mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 19:42:45 +01:00
73932d8999
... or the main app is still running
209 lines
7.7 KiB
C++
209 lines
7.7 KiB
C++
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#include <QGuiApplication>
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#include <QObject>
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#include <QStringList>
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#include <QVector>
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#include <QtGlobal>
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#include <QtWebEngineQuick>
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#include "ScreenPlayWallpaper/CMakeVariables.h"
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#include "ScreenPlayUtil/exitcodes.h"
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#include "ScreenPlayUtil/logginghandler.h"
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#include "ScreenPlayUtil/util.h"
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#if defined(Q_OS_WIN)
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#include "src/winwindow.h"
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Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin)
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#elif defined(Q_OS_LINUX)
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#include "src/linuxwaylandwindow.h"
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#include "src/linuxx11window.h"
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#elif defined(Q_OS_MACOS)
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#include "src/macwindow.h"
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#endif
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Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin)
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Q_IMPORT_QML_PLUGIN(ScreenPlayUtilPlugin)
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int main(int argc, char* argv[])
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{
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using namespace ScreenPlay;
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QtWebEngineQuick::initialize();
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#if defined(Q_OS_WIN)
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// Workaround for Qt 6.5.1 crash https://bugreports.qt.io/browse/QTBUG-113832
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qputenv("QT_DISABLE_HW_TEXTURES_CONVERSION", "1");
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qputenv("QT_MEDIA_BACKEND", "ffmpeg");
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#endif
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QGuiApplication app(argc, argv);
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QCoreApplication::setApplicationName("ScreenPlayWallpaper");
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QCoreApplication::setApplicationVersion("1.0");
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std::unique_ptr<const ScreenPlayUtil::LoggingHandler> logging;
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std::unique_ptr<BaseWindow> window;
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#if defined(Q_OS_WIN)
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window = std::make_unique<WinWindow>();
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#elif defined(Q_OS_LINUX)
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if (platformName == "xcb") {
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window = std::make_unique<LinuxX11Window>();
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} else if (platformName == "wayland") {
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window = std::make_unique<LinuxWaylandWindow>();
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}
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#elif defined(Q_OS_MACOS)
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window = std::make_unique<MacWindow>();
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#endif
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// If we start with only one argument (app path)
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// It means we want to test a single wallpaper
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QStringList argumentList;
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if (app.arguments().length() == 1) {
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QString exampleContentPath = QString(SCREENPLAY_SOURCE_DIR) + "/Content";
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QStringList contentFolder = {
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"/wallpaper_html", // 0
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"/wallpaper_qml", // 1
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"/wallpaper_qml_landscape", // 2
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"/wallpaper_qml_particles", // 3
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"/wallpaper_video_astronaut_vp9", // 4
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"/wallpaper_video_nebula_h264" // 5
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};
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const int index = 5;
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QString projectPath = exampleContentPath + contentFolder.at(index);
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argumentList.append(
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QStringList {
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// Docs: Don't forget that arguments must start with the name of the executable (ignored, though).
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QGuiApplication::applicationName(),
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"--projectpath", projectPath,
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"--appID", "qmz9lq4wglox5DdYaXumVgRSDeZYAUjC",
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"--screens", "{0}",
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"--volume", "1",
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"--fillmode", "Contain",
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"--type", "VideoWallpaper",
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"--check", "0",
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"--mainapppid", "1" });
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} else {
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argumentList = app.arguments();
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}
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QCommandLineParser parser;
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parser.setApplicationDescription("ScreenPlay Wallpaper");
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parser.addHelpOption();
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// Define the command line options
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QCommandLineOption pathOption("projectpath", "Set the project path.", "projectpath");
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QCommandLineOption appIDOption("appID", "Set the application ID.", "appID");
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QCommandLineOption screensOption("screens", "Set screens parameter.", "screens");
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QCommandLineOption volumeOption("volume", "Set volume level.", "volume");
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QCommandLineOption fillmodeOption("fillmode", "Set fill mode.", "fillmode");
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QCommandLineOption typeOption("type", "Set the type.", "type");
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QCommandLineOption checkOption("check", "Set check value.", "check");
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QCommandLineOption mainAppPidOption("mainapppid", "pid of the main ScreenPlay app. User to check if we are still alive.", "mainapppid");
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// Add the options to the parser
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parser.addOption(pathOption);
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parser.addOption(appIDOption);
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parser.addOption(screensOption);
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parser.addOption(volumeOption);
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parser.addOption(fillmodeOption);
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parser.addOption(typeOption);
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parser.addOption(checkOption);
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parser.addOption(mainAppPidOption);
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// Process the actual command line arguments given by the user
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parser.process(argumentList);
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// Check if all required options are provided
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if (!parser.isSet(pathOption)
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|| !parser.isSet(appIDOption)
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|| !parser.isSet(screensOption)
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|| !parser.isSet(volumeOption)
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|| !parser.isSet(fillmodeOption)
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|| !parser.isSet(typeOption)
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|| !parser.isSet(checkOption)
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|| !parser.isSet(mainAppPidOption)) {
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qCritical() << "Missing required arguments. Please provide all arguments."
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<< argumentList
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<< "pathOption" << parser.value(pathOption)
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<< "appIDOption" << parser.value(appIDOption)
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<< "typeOption" << parser.value(typeOption)
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<< "volumeOption" << parser.value(volumeOption)
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<< "fillmodeOption" << parser.value(fillmodeOption)
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<< "typeOption" << parser.value(typeOption)
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<< "checkOption" << parser.value(checkOption)
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<< "mainAppPidOption" << parser.value(mainAppPidOption);
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return -1;
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}
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QString path = parser.value(pathOption);
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QString appID = parser.value(appIDOption);
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QString screens = parser.value(screensOption);
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QString volume = parser.value(volumeOption);
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QString fillmode = parser.value(fillmodeOption);
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QString type = parser.value(typeOption);
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QString check = parser.value(checkOption);
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QString pid = parser.value(mainAppPidOption);
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ScreenPlay::Util util;
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auto activeScreensList = util.parseStringToIntegerList(screens);
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if (!activeScreensList.has_value()) {
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qCritical() << "Could not parse activeScreensList" << screens;
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return static_cast<int>(WallpaperExit::Code::Invalid_ActiveScreensList);
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}
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auto installedType = util.getInstalledTypeFromString(type);
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if (!installedType.has_value()) {
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qCritical() << "Cannot parse Wallpaper type from value" << type;
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return static_cast<int>(WallpaperExit::Code::Invalid_InstalledType);
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}
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bool okParseCheckWallpaperVisible = false;
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const bool checkWallpaperVisible = check.toInt(&okParseCheckWallpaperVisible);
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if (!okParseCheckWallpaperVisible) {
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qCritical("Could not parse checkWallpaperVisible");
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return static_cast<int>(WallpaperExit::Code::Invalid_CheckWallpaperVisible);
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}
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bool okParseVolume = false;
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const float volumeFloat = volume.toFloat(&okParseVolume);
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if (!okParseVolume) {
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qCritical("Could not parse Volume");
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return static_cast<int>(WallpaperExit::Code::Invalid_Volume);
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}
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bool okPid = false;
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const qint64 mainAppPidInt = pid.toInt(&okPid);
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if (!okPid) {
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qCritical("Could not parse mainAppPid");
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return static_cast<int>(WallpaperExit::Code::Invalid_PID);
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}
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// Set the properties of the window object
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window->setActiveScreensList(activeScreensList.value());
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window->setProjectPath(path);
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window->setAppID(appID);
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window->setVolume(volumeFloat);
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window->setFillMode(fillmode);
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window->setType(installedType.value());
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window->setCheckWallpaperVisible(checkWallpaperVisible);
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window->setDebugMode(false);
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window->setMainAppPID(mainAppPidInt);
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const auto setupStatus = window->setup();
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if (setupStatus != WallpaperExit::Code::Ok) {
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return static_cast<int>(setupStatus);
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}
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const auto startStatus = window->start();
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if (startStatus != WallpaperExit::Code::Ok) {
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return static_cast<int>(startStatus);
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}
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emit window->qmlStart();
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logging = std::make_unique<const ScreenPlayUtil::LoggingHandler>("ScreenPlayWallpaper_" + parser.value(appIDOption));
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const int status = app.exec();
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logging.reset();
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return status;
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}
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