LIB_HEADER src/windowsintegration.h)
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add_library(ScreenPlayWallpaperLib STATIC ${LIB_SOURCES} ${LIB_HEADER})
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target_include_directories(ScreenPlayWallpaperLib PUBLIC src)
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# Used for query windows monitor data
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target_link_libraries(ScreenPlayWallpaperLib PUBLIC shcore.lib)
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endif()
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add_executable(${PROJECT_NAME} ${SOURCES} ${HEADER})
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qt_add_qml_module(
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${PROJECT_NAME}
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URI
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${PROJECT_NAME}
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VERSION
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1.0
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OUTPUT_DIRECTORY
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${SCREENPLAY_QML_MODULES_PATH}/${PROJECT_NAME}
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RESOURCE_PREFIX
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/qml
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QML_FILES
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${QML}
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RESOURCES
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${RESOURCES})
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target_link_libraries(
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${PROJECT_NAME}
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PRIVATE ScreenPlaySDK
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ScreenPlayUtil
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ScreenPlayUtilplugin
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ScreenPlayWeatherplugin
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Qt6::Quick
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Qt6::Gui
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Qt6::Widgets
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Qt6::Core
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Qt6::WebSockets
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Qt6::Svg
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Qt6::Multimedia
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Qt6::WebEngineCore
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Qt6::WebEngineQuick)
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if(WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE ScreenPlaySysInfoplugin ScreenPlayWallpaperLib)
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elseif(UNIX AND NOT APPLE)
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target_link_libraries(${PROJECT_NAME} PRIVATE X11)
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endif()
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if(UNIX AND NOT APPLE)
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find_package(
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ECM
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CONFIG
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REQUIRED
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NO_MODULE)
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set(LayerShellQt "${CMAKE_CURRENT_SOURCE_DIR}/../ThirdParty/layer-shell-qt/")
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find_package(LayerShellQt REQUIRED)
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target_link_libraries(${PROJECT_NAME} PRIVATE LayerShellQtInterface)
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endif()
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if(APPLE)
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target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
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add_custom_command(
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TARGET ${PROJECT_NAME}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/index.html
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${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
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set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/")
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endif()
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if(WIN32)
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# Disable console window on Windows
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# https://stackoverflow.com/questions/8249028/how-do-i-keep-my-qt-c-program-from-opening-a-console-in-windows
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set_property(TARGET ${PROJECT_NAME} PROPERTY WIN32_EXECUTABLE true)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/index.html ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/index.html COPYONLY)
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endif()
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# ##### USE CMAKE VARIABLES IN CODE #####
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include(GenerateCMakeVariableHeader)
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generate_cmake_variable_header(${PROJECT_NAME})
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