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https://gitlab.com/kelteseth/ScreenPlay.git
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7ecbd2e8d1
Add Godot Editor download Add Godot Editor start in launch.json
48 lines
1.9 KiB
JSON
48 lines
1.9 KiB
JSON
{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Windows Launch",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${command:cmake.launchTargetPath}",
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"args": [],
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"cwd": "${command:cmake.buildDirectory}/bin",
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"preLaunchTask": "CMake: build",
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"internalConsoleOptions": "openOnSessionStart",
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"console": "internalConsole",
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"environment": [
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{
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"name": "Path",
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"value": "${env:Path};${workspaceFolder}\\..\\aqt\\6.5.2\\msvc2019_64\\bin\\;${workspaceFolder}\\..\\aqt\\6.5.2\\msvc2019_64\\modules\\;${workspaceFolder}\\..\\aqt\\6.5.2\\msvc2019_64\\qml\\;${workspaceFolder}\\..\\vcpkg\\installed\\x64-windows\\debug\\bin;"
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}
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],
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"visualizerFile": "${workspaceFolder}/.vscode/qt.natvis.xml"
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},
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{
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"name": "Godot Editor",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\Tools\\Apps\\Godot\\Godot_v4.1.1-stable_win64.exe",
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"args": [
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"--path",
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"${workspaceFolder}\\ScreenPlayWallpaper\\Godot\\ScreenPlayGodot",
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"--editor"
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],
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"stopAtEntry": false,
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"preLaunchTask": "CMake: build",
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"externalConsole": false
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},
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{
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"name": "macOS Launch",
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"type": "lldb",
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"request": "launch",
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"program": "${command:cmake.launchTargetPath}",
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"args": [],
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"cwd": "${command:cmake.buildDirectory}/bin",
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}
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]
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} |