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ScreenPlay/ScreenPlayWorkshop/SteamSDK/public/steam/isteamparentalsettings.h
2021-07-25 15:30:37 +02:00

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//====== Copyright <20> 2013-, Valve Corporation, All rights reserved. =======
//
// Purpose: Interface to Steam parental settings (Family View)
//
//=============================================================================
#ifndef ISTEAMPARENTALSETTINGS_H
#define ISTEAMPARENTALSETTINGS_H
#ifdef _WIN32
#pragma once
#endif
#include "steam_api_common.h"
// Feature types for parental settings
enum EParentalFeature {
k_EFeatureInvalid = 0,
k_EFeatureStore = 1,
k_EFeatureCommunity = 2,
k_EFeatureProfile = 3,
k_EFeatureFriends = 4,
k_EFeatureNews = 5,
k_EFeatureTrading = 6,
k_EFeatureSettings = 7,
k_EFeatureConsole = 8,
k_EFeatureBrowser = 9,
k_EFeatureParentalSetup = 10,
k_EFeatureLibrary = 11,
k_EFeatureTest = 12,
k_EFeatureSiteLicense = 13,
k_EFeatureMax
};
class ISteamParentalSettings {
public:
virtual bool BIsParentalLockEnabled() = 0;
virtual bool BIsParentalLockLocked() = 0;
virtual bool BIsAppBlocked(AppId_t nAppID) = 0;
virtual bool BIsAppInBlockList(AppId_t nAppID) = 0;
virtual bool BIsFeatureBlocked(EParentalFeature eFeature) = 0;
virtual bool BIsFeatureInBlockList(EParentalFeature eFeature) = 0;
};
#define STEAMPARENTALSETTINGS_INTERFACE_VERSION "STEAMPARENTALSETTINGS_INTERFACE_VERSION001"
// Global interface accessor
inline ISteamParentalSettings* SteamParentalSettings();
STEAM_DEFINE_USER_INTERFACE_ACCESSOR(ISteamParentalSettings*, SteamParentalSettings, STEAMPARENTALSETTINGS_INTERFACE_VERSION);
//-----------------------------------------------------------------------------
// Purpose: Callback for querying UGC
//-----------------------------------------------------------------------------
struct SteamParentalSettingsChanged_t {
enum { k_iCallback = k_ISteamParentalSettingsCallbacks + 1 };
};
#endif // ISTEAMPARENTALSETTINGS_H