1
0
mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-18 16:32:33 +02:00
ScreenPlay/ScreenPlaySDK/screenplaysdk.h
2018-09-08 13:46:31 +02:00

109 lines
2.5 KiB
C++

#pragma once
#include <QByteArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonParseError>
#include <QLocalServer>
#include <QLocalSocket>
#include <QObject>
#include <QPluginLoader>
#include <QQuickItem>
#include <QSharedDataPointer>
#include <QSharedPointer>
#include <QTimer>
#include <QtGlobal>
class ScreenPlaySDK : public QQuickItem {
Q_OBJECT
Q_DISABLE_COPY(ScreenPlaySDK)
public:
ScreenPlaySDK(QQuickItem* parent = nullptr);
~ScreenPlaySDK();
Q_PROPERTY(QString contentType READ contentType WRITE setContentType NOTIFY contentTypeChanged)
Q_PROPERTY(bool isConnected READ isConnected WRITE setIsConnected NOTIFY isConnectedChanged)
Q_PROPERTY(QString appID READ appID WRITE setAppID NOTIFY appIDChanged)
QString contentType() const
{
return m_contentType;
}
bool isConnected() const
{
return m_isConnected;
}
QString appID() const
{
return m_appID;
}
public slots:
void connected();
void disconnected();
void bytesWritten(qint64 bytes);
void readyRead();
void error(QLocalSocket::LocalSocketError socketError);
void redirectMessage(QByteArray& msg);
void setContentType(QString contentType)
{
if (m_contentType == contentType)
return;
m_contentType = contentType;
if (isConnected()) {
m_socket.write(QByteArray(m_contentType.toLatin1()));
m_socket.flush();
m_socket.waitForBytesWritten();
}
emit contentTypeChanged(m_contentType);
}
void setIsConnected(bool isConnected)
{
if (m_isConnected == isConnected)
return;
m_isConnected = isConnected;
emit isConnectedChanged(m_isConnected);
}
void setAppID(QString appID)
{
if (m_appID == appID)
return;
m_appID = appID;
emit appIDChanged(m_appID);
m_socket.write(QByteArray(appID.toUtf8()));
m_socket.waitForBytesWritten();
}
signals:
void incommingMessage(QString key, QString value);
void incommingMessageError(QString msg);
void sdkConnected();
void sdkDisconnected();
void contentTypeChanged(QString contentType);
void isConnectedChanged(bool isConnected);
void appIDChanged(QString appID);
void newRedirectMessage(QByteArray& msg);
private:
QLocalSocket m_socket;
QString m_contentType = "undefined";
bool m_isConnected = false;
QString m_appID;
};