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ScreenPlay/ScreenPlayWindow/SPWmain.cpp
kelteseth 855c70273b Add
2018-11-17 11:54:59 +01:00

42 lines
1.5 KiB
C++

#include "../ScreenPlaySDK/screenplaysdk.h"
#include "src/SPWmainwindow.h"
#include <QApplication>
#include <QObject>
#include <QStringList>
#include <QtWebEngine>
int main(int argc, char* argv[])
{
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
QApplication a(argc, argv);
ScreenPlaySDK sdk;
QtWebEngine::initialize();
// 6 parameter + 1 OS working directory default paramter
QStringList argumentList = a.arguments();
if (argumentList.length() != 7) {
return -3;
}
bool canParseMonitorNumber = false;
int monitor = argumentList.at(1).toInt(&canParseMonitorNumber);
if (!canParseMonitorNumber) {
return -4;
}
// Args: which monitor, (2) path to project, (3)wallpaper secret to identify the connected socket, (4) decoder, (5) volume, (6) fillmode
// See screenplay.h @ScreenPlayWallpaper constructor how the args get created
//MainWindow w(0,"D:/672870/_tmp_135011","","","","");
sdk.setAppID(argumentList.at(3));
qDebug() << "Starting MainWindow: " << argumentList.at(2) << argumentList.at(3) << argumentList.at(4) << argumentList.at(5) << argumentList.at(6);
MainWindow w(monitor, argumentList.at(2), argumentList.at(3), argumentList.at(4), argumentList.at(5), argumentList.at(6));
QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &w, &MainWindow::destroyThis);
QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &w, &MainWindow::messageReceived);
return a.exec();
}