mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-05 18:42:29 +01:00
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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#include <QStringList>
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#include "../ScreenPlaySDK/screenplaysdk.h"
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#include "src/widgetwindow.h"
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int main(int argc, char* argv[])
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
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QGuiApplication app(argc, argv);
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QStringList argumentList = app.arguments();
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// If we start with only one argument (path, appID, type),
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// it means we want to test a single widget
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if (argumentList.length() == 1) {
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WidgetWindow spwmw("test", "appid", "qmlWidget");
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return app.exec();
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}
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if (argumentList.length() != 4) {
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return -3;
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}
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ScreenPlaySDK sdk(argumentList.at(2), argumentList.at(3));
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WidgetWindow spwmw(argumentList.at(1), argumentList.at(2), argumentList.at(3));
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &spwmw, &WidgetWindow::qmlExit);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &spwmw, &WidgetWindow::messageReceived);
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return app.exec();
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}
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