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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-18 16:32:33 +02:00
ScreenPlay/ScreenPlay.pro

60 lines
1.8 KiB
Prolog

TEMPLATE = app
QT += qml quick gui opengl gui
CONFIG += c++14
SOURCES += main.cpp \
src/screenplay.cpp \
src/steamworkshop.cpp \
src/installedlistmodel.cpp \
src/screenplayitem.cpp
RESOURCES += qml.qrc
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH += [QtAVSourceCodeDir]/qml
# Additional import path used to resolve QML modules just for Qt Quick Designer
QML_DESIGNER_IMPORT_PATH =
# The following define makes your compiler emit warnings if you use
# any feature of Qt which as been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
HEADERS += \
src/screenplay.h \
src/steamworkshop.h \
src/installedlistmodel.h \
src/screenplayitem.h
INCLUDEPATH += $$PWD/ThirdParty/Steam/
INCLUDEPATH += $$PWD/src/
contains(QT_ARCH, i386) {
#32-bit
win32: LIBS += -L$$PWD/ThirdParty/Steam/redistributable_bin/ -lsteam_api
DEPENDPATH += $$PWD/ThirdParty/Steam/redistributable_bin/
} else {
#64-bit
win32: LIBS += -L$$PWD/ThirdParty/Steam/redistributable_bin/win64/ -lsteam_api64
DEPENDPATH += $$PWD/ThirdParty/Steam/redistributable_bin/win64
}
DISTFILES += \
steam_appid.txt \