mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
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404 lines
14 KiB
C++
404 lines
14 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_ARENASTRING_H__
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#define GOOGLE_PROTOBUF_ARENASTRING_H__
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#include <string>
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#include <google/protobuf/arena.h>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/stubs/fastmem.h>
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#include <google/protobuf/stubs/logging.h>
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#include <google/protobuf/stubs/port.h>
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// This is the implementation of arena string fields written for the open-source
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// release. The ArenaStringPtr struct below is an internal implementation class
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// and *should not be used* by user code. It is used to collect string
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// operations together into one place and abstract away the underlying
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// string-field pointer representation, so that (for example) an alternate
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// implementation that knew more about ::std::string's internals could integrate more
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// closely with the arena allocator.
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namespace google {
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namespace protobuf {
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namespace internal {
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template <typename T>
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class TaggedPtr {
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public:
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void Set(T* p) { ptr_ = reinterpret_cast<uintptr_t>(p); }
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T* Get() const { return reinterpret_cast<T*>(ptr_); }
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bool IsNull() { return ptr_ == 0; }
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private:
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uintptr_t ptr_;
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};
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struct LIBPROTOBUF_EXPORT ArenaStringPtr {
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inline void Set(const ::std::string* default_value,
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const ::std::string& value, ::google::protobuf::Arena* arena) {
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if (ptr_ == default_value) {
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CreateInstance(arena, &value);
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} else {
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*ptr_ = value;
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}
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}
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inline void SetLite(const ::std::string* default_value,
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const ::std::string& value,
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::google::protobuf::Arena* arena) {
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Set(default_value, value, arena);
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}
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// Basic accessors.
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inline const ::std::string& Get() const { return *ptr_; }
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inline ::std::string* Mutable(const ::std::string* default_value,
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::google::protobuf::Arena* arena) {
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if (ptr_ == default_value) {
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CreateInstance(arena, default_value);
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}
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return ptr_;
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}
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// Release returns a ::std::string* instance that is heap-allocated and is not
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// Own()'d by any arena. If the field was not set, it returns NULL. The caller
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// retains ownership. Clears this field back to NULL state. Used to implement
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// release_<field>() methods on generated classes.
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inline ::std::string* Release(const ::std::string* default_value,
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::google::protobuf::Arena* arena) {
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if (ptr_ == default_value) {
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return NULL;
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}
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return ReleaseNonDefault(default_value, arena);
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}
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// Similar to Release, but ptr_ cannot be the default_value.
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inline ::std::string* ReleaseNonDefault(
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const ::std::string* default_value, ::google::protobuf::Arena* arena) {
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GOOGLE_DCHECK(!IsDefault(default_value));
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::std::string* released = NULL;
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if (arena != NULL) {
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// ptr_ is owned by the arena.
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released = new ::std::string;
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released->swap(*ptr_);
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} else {
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released = ptr_;
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}
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ptr_ = const_cast< ::std::string* >(default_value);
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return released;
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}
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// UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned (i.e.
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// have its destructor already registered) if arena != NULL. If the field was
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// not set, this returns NULL. This method clears this field back to NULL
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// state. Used to implement unsafe_arena_release_<field>() methods on
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// generated classes.
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inline ::std::string* UnsafeArenaRelease(const ::std::string* default_value,
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::google::protobuf::Arena* /* arena */) {
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if (ptr_ == default_value) {
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return NULL;
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}
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::std::string* released = ptr_;
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ptr_ = const_cast< ::std::string* >(default_value);
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return released;
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}
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// Takes a string that is heap-allocated, and takes ownership. The string's
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// destructor is registered with the arena. Used to implement
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// set_allocated_<field> in generated classes.
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inline void SetAllocated(const ::std::string* default_value,
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::std::string* value, ::google::protobuf::Arena* arena) {
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if (arena == NULL && ptr_ != default_value) {
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Destroy(default_value, arena);
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}
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if (value != NULL) {
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ptr_ = value;
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if (arena != NULL) {
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arena->Own(value);
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}
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} else {
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ptr_ = const_cast< ::std::string* >(default_value);
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}
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}
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// Takes a string that has lifetime equal to the arena's lifetime. The arena
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// must be non-null. It is safe only to pass this method a value returned by
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// UnsafeArenaRelease() on another field of a message in the same arena. Used
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// to implement unsafe_arena_set_allocated_<field> in generated classes.
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inline void UnsafeArenaSetAllocated(const ::std::string* default_value,
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::std::string* value,
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::google::protobuf::Arena* /* arena */) {
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if (value != NULL) {
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ptr_ = value;
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} else {
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ptr_ = const_cast< ::std::string* >(default_value);
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}
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}
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// Swaps internal pointers. Arena-safety semantics: this is guarded by the
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// logic in Swap()/UnsafeArenaSwap() at the message level, so this method is
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// 'unsafe' if called directly.
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GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE void Swap(ArenaStringPtr* other) {
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std::swap(ptr_, other->ptr_);
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}
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GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE void Swap(
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ArenaStringPtr* other, const ::std::string* default_value, Arena* arena) {
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#ifndef NDEBUG
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// For debug builds, we swap the contents of the string, rather than the
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// string instances themselves. This invalidates previously taken const
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// references that are (per our documentation) invalidated by calling Swap()
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// on the message.
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//
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// If both strings are the default_value, swapping is uninteresting.
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// Otherwise, we use ArenaStringPtr::Mutable() to access the string, to
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// ensure that we do not try to mutate default_value itself.
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if (IsDefault(default_value) && other->IsDefault(default_value)) {
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return;
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}
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::std::string* this_ptr = Mutable(default_value, arena);
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::std::string* other_ptr = other->Mutable(default_value, arena);
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this_ptr->swap(*other_ptr);
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#else
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std::swap(ptr_, other->ptr_);
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#endif
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}
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// Frees storage (if not on an arena).
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inline void Destroy(const ::std::string* default_value,
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::google::protobuf::Arena* arena) {
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if (arena == NULL && ptr_ != default_value) {
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delete ptr_;
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}
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}
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// Clears content, but keeps allocated string if arena != NULL, to avoid the
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// overhead of heap operations. After this returns, the content (as seen by
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// the user) will always be the empty string. Assumes that |default_value|
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// is an empty string.
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inline void ClearToEmpty(const ::std::string* default_value,
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::google::protobuf::Arena* /* arena */) {
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if (ptr_ == default_value) {
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// Already set to default (which is empty) -- do nothing.
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} else {
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ptr_->clear();
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}
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}
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// Clears content, assuming that the current value is not the empty string
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// default.
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inline void ClearNonDefaultToEmpty() {
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ptr_->clear();
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}
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inline void ClearNonDefaultToEmptyNoArena() {
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ptr_->clear();
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}
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// Clears content, but keeps allocated string if arena != NULL, to avoid the
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// overhead of heap operations. After this returns, the content (as seen by
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// the user) will always be equal to |default_value|.
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inline void ClearToDefault(const ::std::string* default_value,
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::google::protobuf::Arena* /* arena */) {
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if (ptr_ == default_value) {
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// Already set to default -- do nothing.
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} else {
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// Have another allocated string -- rather than throwing this away and
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// resetting ptr_ to the canonical default string instance, we just reuse
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// this instance.
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*ptr_ = *default_value;
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}
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}
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// Called from generated code / reflection runtime only. Resets value to point
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// to a default string pointer, with the semantics that this ArenaStringPtr
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// does not own the pointed-to memory. Disregards initial value of ptr_ (so
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// this is the *ONLY* safe method to call after construction or when
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// reinitializing after becoming the active field in a oneof union).
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inline void UnsafeSetDefault(const ::std::string* default_value) {
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// Casting away 'const' is safe here: accessors ensure that ptr_ is only
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// returned as a const if it is equal to default_value.
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ptr_ = const_cast< ::std::string* >(default_value);
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}
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// The 'NoArena' variants of methods below assume arena == NULL and are
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// optimized to provide very little overhead relative to a raw string pointer
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// (while still being in-memory compatible with other code that assumes
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// ArenaStringPtr). Note the invariant that a class instance that has only
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// ever been mutated by NoArena methods must *only* be in the String state
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// (i.e., tag bits are not used), *NEVER* ArenaString. This allows all
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// tagged-pointer manipulations to be avoided.
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inline void SetNoArena(const ::std::string* default_value,
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const ::std::string& value) {
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if (ptr_ == default_value) {
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CreateInstanceNoArena(&value);
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} else {
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*ptr_ = value;
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}
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}
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#if LANG_CXX11
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void SetNoArena(const ::std::string* default_value, ::std::string&& value) {
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if (IsDefault(default_value)) {
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ptr_ = new ::std::string(std::move(value));
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} else {
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*ptr_ = std::move(value);
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}
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}
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#endif
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void AssignWithDefault(const ::std::string* default_value, ArenaStringPtr value);
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inline const ::std::string& GetNoArena() const { return *ptr_; }
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inline ::std::string* MutableNoArena(const ::std::string* default_value) {
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if (ptr_ == default_value) {
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CreateInstanceNoArena(default_value);
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}
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return ptr_;
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}
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inline ::std::string* ReleaseNoArena(const ::std::string* default_value) {
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if (ptr_ == default_value) {
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return NULL;
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} else {
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return ReleaseNonDefaultNoArena(default_value);
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}
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}
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inline ::std::string* ReleaseNonDefaultNoArena(
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const ::std::string* default_value) {
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GOOGLE_DCHECK(!IsDefault(default_value));
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::std::string* released = ptr_;
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ptr_ = const_cast< ::std::string* >(default_value);
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return released;
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}
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inline void SetAllocatedNoArena(const ::std::string* default_value,
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::std::string* value) {
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if (ptr_ != default_value) {
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delete ptr_;
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}
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if (value != NULL) {
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ptr_ = value;
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} else {
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ptr_ = const_cast< ::std::string* >(default_value);
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}
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}
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inline void DestroyNoArena(const ::std::string* default_value) {
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if (ptr_ != default_value) {
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delete ptr_;
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}
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}
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inline void ClearToEmptyNoArena(const ::std::string* default_value) {
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if (ptr_ == default_value) {
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// Nothing: already equal to default (which is the empty string).
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} else {
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ptr_->clear();
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}
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}
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inline void ClearToDefaultNoArena(const ::std::string* default_value) {
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if (ptr_ == default_value) {
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// Nothing: already set to default.
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} else {
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// Reuse existing allocated instance.
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*ptr_ = *default_value;
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}
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}
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// Internal accessor used only at parse time to provide direct access to the
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// raw pointer from the shared parse routine (in the non-arenas case). The
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// parse routine does the string allocation in order to save code size in the
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// generated parsing code.
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inline ::std::string** UnsafeRawStringPointer() {
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return &ptr_;
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}
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inline bool IsDefault(const ::std::string* default_value) const {
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return ptr_ == default_value;
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}
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// Internal accessors!!!!
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void UnsafeSetTaggedPointer(TaggedPtr< ::std::string> value) {
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ptr_ = value.Get();
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}
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// Generated code only! An optimization, in certain cases the generated
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// code is certain we can obtain a string with no default checks and
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// tag tests.
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::std::string* UnsafeMutablePointer() { return ptr_; }
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private:
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::std::string* ptr_;
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GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE
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void CreateInstance(::google::protobuf::Arena* arena,
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const ::std::string* initial_value) {
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GOOGLE_DCHECK(initial_value != NULL);
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// uses "new ::std::string" when arena is nullptr
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ptr_ = Arena::Create< ::std::string >(arena, *initial_value);
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}
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GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE
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void CreateInstanceNoArena(const ::std::string* initial_value) {
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GOOGLE_DCHECK(initial_value != NULL);
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ptr_ = new ::std::string(*initial_value);
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}
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};
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} // namespace internal
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} // namespace protobuf
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namespace protobuf {
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namespace internal {
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inline void ArenaStringPtr::AssignWithDefault(const ::std::string* default_value,
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ArenaStringPtr value) {
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const ::std::string* me = *UnsafeRawStringPointer();
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const ::std::string* other = *value.UnsafeRawStringPointer();
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// If the pointers are the same then do nothing.
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if (me != other) {
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SetNoArena(default_value, value.GetNoArena());
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}
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}
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} // namespace internal
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} // namespace protobuf
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} // namespace google
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#endif // GOOGLE_PROTOBUF_ARENASTRING_H__
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