mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 11:32:42 +01:00
42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
#include "../ScreenPlaySDK/screenplaysdk.h"
|
|
#include "src/SPWmainwindow.h"
|
|
#include <QApplication>
|
|
#include <QObject>
|
|
#include <QStringList>
|
|
#include <QtWebEngine>
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
|
|
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
|
QApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
|
|
QApplication a(argc, argv);
|
|
ScreenPlaySDK sdk;
|
|
QtWebEngine::initialize();
|
|
|
|
// 6 parameter + 1 OS working directory default paramter
|
|
QStringList argumentList = a.arguments();
|
|
if (argumentList.length() != 7) {
|
|
return -3;
|
|
}
|
|
|
|
bool canParseMonitorNumber = false;
|
|
int monitor = argumentList.at(1).toInt(&canParseMonitorNumber);
|
|
|
|
if (!canParseMonitorNumber) {
|
|
return -4;
|
|
}
|
|
|
|
// Args: which monitor, (2) path to project, (3)wallpaper secret to identify the connected socket, (4) decoder, (5) volume, (6) fillmode
|
|
// See screenplay.h @ScreenPlayWallpaper constructor how the args get created
|
|
//MainWindow w(0,"D:/672870/_tmp_135011","","","","");
|
|
sdk.setAppID(argumentList.at(3));
|
|
qDebug() << "Starting MainWindow: " << argumentList.at(2) << argumentList.at(3) << argumentList.at(4) << argumentList.at(5) << argumentList.at(6);
|
|
MainWindow w(monitor, argumentList.at(2), argumentList.at(3), argumentList.at(4), argumentList.at(5), argumentList.at(6));
|
|
|
|
QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &w, &MainWindow::destroyThis);
|
|
QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &w, &MainWindow::messageReceived);
|
|
|
|
return a.exec();
|
|
}
|