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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-05 02:22:28 +01:00
ScreenPlay/CMakeLists.txt
Elias Steurer c8c7232f48 Fix hardcoded video path
We now use one from this git repo. Video is cc0 by
https://mantissa.xyz/pages/vj.html
2021-09-04 14:41:49 +02:00

99 lines
3.2 KiB
CMake

cmake_minimum_required(VERSION 3.16.0)
project(ScreenPlay LANGUAGES CXX)
# This sets cmake to compile all dlls into the main directory
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
option(SCREENPLAY_STEAM_DEPLOY OFF "Steam build settings. Disables steam_app.txt copy step, that is only needed for development.")
option(SCREENPLAY_STEAM ON "For FOSS distribution so we do not bundle proprietary code.")
option(TESTS_ENABLED OFF)
# Add our *.cmake diretory to the CMAKE_MODULE_PATH, so that our includes are found
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake" ${CMAKE_MODULE_PATH})
file(MAKE_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY})
set(CMAKE_CXX_STANDARD 20)
if(WIN32)
set(VCPKG_ARCH "x64-windows")
elseif(UNIX AND NOT APPLE)
set(VCPKG_ARCH "x64-linux")
elseif(APPLE)
set(VCPKG_ARCH "x64-osx")
endif()
if(${TESTS_ENABLED})
enable_testing()
endif()
set(VCPKG_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../ScreenPlay-vcpkg")
set(VCPKG_INSTALLED_PATH "${VCPKG_PATH}/installed/${VCPKG_ARCH}")
find_package(Git REQUIRED)
if(WIN32)
set(date_command "CMD")
set(date_arg "/c date /t")
elseif(APPLE)
set(date_command "date")
set(date_arg "")
elseif(UNIX)
set(date_command "date")
set(date_arg "")
endif()
execute_process(
COMMAND ${date_command} ${date_arg}
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE BUILD_DATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(
COMMAND "${GIT_EXECUTABLE}" describe --always
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE)
add_compile_definitions(COMPILE_INFO="${BUILD_DATE} + ${GIT_COMMIT_HASH}")
add_compile_definitions(SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}")
if(UNIX AND NOT APPLE)
# Fixes QWebEngine linker errors on Ubuntu 20.04
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fuse-ld=gold")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=gold")
endif()
add_subdirectory(ScreenPlay)
add_subdirectory(ScreenPlaySDK)
add_subdirectory(ScreenPlayShader)
add_subdirectory(ScreenPlayWallpaper)
add_subdirectory(ScreenPlayWidget)
add_subdirectory(ScreenPlayUtil)
add_subdirectory(CMake)
if(${SCREENPLAY_STEAM})
add_subdirectory(ScreenPlayWorkshop)
endif()
if(WIN32)
add_subdirectory(ScreenPlaySysInfo)
endif()
message(STATUS "[DEFINE] SOURCE_DIR = ${SOURCE_DIR}")
message(STATUS "[DEFINE] BUILD_DATE = ${BUILD_DATE}")
message(STATUS "[DEFINE] GIT_COMMIT_HASH = ${GIT_COMMIT_HASH}")
message(STATUS "[PROJECT] CMAKE_TOOLCHAIN_FILE = ${CMAKE_TOOLCHAIN_FILE}")
message(STATUS "[PROJECT] VCPKG_PATH = ${VCPKG_PATH}")
message(STATUS "[PROJECT] VCPKG_ARCH = ${VCPKG_ARCH}")
message(STATUS "[PROJECT] CMAKE_PREFIX_PATH = ${CMAKE_PREFIX_PATH}")
message(STATUS "[PROJECT] VCPKG_TARGET_TRIPLET = ${VCPKG_TARGET_TRIPLET}")
message(STATUS "[OPTION] SCREENPLAY_STEAM_DEPLOY = ${SCREENPLAY_STEAM_DEPLOY}")
message(STATUS "[OPTION] SCREENPLAY_STEAM = ${SCREENPLAY_STEAM}")
message(STATUS "[OPTION] TESTS_ENABLED = ${TESTS_ENABLED}")